Posts Tagged ‘Respawn Entertainment’

Have You Played… Titanfall 2?

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time.

Titanfall 2 [official site] changes little of the parkour-and-mechs formula from the first game, but it employs that formula within a singleplayer mode for the first time. It’s a brilliant level design showcase. Read the rest of this entry »

Have You Played… Titanfall?

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time.

Titanfall [official site] found ways to marry the hitscan weapons and low time-to-kill combat of military shooters with the kinetic, frenetic fighting of Quake and Unreal Tournament. Those ways were called “parkour” and “mechs”. Read the rest of this entry »

Titanfall 2 adding cooperative wave survival mode

A four-player cooperative wave survival mode is coming free to Titanfall 2 [official site] next week. ‘Frontier Defense’ mode will have players defending a doodad as enemies flood in, buying helpful gadgets as you go. New maps for other modes are coming too.

The developers have also announced that the game’s active player count is still growing, eight months after launch. That’s pretty great. It’s almost as if players like games which get bigger and better over time with free updates, rather than ones which divide and drain players with a swarm of paid DLC. Who would’ve guessed, eh?

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Titanfall 2’s War Games update adds new maps

Titanfall 2’s [official site] pilots need to be light on their feet, what with all the parkour, so it makes sense that they wouldn’t want to lug around lots of heavy weapons. But surely in the distant future humanity will discover a way to solve this problem? And it looks like they have, as the War Games update, along with introducing new maps and bunch of improvements, finally allows pilots to carry three weapons at once. The future truly is an incredible place.

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Titanfall 2 adding two new maps free next week

Titanfall 2 War Games

Titanfall 2 pilots – you’re in luck. The game’s getting a free update next week (27 June) called The War Games, which adds two maps and a few new features.

If that DLC title sounds familiar then that’s because it’s named after a map from the original Titanfall, War Games, which will now be available in the sequel. It’s a simulated high-rise city where you can scamper across windows and on top of huge garages. I have fond memories of wall-running around the buildings in the first game, so I’m excited that it’s coming back.

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Titanfall 2 launches big update and trial weekend

Titanfall 2 [official site] has launched a big free update adding a new map and more so, to celebrate, a free trial is running this weekend. Until Monday, all and sundry can
swing by Origin to play the full multiplayer side and one singleplayer chapter. Titanfall 2 was our favourite FPS of 2016 for bringing together the two best things in FPSs — giant robots and fun, fast movement — and I heartily recommend giving it a go. Read the rest of this entry »

Titanfall 2 launches new mode today, Live Fire

A new Titanfall 2 [official site] multiplayer mode, Live Fire, arrives today in a free update. Two teams of six have left their robot buddies at home for the day, and will scampering around on foot (and jets, and grapple lines) to shoot each other to pieces in one-minute rounds. Live Fire sounds pretty intense and fun, so I look forward to giving it a crack when it arrives… soon? Respawn Entertainment haven’t said quite yet when it’ll launch. Today. With a little luck, before I finish work. Here, peep at this trailer: Read the rest of this entry »

Titanfall 2 adding ‘Live Fire’ one-minute mode for free

A zippy new multiplayer mode is coming to Titanfall 2 [official site], offering 6v6 Pilot-only close-quarters action with one-minute rounds. I know a lot of our gushing about our favourite FPS of 2016 has focused on its campaign but the multiplayer is cracking too. It doesn’t hurt that all new multiplayer modes and modes are free. So yes, the new mode is named Live Fire and it should arrive in the next big content update with two maps of its own. Read the rest of this entry »

RPS Advent Calendar, Dec 23rd: Titanfall 2

If DOOM was the year’s second best hell then what was its best first-person shooter? Day 23 of The RPS Advent Calendar, which highlights our favourite games of the year, brings…

Titanfall 2!

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Titanfall 2’s multiplayer is having a free weekend

Of the big three killshoots that we have seen vying for supremacy in the closing moments of hellyear 2016, Titanfall 2 [official site] has earned our respect the most. It has giant robots and magic boots, everything a growing FPS fan needs. If you didn’t pick it up in the recent silly sale, don’t fret, there’s still a chance to see if it’s worth the full price, because its multiplayer side will be free to try this weekend.
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Titanfall 2’s first free map dropping from orbit next week

The first new Titanfall 2 [official site] multiplayer map will arrive next week and, well, it’s not really a new one. Respawn Entertainment have fancied up the first Titanfall’s map Angel City for the sequel, see. They’ve rolled it into an update along with a new weapon for pilot and new weapon options for titans, and the whole thing will launch next Wednesday. As promised, the map will be free (though there is one bit of silliness afoot, I’ll explain in a bit). The gang have also detailed their plans for future updates, including special temporary modes with different rules. Read the rest of this entry »

Terrific Titanfall 2 is £25 on Amazon UK

Twenty five quid! Just three weeks ago, at launch, Titanfall 2 [official site] was twice the price on Origin. I’m always wary of telling people whether I think a game offers “value for money” because the value of forty quid is entirely relative to how many quids – or cash of another currency – a person has. When I reviewed Titanfall 2 I did mention the pricetag though because I was keen to recommend the game for its singleplayer as much as for the multiplayer. If you were unlikely to play online, it felt important to mention that fifty quid was getting you a short (but excellent) campaign.

