Posts Tagged ‘Relic Entertainment’

Dawn of War 3 gets an update and a free weekend

EndlessWar header

War… war has changed. The latest (and largest) Dawn of War 3 update, “Endless War”, is now live. It adds new multiplayer maps, new elite units and new cosmetics to the Warhammer RTS.

If you don’t own DoW3 but want to get in on the action, there’s also a free weekend running from now until 9pm on Sunday, along with a 50% discount if you want the game for keepsies.

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Dawn of War 3 removes Skulls, unlocks doctrines & elites

Because weird unlock systems are near-mandatory these days, Warhammer 40000: Dawn of War 3 [official site] initially required players to unlock special units and perks by spending a ‘Skulls’ currency earned by playing. It introduced a load of faff and grind that stopped people playing with the full spectrum of options, in return for the minor fleeting joy of unlocking shiny new bits. A poor trade-off. Well, that’s gone. Last week, Relic removed Skulls and unlocked their unlocks for everyone.

“After listening to how fans felt about the Skull system, and watching how players interacted with it in-game, we’ve decided to unlock all Elites and doctrines for everyone,” Relic said.

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Spawn Point: how to get into real-time strategy

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Hello. This is Spawn Point, a new not-quite-regular feature in which we take a genre, series or other facet of gaming culture, and try to convince you to give it a shot. It might be those hero shooters you’ve always wanted to get into, or that terrifying space game played by thousands of jerks. We’ll briefly explain the thing, followed by some ways for you to breach it.

First up, it’s… the real-time strategy. Read the rest of this entry »

Mekboy’s treat: Dawn of War 3 launches new mod tools

While Warhammer 40,000: Dawn of War 3 [official site] has not been to everyone’s tastes (our review was fond of its multiplayer but not the singleplayer, for the record), players do now have extra options to tinker with and improve it. Developers Relic Entertainment today launched a big update which includes new mod tools to let folks create new modes and bits, fiddling with it in ways beyond the level editor that was already out. And for those who already like what Dawn of War 3 is, hey, the update included a shedload of balance tweaks. Read the rest of this entry »

Age of Empires 4 coming from Company of Heroes devs

After returning to Age of Empires II for an ‘HD’ re-release and several years of new expansions, reviving the long-dormant real-time strategy series, Microsoft have finally announced a brand new instalment. Age of Empires IV [official site] is in the works at Relic Entertainment, the folks best known for the Company of Heroes, Homeworld, and Dawn of War games. What a treat! And what a surprise.

Microsoft also revealed a release date for Age of Empires: Definitive Edition, the revamp of the first game. AND they confirmed that Definitive Editions of 2 and 3 will follow. Strat-o-rama! Read the rest of this entry »

How Company of Heroes made a destructible battlefield

This is The Mechanic, where Alex Wiltshire invites developers to discuss the inner workings of their games. This time, Company of Heroes [official site].

The Tiger tanks come rolling in, the artillery comes thundering down. Walls are blown wide open, buildings collapse on themselves. In Company of Heroes, the battlefield is ever-changing, munitions cutting into the map new opportunities for flanking and to be flanked. Confident pushes turn to disaster as the enemy punches through rear guards, and last-ditch defences are saved as the cavalry smashes through barricades. Company of Heroes is a deeply dynamic RTS, something that’s all down to:

THE MECHANIC: Destructible environments Read the rest of this entry »

WH40K: Dawn of War 3 adding Dawn of War-ier modes

Relic Entertainment say they’ve been listening to what players think of Warhammer 40,000: Dawn of War 3 [official site] since its launch almost seven weeks ago, and they’re going to make some changes. They’re adding new multiplayer modes they say are closer to the first Dawn of War, which will “challenge you to wipe out every last Waaagh Tower and Webway Gate to earn that victory screen.” They’re also reintroducing buildable turrets through Doctrines, for turtlefolk. Hey, don’t look at me: they say this is what you wanted. These won’t replace the the old multiplayer modes, sitting alongside ’em. Look for the launch in a free update next week. Read the rest of this entry »

Dawn of War 3 surrendering in first patch on Monday

Proper patches and updates for Warhammer 40000: Dawn of War 3 [official site] will start hitting the battlefield next week, developers Relic Entertainment have announced. They’ve released a few wee emergency hotfixes since the waaagh-roaring RTS launch last week but come Monday they’ll start with additions like a Surrender option, followed by server improvements and balance changes. Read the rest of this entry »

Explained: Dawn of War III’s always-online requirements

There’s been slow-burning confusion about whether Warhammer 40000: Dawn of War 3 [official site] (due out mere hours from now) is going to be one of those bothersome always-online sorts of games, even in singleplayer mode.

It’s reasonably apparent that multiplayer is the main focus of their RTS-meets-MOBA dakka dakka, but there are plenty of boring old bottom-burps like me who are only really interested in solo slaughter. I dropped Relic/Sega a line to establish whether or not you need to be online for singleplayer, exactly what happens if you go offline while playing, and why they’ve gone for the system they have.
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WH40K: Dawn of War 3’s launch trailer airdrops in early

Warhammer 40000: Dawn of War 3 [official site] isn’t out until Thursday but heck, if we’ve already reviewed it, why can’t Sega release a launch trailer? Why not follow it up with an announcement trailer? Perhaps they’ll even release Dawn of War 2 next. The linear perception of time can do one. The launch trailer shows what will happen when you bring a mirror (or shiny spear) to a war: it’ll end up in pieces, just like our flipping timeline. Oh, but do remember the RTS’s multiplayer open beta weekend starts today. Read the rest of this entry »

Wot I Think: Warhammer 40,000 – Dawn of War 3

Warhammer 40,000: Dawn of War 3 [official site] wants to be everything you like about the series, and its very different predecessors, in a single RTS. Missed the big armies and the base building? They’re back. Prefer fighting with beefy heroic units with lots of special abilities? They’re here too. It’s trying to be all things to all men, women, Orks and Eldar, and crikey does it come close to succeeding. So close you can hear the heavy metal roar of an Ork Waaagh tower and the thudding of Space Marine boots.

