Posts Tagged ‘Resident Evil 7 Biohazard’

Resident Evil 7 new DLCs go brawling in the swamp

The unexpectedly good Resident Evil 7 Biohazard has expanded again, last night launching one free new chapter and one paid one. The free bit is Not A Hero, the long-promised chapter starring veteran Resident Evil beefman Chris Redfield. That one is fairly action-focused, as you might expect, though it’s not a pure blastfest. The new paid expansion is End of Zoe, playing as another Baker family member using his beefy fists to pummel swamphorrors and save Zoe. I believe that’s the very end of Resident Evil 7, and what better send-off for the redneck horror game than backyard wrestling? Read the rest of this entry »

Humble’s Fall Sale is now on, featuring literally thousands of games

Humble Fall Sale 2017

Ahead of what can only possibly be the impending financial doom of us all – Black Friday 2017 – Humble has launched its Fall Sale. It’s a fairly big sale range, too, featuring thousands of games with discounts on a selection from a varied selection of publishers. That includes Capcom, Focus Home Interactive, Rebellion, Konami, Rockstar, Adult Swim, THQ Nordic and many more. Read the rest of this entry »

The 25 Best Horror Games On PC

To compile a list of the 25 best horror games on PC is to look into the void for so long that the void not only starts to look back, but shakes you by the hand and takes you out for coffee. It is to fight with monsters until you become a monster and then go on a European railtrip with the other monsters, and really bond over cocktails in Saint-Tropez.

It is also a great way to explore the wide range of possible experiences within horror fiction. Here, there is something for everyone, even the squeamish and the easily-startled. Yes, there are jumpscares, but there are also slow-burn psychological dramas and tongue-in-cheek splatterfests. There are uncanny things and real terrors, but there are smiles and smirks among the shocks.

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Resi 7 bids fond farewell with duelling DLCs

resident-evil-7-not-a-hero-release-date

While tallying up which still-to-come games I want to shovel into my mind-hole before 2017 shrivels up and dies, I reckoned the last remaining DLC for Resident Evil 7 would be a surefire thing. Resi 7 pushed my buttons, by which I mean it made me feel almost unbearably anxious, and I hoped the long wait between it and this (presumably) final add-on meant it would seek to recapture the best bits rather than merely remix or just repeat the climactic shooty-bang section.

The bad news is that the upcoming Not A Hero pack, which will be free for anyone who owns Resi 7, sure looks like it repeats the climactic shooty-bang section to me. Which leaves me hanging on for the other final (but paid) DLC, End Of Zoe, which looks altogether a little weirder and returns the theme of creepy people living in the swamps and using the word ‘family’ like a threat.
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How The Evil Within 2 tries to be an open world b-movie

evil-within-2-dead

Let me qualify that title statement, for fear it merely conjures images of a game in which you’re supposed to be endlessly surprised to find more zombies lurking behind the next hedgerow. A good (or, indeed, bad) b-movie is not someone sprinting aimlessly around and being constantly jumped by monsters, but rather it’s scene-by-scene situational. What fresh horror awaits in the basement, what tricksy traps and obstacles must be overcome to make it out this house alive, and oh no what just happened to that helpful man in the sensible pullover?

In an hour spent playing Bethesda’s upcoming survival horror sequel The Evil Within 2 [official site], I found a game that was striving to be a cat’s cradle of micro b-movies, spun across a freely-explorable, monster-blighted town. I also found a game that was trying so hard to be scary that my only true fear is that it isn’t scary at all.

