Posts Tagged ‘review’

Battlerite Distils MOBAs To Action-Packed Teamfights

If you’ve ever enjoyed a teamfight in a MOBA, I can guarantee you’ll get a kick out of Battlerite. That’s a bold opening statement, but Battlerite distills those clashes into tense, 10 – 15 minute matches where knowledge and reaction speeds are equally vital. Even if you wouldn’t touch a MOBA with a ten foot barge pole, this might still be for you.

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Wot I Think: Giant Machines 2017

Stand aside, other construction simulators. Do your vehicles require ladders to get on board? Do they have enough surface area to host a cocktail party? No? Pshah I say. Which I also say to this pile of crap. Here’s wot I think of Giant Machines 2017 [official site]:

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Premature Evaluation – Osiris: New Dawn

Every Monday we send Brendan to the far-flung reaches of the early access galaxy. And sometimes we even receive a report back. This week he finds himself stranded on a stormy, alien-infested planet in Osiris: New Dawn [official site].

I have survived many things – the dinosaurs of ARK, the mad men of Rust, a degeneration of the self in DayZ. This makes me perfectly suited to colonise and thrive on the dusty, Mars-like planet of Proteus 2 – the only map of this new survival game. I crash-land on the planet, patch my suit up with duct tape and set off for the great unknown. I reach a huge crater and peer in – what riches will I find here? What wonderful discoveries? Oh, look, a giant worm has leapt out of the ground. I have discovered a giant worm. Also, I have been eaten.

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Wot I Think: Slayer Shock

There was a Buffy The Vampire Slayer game on the first Xbox, for our sins. I can remember playing it, hating it, then hating myself for having been suckered. It was hack and slash and jump and collect, of course: all license and no trousers. Slayer Shock [official site] too is hack and slash and jump and collect, but more than a decade later it’s got the hindsight to appreciate why we loved the Scoobies.
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Wot I Think: Quantum Break

Quantum Break [official site] has finally received a proper PC release via Steam (although sadly only Steam so far), rather than the ridiculous Windows Store. (A store that hides where it installs games on your PC, which isn’t something you’ll want with a 70GB game!) I’ve played it through for the very first time this week, and can tell you wot I think of this time travelling multimedia caper.

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Endless Space 2’s Early Access Is Bold And A Bit Rough

Endless Space 2 is warping into Steam Early Access next week, but since I’m not a particularly patient intergalactic conqueror, I got my hands on it a wee bit early. Already, I’ve gobbled up countless star systems and found myself in plenty of scraps with space-faring ne’er-do-wells. Last night, I gave my entire empire pets. This morning, I harvested the life-force of a planet full of peaceful aliens.

In the 100 turns on offer, there are already a lot of diversions and meaty choices to chew your lip over, and it makes for a compelling glimpse of the bigger picture.

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Wot I Think: Burly Men At Sea

Burly Men At Sea

We talked about Burly Men At Sea‘s [official site] absolutely charming art and animation at length yesterday, but I wanted to make sure we also covered how the game is to play. Can the experience of heading out to sea with the hopes of filling the empty-at-first chart match the strength of the aesthetic? With that in mind, I set sail for adventure! Here’s Wot I Think:

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