Posts Tagged ‘realtime worlds’

EA To Publish APB, Trailer


EA have announced that they’ll be publishing Realtime Worlds’ gang-war MMO, All Points Bulletin. Creator Dave Jones is keen to compare the game to GTA or Call Of Duty. “WoW’s great, and it’s attracting huge numbers, but let’s face it there’s probably still more players on GTA and Call of Duty in terms of online,” Jones told Gamasutra. It’s looking pretty slick, and it’s hard to see it not being awesome. (Jones is, after all, a key brain behind the original GTA concept, and a pretty distinguished designer in the subsequent years.) The game is due “early 2010” – and is PC-only, apparently. Woo!
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APB Is Twenty Years Of Striving, Kinda


Realtime Worlds boss Colin Macdonald told VG247 that their upcoming MMO, APB, is “the bastard child of everything we’ve been striving towards over the 15-20 years”, but also “where we want to go in terms of sandbox gameplay and everything that started with Grand Theft Auto and was evolving through Crackdown.” It was, he said, the culmination of what Realtime’s David Jones has been working towards since the late ’90s. Macdonald claims that APB will contain “what Dave’s always wanted to do from GTA and before Crackdown and APB.”

The other big surprise is that the game might not be that far off, with news on a beta “before too long“. This year? No word on that yet, but here’s hoping. More on APB here.