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Posts tagged “raytracing”

Minecraft’s RTX beta is out today, assuming you’ve the power to run it

It's time for that expensive RTX graphics card to finally pay off, readers. Starting today, you can now download Minecraft's RTX beta - a version of Mojang's literal block-buster that, with the help of the graphics tech folk over at Nvidia, lets you explore infinite worlds with high-tech ray-tracing effects. Hyper-realistic, perhaps? They're still cubes, mate. It's just that now, they're very quite nice-looking cubes…

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Quake II gets free Nvidia RTX treatment on June 6

When Nvidia showed off their ray traced Quake II demo at the beginning of the year, everyone (including our own Alec, RPS in peace) went a bit nuts for it. Despite being a heck of a lot older than all the other shiny RTX games on show, it was Quake II that really made people sit up and pay attention to what Nvidia's new fancy…

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Raytraced Quake II makes me want to buy a ludicrously expensive new graphics card

"Daddy, why are you cross?" "Because, my little one, someone's just added some lovely-looking raytraced lighting to seminal 90s first-person shooter Quake II, but I am unable to experience it myself because I don't own an RTX-series graphics card. Now repeat what I just said back to me flawlessly, or you're sleeping in the shed again tonight."

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