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Dawn of War 3 gameplay vid shows 40-minute 3v3 match

The multiplayer open beta test for Warhammer 40,000: Dawn of War III is starting Friday but ugh, waiting! For those who want to see 40K real-time strategy action right now, Relic have released a video of a full 3v3 match with commentary from some of the folks who made the game. They seem to know a thing or two about how it works. The forty-minute match sees Orks, Eldar, and Space Marines all represented on the battlefield in a big ol’ rumble with megaunits and megapowers aplenty. Observe: Read the rest of this entry »

Sign up for the Dawn of War 3 multiplayer open beta

Signups have opened for the Warhammer 40000: Dawn of War 3 [official site] multiplayer open beta test due to run later this month. The open beta will let all and sundry play a limited slice of multiplayer from April 21st to 24th, ahead of the RTS’s proper launch on the 27th. It’ll have all three factions, though not with all their customisation options and Elite units, along with three maps. After reading Fraser Brown’s Dawn of War 3 preview, I’m certainly up for a weekend of waaagh! Read the rest of this entry »

Have You Played… Company of Heroes?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

Pew pew pew pew pew! That’s nothing like any of the sounds that happen in 2006 real-time strategy game Company of Heroes. I just like pretending to shoot you.
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Dawn of War 3 is a best-of mashup of Warhammer 40k

Among the many things that might wake you up in the morning – coffee, cigarettes, aggressive thrash metal – nothing really comes close to being chased by a towering Space Marine Titan, spewing out fire and bullets in a wanton display of horrifying aggression as pitiful Orks scatter and flee. Dawn of War 3’s [official site] invigorating multiplayer is like a shot of adrenaline, blood-pumping, loud and messy.

Based on my time with it, there’s a great deal going on in Relic’s latest foray into the grimdark universe of Warhammer 40K. It’s not entirely unlike attempting to play the previous two Dawn of Wars at the same time, a mashup of each game’s best bits, but with more stuff drawn from both the tabletop games and even other genres. Read the rest of this entry »

Dawn of War 3 trailer battles over mythical pointy stick

A dramatic new trailer for Warhammer 40,000: Dawn of War 3 [official site] is here, which means lots of Space Marines and Eldar wanking on about prophecies, some wandering world, the Spear of Khaine, lords, betrayal, and other gubbins until Orks roll up looking for “da pointy stikk.” Bless your murderous hearts, Orks. This cinematic-o-gameclip video introduces the broad story in Relic’s RTS and yes, it does basically boil down to finding a pointy stick. But what better item to fight over? If you can win a fight without a pointy stick, just imagine how powerful you’ll be once you get one! Read the rest of this entry »

Dawn Of War III: Gorgutz gets a mighty makeover

Gorgutz

Along with the rest of the Ork faction, Dawn of War III [official site] is rolling out the red carpet – well, the battle-worn, looted and bloodspattered carpet – for a familiar face: Gorgutz ‘Ead ‘Unter. The warlord took a break from the franchise for the second game but is returning with a mighty power klaw and a striking yellow makeover for Relic’s third game in the series. The devs are keeping schtum about most of the narrative side of things for now, but were more than happy to chat about the new look for the remodelled collector of skulls (and other shiny gimcrackery).

Art director, Matt Kuzminski, was on hand to discuss gigantic bionic arms, spiked punching fists and swaggering cubes… Read the rest of this entry »

Warhammer 40,000: Dawn Of War 3 Shows Off Eldar

Everything we’ve seen and played of Warhammer 40,000: Dawn of War III [official site] so far has focused on those corpse-worshipping spacethugs, the Space Marines. Now let’s class this joint up. Relic have started gabbing about the Eldar, the spaceelf dandies who are going extinct because they proper cocked everything up but still make time to look good. Also, they make mechs for ghosts to live in. Have a peep:

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The Making Of Company Of Heroes

In 2001, Band of Brothers was still airing on HBO and Canadian developer Relic Entertainment was finishing up development of Impossible Creatures, its freaky animal RTS. Space and sci-fi had been its muse for years, but it found, in the increased cultural interest in World War 2, another setting and the impetus for Company of Heroes.

Relic celebrated the game’s tenth anniversary this month. It remains one of the most acclaimed RTS games of all time, lavished in 2006 with glowing reviews and heaps of awards. I’ll mostly remember it as the reason I got chewed out by a lecturer for dozing in class, after a long night of liberating Europe.

We’ve talked four of the original developers into taking a trip down a potholed, tank-lined memory lane with us.

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Watch One Full Dawn Of War 3 Mission Two Ways

Our Adam got to play a preview version of Warhammer 40,000: Dawn of War III [official site] in July, reporting back with tales of Space Marines stomping heads, weathering waves of Eldar reinforcements, over-extending and leaving his base vulnerable, and stomping around with a giant stompy mech. Good tales, Adam. If you fancy seeing the mission he played for yourself, handily the folks at Games Pot have now recorded a 50-minute video showing their attempt.

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