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Resident Evil 7: Not A Hero shows off face-punching

After years of escalating ludicrousness and ultraviolence, Resident Evil 7 Biohazard [official site] was a refreshing change of pace with its creepy spookhouse and hapless hero. But if you have missed burly blokes who work for shadowy organisations and murder their way through monsters with gay abandon, hold on another three months. RE7’s free DLC mini-campaign Not A Hero will bring back Chris Redfield, we’ve known for ages, and watching a new gameplay vid I am surprised by quite how much of a bang-bang it all looks. Capcom also recently revealed a little about the third big RE7 paid story DLC, End of Zoe. First, Chris strikes back: Read the rest of this entry »

The Top Best Bestest Games Of 2017 So Far

2017 has already been an extraordinary year for PC games, from both big-name AAA successes to no-name surprise indie smashes. Keeping up with so much that’s worth playing is a tough job, but we’ve got your back. Here is a collection of the games that have rocked the RPS Treehouse so far this year.

We’ve all picked our favourites, and present them here in alphabetical order so as not to start any fights. You’re bound to have a game you’d have wanted to see on the list, so please do add it to the comments below. Read the rest of this entry »

Best PC gaming deals of the week

Another week has gone by and with it came the news of Destiny 2, a Witcher TV show and a whole stack of new gaming deals to check out. Conveniently enough, I’m here to take a closer look at that last thing and it’s about the only thing that’s keeping me from playing more Prey. Without further hesitation, let’s go ahead and check out what’s on offer this week, shall we?

As usual, we’ve got deals that’ll work in the UK, deals that’ll work in the US and some deals that will work in both the UK and US, as well as presumably many other places. Let’s get started.

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Resident Evil 7’s free story DLC delayed

The free Resident Evil 7 [official site] story DLC ‘Not A Hero’ is delayed, Capcom have announced. The end of RE7 teased that Not A Hero would arrive in spring 2017, but now it won’t. Capcom say it wasn’t shaping up as good as the rest of the (great) game but they want it to be, so they’ll work on it a while longer. No firm word yet on when it will arrive. For the benefit of folks who’ve not yet played RE7, I’ll not say much about Not A Hero before the cut. Speaking of… Read the rest of this entry »

Resident Evil 7’s DLC returns to the best of Resi 7

I’ll avoid open spoilers here (you can find those, and our thoughts on them, here, if you’re so minded), but suffice it to say that the final act of Resident Evil 7 Biohazard [official site] is not the equal of the claustrophobic cat and mouse chase/escape room mash-up that makes the rest of the game such a terrifying triumph. It is, then, a relief to find that the first two rounds of DLC, now available on PC after temporary PlayStation imprisonment, broadly mark a return to what made the Baker house such a successful reinvention of the Resi formula.

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Resident Evil 7 serves Banned Footage DLCs on PC today

Two ghostloads of new scares arrive in Resident Evil 7 Biohazard [official site] today with the launch of the ‘Banned Footage’ DLC packs. Each adds a mish-mash of new story bits and modes, from escaping a room while in the watchful care of a cannibal to betting your fingers in a Saw-like game of Blackjack. Awful. These DLC packs have been out on PlayStation 4 for a bit because of exclusivity shenanigans but hey, this means I got to live a bit longer without seeing that awful Blackjack. Warning: it is awful. However, the monster wearing a jaunty hat is great. Swings and roundabouts. Read the rest of this entry »

Steam Charts: Conangratulations

‘Til all are one, it’s only the weekly Steam charts! These are the ten games which sold best on Steam last week.

It’s one of those ‘just copied and pasted all the HTML from last week’ kind of weeks. This is GOOD because I am lazy but BAD because there is little new to say. Fortunately, I’ve brought a friend along with me this time.
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Compucrypts: Resident Evil 7 now supports older CPUs

Resident Evil 7 [official site] is a spooky-ooky good time, our Adam will tell you, but some would-be players suffered a f-f-fearul f-f-f-fright discovering their CPU was unexpectedly unable to run it. Good news, oldboxers! If your PC creaks like a spookhouse, crawling with cobwebs and powered by a CPU which doesn’t support SSSE3 SIMD, you can now (potentially) play RE7 as Capcom have released a wee patch yesterday which changed that and nothing else. Short and sweet. Ghostboxes now welcome. Read the rest of this entry »

RPS discusses… the gruesome glories and nonsensical excesses of Resident Evil 7

Alec: Resident Evil 7 Biohazard Resident Evil 7 Biohazard Resident Evil 7 Biohazard Resident Evil 7 Biohazard Resident Evil 7 Biohazard Resident Evil 7 Biohazard [official site] is a new first person horror/action game that definitely has nothing whatsoever to do with anything else called Resident Evil, no siree. Definitely just some creepy people in a house. That’s all.

