Posts Tagged ‘Resident Evil 6’

Resident Evil 7 And The Lure Of Short-Form Horror

Resident Evil 7’s [official site] demo, Beginning Hour, isn’t available on PC but the final game will be in January 2017. I’ve played through the demo several times and have some doubts as to how it’d translate into a longer game, but I also think it’s the most exciting thing to happen to the horror series since Resident Evil 4. The key to it all is found footage, an often maligned term thanks to the many movies that treat a handheld camera or webcam as a stand-in for a decent script. In Beginning Hour, however, VHS tapes hold the promise of something truly startling and sinister.

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Crossover To Bear: Left 4 Dead 2 Meets Resi 6

Pretend that you didn’t read anything on the internet last week so that I can tell you about a keerrraazy new crossover that you won’t believe. Left 4 Dead 2 and Resident Evil 6. I know, right? When you’ve gathered the pieces of your mind, now blown into giblets, indulge me for a moment longer and act like you didn’t know that the survivors from Valve’s co-op sequel will be selectable in Capcom’s lurching horror. Mini-tanks and witches will also appear in the No Mercy game mode, which is part of the ‘Mercenaries’ minigame. Some Resident Evil monsters will also appear in Left 4 Dead 2. They’re called the Lepotitsa, Napad and Ogroman, and I can’t work out which has the silliest name. There’s a video below.

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Capcom: Next Resident Evil Will Be More ‘Focused’

Resident Evil‘s been expanding its increasingly action-oriented empire for years now, but – while the gesture’s much-appreciated – it hasn’t exactly seen many of its finest hours on PC. Resident Evil 4 was a brilliant scare-‘em-up chainsawed in the clavicle by one of the worst ports ever, Resident Evil 5 was profoundly mediocre, Operation Raccoon City was execrable, and Resident Evil 6, well, it’s not out yet. But cries of agony from consoletropolis’ direction don’t exactly bode well. So yes, the once-legendary survival-horror series is in a pretty bad place at the moment. But there is hope. Well, sorta. If nothing else, DICE at least saw Capcom saying the right things.

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Not RE6, Maybe Better – Resident Evil: Revelations

Are they still residents if they're on a boat? Maybe they should rebrand it Transient Evil.

My PC can do many things for me, but – aside from its complete inability to provide me with the authentic human connections I so desire – the main thing it’s missing is Resident Evil 6. Maybe that’s not such a bad thing, however, because I’ve heard through Consoletopia’s living room wire-tangle of a grapevine that Resident Evil 6 is such a bad thing. If Capcom can clean it up before it makes its way over to our neck of the woods in March, more power to it. But, if RE6 ends up leaving a bilious gulp of disappointment in our guts, Resident Evil: Revelations might just be our best shot at feeling good as new. It was originally a Nintendo 3DS game, of all things, but it’s one of the strongest the Resident Evil series has seen in years. Seriously. And there are boats! Trailer’s after the break.

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Resident Evil 6 To Reside (Evilly) On PC In March

In which Leon squares off with series most formidable villain yet: The Thing from 'The Adams Family'.

Capcom’s been taking its time with the PC port of Resident Evil 6, because that is what you do when people still mail you boxes of live leaping spiders on a daily basis in reaction to Resident Evil 4’s PC version. I assume this means it will be functional, and that I can finally stop illegally importing all these leaping spiders. Capcom, however, isn’t stopping there. Oh no. It’s also including all the features that traditionally accompany modern Steam releases. Does that shock you? Are you frightened and bewildered? Of course you are. We’re in spooooky territory, after all. And in the spookiest month of them all – March – no less. Details after the break.

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Capcom: Resi 6 Port Will Not Be Treated As ‘Trivial’

It seems like Resident Evil films come out more frequently than Resident Evil games these days, unless I’m ignorant of an Ada Wong visual novel spin-off series that’s only playable on digital watches. Capcom don’t seem concerned about matching the output of projected vomit though, at least not as far as PC ports are concerned, with Senior VP Christian Svensson stating on the company’s official forum that the Resident Evil 6 port will be taken seriously. “When they get treated as trivial, you end up with Resident Evil 4 PC”, he added. The full quote, explaining why no date for the release can be given yet, is below.

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Resident Evil 6 Reveals New Playable Character: Everything

Wait, stop! Have you looked at this UI? I mean, like, really *looked* at it?

So Dead Space has co-op now, and reactions have been rather… mixed. But then Resident Evil 6 saunters in. “Only two playable characters?” It chuckles derisively. “My series was doing that before your main character could even talk. Now this…” it draws back a curtain everyone only just now noticed, revealing Leon Kennedy, Chris Redfield, Jake Muller, and their respective co-op partners, “this is how it’s done.” And, as it turns out, there’s more where that came from.

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