A very poor man's XCOM
Every week we wake Brendan from his cryo-slumber and present him with an early access game. This week, the sci-fi zombies and janky combat of Stellar Tactics [official site].
Everything about the premise of Stellar Tactics suggests a game that is so far up my street, it is practically in my house – a squad-based science fiction RPG with extensive character customisation, space travel and tactical turn-based combat. In other words, XCOM in a wider, explorable universe. So I should be disappointed when my last soldier, a frighteningly perceptive riflewoman called Shirley Not, dies at the clawed hands of the opening mission’s zombie bad dudes. But really, I am just relieved. It is the perfect excuse to stop playing. Read the rest of this entry »
My crime is that of curiosity
We’ve already looked at Watch Dogs 2’s [official site] multiplayer, which is seamlessly stitched onto the game’s open world singleplayer shenanigans, and I’ve written about my first few hours with the game. Now, having worked my way through the story missions and as much of the surrounding city as possible, I’m here to tell you wot I think of Ubisoft’s latest hack ’em up as a whole.
Read the rest of this entry »
Down And Out In Bonton And Parges
With the Snooper’s Charter having very quietly been accepted into law in the UK at the end of last month with nary a bleat, thoughts of government surveillance have rarely been more topical. Orwell [official site] is a take on what such a system might look like in practice, with you the person given access to everyone’s information. Think of it as a Papers Please for the digital age, with all the accompanying ethical dilemmas. Here’s wot I think. Read the rest of this entry »
You've got the Touchus
I’ve been playing with them there Oculus Touch controllers for the last few days – a pair of wireless, motion-tracking handheld devices that, in theory, bring the Oculus Rift more in line with the HTC Vive and its wavy, donut-ended pointers. Turns out they’re quite a bit better. Read the rest of this entry »
Commandos with katanas
In a frozen courtyard in Kansai two guards patrol while a heavily armoured samurai stands sentinel before an icicle-fringed gateway. The gaze of the stationary warrior pans from side to side like a broom sweeping snow from a path. It takes in the patroller on the eastern side of the courtyard before shifting to the patroller on the wes… Strange, the other sentry is nowhere to be seen! More annoyed than concerned, the samurai contemplates leaving his post to investigate, but decides against it. It’s only when he resumes his routine and notices that the eastern guard has also vanished that he’s spurred into action. Matchlock pistol raised, he advances warily. Spotting then following a trail of footprints that leads to the courtyard’s only shrubbery, the searcher is seconds away from discovering the shinobi crouching in the undergrowth when a musket ball knocks him off his feet and a small but deadly dagger is thrust upwards through the base of his skull. Read the rest of this entry »