We’ve both played it now, Adam. Shall we throw all caution to the wind and go FULL SPOILERS as we discuss what works, what doesn’t and how it does or does not tie into the rest of this stalwart survival horror series?
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Steam Charts: All About The Johnsons

our EIC Graham performs his noble duty

By the power of Grayskull, it’s only the weekly Steam charts! These are the games which sold best on Steam last week.

It’s all gone a bit 2015-2016 in here again, I’m afraid, but fortunately cavalry of a sort arrives in the pendulous form of some big ol’ swingin’ dicks. Read the rest of this entry »

Resident Evil 7 has a door problem

For several years of this website’s existence, our most-read post was my short, hasty, freeform, crude, drunken poem lamenting videogames’ excessive use of locked doors to gate progress or pretend that an area is larger than it really is. I’m not proud, not even slightly. But it is a universal frustration, which is why the piece took off as it did. So very often, we play as action heroes capable of amazing feats of strength, skill and survival, but give ’em a wooden door or chainlink fence and they’re totally confounded.

Resident Evil 7 [official site] is my favourite new game of January, a master-crafted slice of tension and gross-out excess, yet its over-reliance on evidently flimsy yet entirely impassable obstacles is very nearly its undoing. Read the rest of this entry »

Resident Evil 7 shows off DLC scares

While Resident Evil 7 [official site] DLC has started creeping onto PlayStations, sadly we need to wait for a few weeks because of some lousy exclusivity deal (‘sadly’ because RE7 is great, yeah?). But as we’ve not mentioned the DLC before and it’s out in the wild, rustling through the trees and rattling doorknobs, now seems a good time to have a gander at what’s coming. So! Two paid DLC packs will add a mish-mash of new modes and ministories, followed by a paid new story episode, then finally a new little storyline will arrive free in the spring. Read the rest of this entry »

Steam Charts: Incumbent Malice

Great Odin’s beard, it’s only the weekly Steam charts! That is to say, the ten games which sold best on Steam last week.

This week: new entries, old favourites, and a very dirty house indeed.
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Wot I Think: Resident Evil 7

An hour in to Resident Evil 7 [official site], lead character Ethan is having the worst day imaginable. Heading deep into the bayou to search for his missing wife, having received an email from her three years after her disappearance, he finds himself trapped in a horror house, taking part in a bizarre and brutal game of cat and mouse. He is the mouse and the various cats come in the form of local residents, The Baker Family. Ethan is your eyes, but it’s the Bakers who are the stars of the show, and what a wonderful show it is.

Resident Evil 7 walks a difficult line. It’s both a return to the series’ horror house roots and a bold departure from the third-person puzzling and head-popping of the main entries in that series. It succeeds by delivering on both fronts, true to its origins but also eager to explore new ground.

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Initial thoughts on Resi 7’s performance & Evil Deadiness

Adam’s handling our full Resident Evil 7 [official site] review, but in the meantime I thought I’d share some more immediate thoughts on how it runs, what it looks and feels like and if it seems at all on course to be the series reinvention it strove for. (By which I mean: I really, really wanted to play it too and this is how I justify doing so in work hours.)

Note that this does not include any storyline spoilers outside of the barest facts of the setting, or anything specific about the threats you face, but does discuss the broader structure and nature of some early obstacles. If you want to in totally cold, don’t read this yet, but if you already know basically what Resi 7 is about, you’ll be fine.
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