I don’t own a car, but I presume “The development team felt they needed a little bit of extra time to optimise the game” is the development equivalent of “The spang wheel has upcocked the hurr-durr”, which is what all car-speak sounds like to me. Namco-Bandai’s arcade racing game Ridge Racer’s spang wheel trouble has seen its release date slip out by a month, and it’ll now be road-worthy on March 30th, and not a day before. I know the real reason for the slip. I’ll bet developers Bugbear Interactive forgot to factor in the time it takes for documentarians to record their work, and the tightest musical producers to make electronic noize to go over the top. Can you guess what I have lined up for you?
Posts Tagged ‘release date’
This is what happens when you get busy. I did not know that Gotham City Imposters, Monolith’s inventive multiplayer FPS where players are copycats of Batman and his various villains, has a defensive gnome that tazers people. Where I was and what I was doing at the time to not know I don’t know, but I now begrudge whatever it was I don’t remember doing. I hopefully won’t begrudge playing the game on February the 8th, and peeping into the beta tactics video below, I don’t think I will.
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Video: Watch us kill zombies (and a few survivors) in State of Decay 2 co-op
Video: Yoku’s Island Express is a bit Metroid, a bit pinball and a bit good
The 25 best co-op games ever made
Video: How does Two Point Hospital compare to Theme Hospital?
Video: 8 toasty tactics I wish I’d known before starting Frostpunk
Max Payne 3: Bullet Gargles finally has a PC release date. I thought I’d be cool and mark the June 1st release on my calendar by shooting at the date, marking the special occasion with a bullet hole, but then I realised it’s out on the 29th of May in North America. I tried to flip the calendar over with another bullet, but things got out of hand. If they want to follow my gunspree release schedule, Rockstar will just have to release it on June 12th, The Corner of My Monitor, My Foot, and Next Door’s Housekeeper. While I bandage up and shop online for a new identity, distract yourselves with the new trailer they released.
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Alan Wake on PC gets a release date. It is the oh my goodness it’s only two weeks away. The 16th Feb. And tis being sensibly priced too, for a two year old game, at $30. Developers Remedy have been putting some proper effort into the PC version. Not only has it been souped up with improved graphics, but it’ll also support multiple monitors and stereoscopic 3D.
You may remember that a few months back we told you about Cell: emergence, the extremely peculiar-looking game from Deus Ex writer Sheldon Pacotti’s indie team, New Life Interactive. The fantastic voyage is a pixelly exploration of cellular defense, that looks equal parts fascinating and bemusing. Referencing classic games like Defender and Missile Command, and alluding to RTS themes, the experimental project asks you to protect a membrane via manipulation of the medicinal voxels. I’d suggest that watching the video below might explain things better, but I’m fairly sure I know less about the game having watched it. It’s something we need to play to get our heads around, and the good news is it’s out on the 9th Feb, via GamersGate, Impulse, Green Man Gaming, Playism and Desura. And there will be a demo on Tuesday.
Gotham City Impostors, the other Batman game, has a release date. It’s the 10th January 2012, which sounds like it’s a hundred years in the future, but is in fact in exactly two months.
This is the sort-of-like-TF2-a-bit online shooter from Monolithic, who suddenly remembered they’re at their best when having fun, rather than being all gloomy and serious. Will we be having fun with this? We’ve no idea yet, because we haven’t played it. But there will be opportunities to do so, probably from December when the beta is “expected” to go live. To celebrate there’s a new sreenshot, which is, er, poorly taken. You can see the full size version by clicking on the pic above, and leave your screenshot-taking guides for not leaving the centre of the image mostly empty below.
Something I still haven’t done, that I was originally planning before Christmas, is to write a WIT for Lego Harry Potter: Years 1-4. I know that sounds like a strange game to review long after it came out, and perhaps not quite in the target audience for RPS, but blimey, it’s a brilliant game. Certainly I’m a sucker for Traveller’s Tales’ Lego games, but not without an eye for quality. Lego Star Wars: great. Lego Indy: poop. And as it happens, I can’t stand Harry Potter. But Lego Harry Potter was a level above all the others, not only nailing the regularly repeated formula exactly, but also framing itself very differently. One day I’ll write it, and probably call it a “retro”. Indeed, I could time it with the release of the next game in the series, Lego Harry Potter: Years 5-7, which Warner has just announced for the 18th November this year. Which is splendid news, even for a boy-wizard-hating git like me.
Cyanide’s A Game Of Thrones: Genesis finally has a release date. The RTS set in George R. R. R. R. R. Martin’s grumpy world will be with us this very month, on the 29th. Being a strategy game, clearly I’d have to receive an odd number of bumps to the head to play it, but were I to I would insist on only ever making honourable decisions, no matter how frequently this led to my entire family getting enslaved and murdered and everyone’s heads getting chopped off. Because Boromir says that’s how it should be. Which interestingly is almost something the game offers. You can see some new screenshots below, too.
Release dates are not a natural source of comedy. There’s a limited number of jokes you can really get out of such a mundane piece of news. I mean, I even struggled below with the DNF announcement. Although believe me, if I ever get anyone pregnant I’ll be making “release date” jokes for nine solid months. Gosh, it will be so funny. “It’s due for Q3 2013.” “We’re pushing to meet the deadline, going into beta now.” “It’s gone gold!” “Oh, wait, it looks like the baby’s slipped into next week.” “OUT NOW!”
This is not helping in communicating the news to you that Magicka, the dungeon-crawling, spell-casting action RPG from Paradox will be out on the 25th January. Why, that’s in four days! Big Download bring us that news with their Exclusive Hat firmly wedged on their heads. We’ll have a review of the game pretty damned soon too, and I’ve put that funny video from last year below, because I’m nice like that.
UPDATE: Launch trailer added below! Watch it. [Eh, watching Duke Nukem trailers, that’s a weird one, isn’t it? -Jim]
See, even though this is real, I still don’t believe it. Your partner can’t cheat on you, lie to you, never be there for you for so many years, and then just turn over a new leaf. Who cares what’s changed? I just refuse to accept that it will happen. I can’t allow myself to be hurt again. Eurogamer report the date for a Duke Nukem Forever release date, quoting a site I daren’t link to any longer (and more because it’s bloody well playing music at me when I open it, with no obvious off switch.) It’s going to be the 3rd May for the USA, and the 6th for the rest of the world. Yeah, right, whatever.
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You know how often it goes like this? “Super-Exciting Game IV was due to be released for PC in three months, but publishers Idiotsoft have announced it’s now to be exclusive for Dreamcast and not released in the UK until the new millennium.” So when it doesn’t, I think it’s worth noticing. 2K have announced a release date for Borderlands, 23rd October for Europe, and three days earlier in the US. This year. Despite other games coming out in the run up to Christmas. 2K told Gamespot they aren’t afraid of a little competition.
To find out why to be excited about Borderlands check out our E3 preview.
World Of Goo has a release date, both on Wiiware (in the US – it’s getting a retail release in Europe, apparently), and PC. That date is: 13th October. So less than two weeks. Oh boy!
2D Boy have confirmed for us that those who pre-ordered the game will be getting their copies as soon as this Monday. Kyle Gabler told us,
“We’re going to start sending out PC copies of the game to people who pre-ordered this Monday, October 6. Pre-orderers will also have access to Mac and and Linux copies, but those builds are not ready yet, only the Windows version for now.”