Posts Tagged ‘Relic’

The Necron Are Joining WH40K: Dawn Of War II, Sort Of

While talk of Dawn of War 3 remains but a murmur for now, the Necron will soon invade Dawn of War II – Retribution [official site]. A Necron Overlord will join Retribution’s co-op survival mode, The Last Stand, in celebration of the Retribution’s fifth birthday – the eighth playable character in its roster. As a present, you can get your hands on the new star free-of-charge between March 10 and March 15.

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Surprise Homeworld Prequel Attack!

Oh, blimey. Suddenly there’s a new Homeworld game right around the corner. Confusingly it’s not set in space, but it’s definitely following the same visual design cues nonetheless. It’s also now a prequel to the events of the spaceship RTSes we know and love, and is developed by Blackbird Interactive, an outfit founded by various veterans of said original spaceship RTSes. I.e. space or not, sit up and pay attention to this.

Homeworld: Deserts of Kharak is released very early next year, and there’s footage below.
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Bloody Hell: Dawn Of War II – Retribution’s Surprise DLC

There might be no sign of any Dawn of War III – come on come on come on come on – but new-ish Relic owners Sega seem determined not to let the beloved Warhammer 40,000 strategy series lie entirely fallow. Last month they put out a new map for the first Dawn of War and today, four years after its original release, Dawn of War II – Retribution [official site] just received new, paid DLC. It’s loosely Hallowe’en themed, but it’s Only War enough in its own right to be good all year round.

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All 40,000 Dawn Of War Games Free To Try On Steam

By 2017, every human being on Earth will be developing a Warhammer 40,000 game. I suppose it’s possible that at least one of those 7.125 billion titles will go on to be as beloved as Relic’s Dawn of War series, but it does seem unlikely.

If you’re one of the few people yet to play a Dawn of War – perhaps because you’ve been too busy making Warhammer 40,000: Tyranid Dating Sim* – then good news: the entire franchise, including every single expansion pack and piece of DLC, is free to play on Steam all weekend, and heavily discounted if you want to keep any or all of it. Also, the first DoW is getting a brand new map. Pretty good going for an 11-year-old game.

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Wot I Think: Homeworld Remastered Collection

Disclaimer: I played Relic’s space strategy game Homeworld [official site] when it first released (because of course I did), but unlike many of its fans I didn’t continue to live and breathe it, so I am simply not your guy to get into the fine detail of how the new version does or doesn’t differ from the original. I’m sure other places and even our own comments section will provide that stuff, but this piece is essentially looking at whether the Homeworld games, newly remastered by Gearbox, still hold up today. I should also note that I’m discussing this as an overall package rather than comparing the two games within it to each other.

Two questions:
1) Is it pretty enough?
2) Is it still any good?
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See Homeworld Remastered At 5K Resolution

They should have sent – hey, no, don’t interrupt me with your obvious, tired pop culture quote. I was going to say they should have sent someone with a triple SLI setup and a 4K monitor. Instead they sent me, with a single graphics card and a 1440p monitor. Even so, I was able to get a preview build of the Homeworld Collection Remastered [official site] running at a preposterous beyond-4K 5120×2880 resolution, via the dynamic super resolution stuff in drivers*. Take a below. It is… well, yeah, maybe I do need that poet after all.

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A Beautiful Relic: 37 Mins of Homeworld Remastered

It’s only three weeks until we can get lost in space again ourselves, but in the meantime your eyeballs will thank for pointing them at this big chunk of 1080p footage from Gearbox’s upcoming remastering of cult classic spaceship RTS Homeworld. Whereas other recent remasterings – Grim Fandango and Indigo Prophecy – focused on making the game less archaic, this looks like it’s really going for it. For instance, where once the mothership’s textures took up a lowly 100k, now they’re a meaty 10Mb.

Can’t speak yet for how the game feels, but the results of all this fiddling are spectacularly pretty. Take a look.
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