Now, three weeks after release, Amazon UK are selling the game for £25. That gets you an Origin code and plenty of bot for your buck. Read the rest of this entry »

Titanfall 2 Multiplayer Patch Adds Solo Private Play

I’ve not had a crack at multiplayer in Titanfall 2 [official site] because oooh isn’t that singleplayer fun. However, folks who have leapt into competitive action will be glad to hear that developers Respawn Entertainment gave multiplayer a touch-up with a patch over the weekend. Along with tweaking balance a bit, it also added a support for playing private matches on your tod. If you’ve fretted about falling flat on your face in the online playground, hey, now you can practise movement and learn maps in quiet solo study. Read the rest of this entry »

Titanfall 2 Timing Tosh: EA Explain Eccentric Intent

Adam’s review of Titanfall 2 [official site] praised Respawn’s mechtastic FPS but he did worry the game might end up overlooked. Titanfall 2 launched at a very busy time for faceshooting, see: one week after Battlefield 1, one week before Call of Duty: Infinite Warfare. Given that Titanfall has solved some of the issues that stopped the first game from taking off–it has a singleplayer campaign, and all new multiplayer maps and modes will be free–it’d be a shame to see it flop. So what were publishers Electronic Arts thinking here? Turns out, a big load of foolishness. Read the rest of this entry »

Wot I Think: Titanfall 2

The Titans are the worst thing about Titanfall 2 [official site]. In the campaign, your robot buddy BT provides occasionally amusing commentary and support, but the game really sings when you’re free of him and permitted to engage in the kind of wall-jumping, face-kicking heroics that are usually the domain of cutscenes rather than actual play. Multiplayer is where Titans shine, acting as both a cathartic death-dealing reward in some circumstances, and a welcome change of pace in others, but they’re still the worst thing about the game.

They’re great though. It’s just that everything else is so much better.

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Titanfall 2’s Campaign Is Joyous, Memorable And Brief

Titanfall 2 [official site] doesn’t quite have my favourite FPS campaign of the year but it’s so close that one extra burst of power from its jump kit might have boosted it into first place. To even be close to the gold in the year that brought us id’s blisteringly-paced reinvention of DOOM is a hell of an achivement though. Respawn have crafted a singleplayer story that shifts gears more often and more efficiently than a top notch rally driver.

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Stomp Stomp: Titanfall 2 Released

This screen from Adam is him starting on the tutorial.

Stomp stomp bompity bomp bomp, goes the big robot. Titanfall 2 [official site] launched overnight, bringing more FPS antics with parkouring soldiers and honking great mechs armed with megaguns and power swords. Adam has strapped himself into a robot’s tummy (and in the game) to play so he can tell us all Wot He Thinks, and should be sharing some preliminary thoughts on its campaign late today. All I need to know is: gosh dang it, its mega-chunky revolver is a high-level unlock this time around too. But I want it so much. Read the rest of this entry »

No Titanfall 2 Season Pass, No “Hidden Costs”
“All Maps & Modes Will Be Free”, Say Respawn

It’s a sign of how quickly expectations change that Respawn Entertainment’s announcement that Titanfall 2 [official site] will not have a Season Pass for post-release content is something of a surprise. The new normal for big releases, particularly those with multiplayer, seems to include a pass that costs as much as the base game, promising oodles of extra maps, modes, and other DLC bits and pieces across an entire season. A season, like a piece of string, is of indeterminate length.

Titanfall 2 is having none of that: “No season pass required: all maps & modes will be free in Titanfall 2 Multiplayer”, it says on the site, bold as brass.

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Here’s Titanfall 2 At Yer 4k & 60FPS Gubbins

Titanfall was OK! It had this excellent lock-on autofiring pistol, a massive boon for folk who aren’t masterful at online shooters, which made folk who are masterful at online shooters very cross, and thus only made me love it more. Gosh it was a small game though, if one can say such a thing about big stompy mechs blowing up the world, and hamstrung by far too much tropey unlock gunk. Like a beautiful crystal eye with a nasty infection.

Anyway: just eight days until Titanfall 2 [official site], which is hoping to be the market-straddling megahit the first was not. It’s got singleplayer and everything, which is what’s on show in this here trailer, as well as what the game will look like on a PC you can never afford. Read the rest of this entry »

Robot Buddies And Space Adventures: Titanfall 2’s Campaign

At a recent gaming convention, I had a brief conversation with someone who described Titanfall as a “dead franchise”. That seemed harsh, given that there has only been one Titanfall game, which was fairly well-received even if it didn’t set the world on fire. That said, I barely played the first game at all but that’s mainly because I’m not a big fan of multiplayer shooters. If only it had taken all of its lovely robots into a singleplayer game.

Oh, hi Titanfall 2’s [official site] campaign. You look rather splendid. Read the rest of this entry »