Posts Tagged ‘review’

Wot I Think: Motorsport Manager

The sponsors won’t pay out if at least one of my two drivers doesn’t finish in the top six. There are six laps to go and Mustafa El Sadat, my best hope, is in fourth place, and far enough behind the three leaders that it doesn’t seem sensible to adopt an aggressive strategy. If he can maintain his current pace, he should be able to finish fourth and while I’d prefer a podium finish, a season of work has taught me that Motorsport Manager [official site] does not reward over-ambition. This is a game in which to choose your fights carefully and to celebrate every small victory rather than pushing for the big win against the odds.

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Wot I Think – Call Of Duty: Infinite Warfare’s Campaign

Battlefield 1 may have fallen back to 1914 but the other first-person shooters of the year are marching on, towards militaristic futurewar. Titanfall 2 was released a week ago (inexplicably, in the gap between two monster franchises) and now Call of Duty: Infinite Warfare [official site] has rounded off the explosive triumvirate with more grenades, dogfights and tin men. It’s that final image – that of the tin man – which best sums up how I feel about the story campaign of Infinity Ward’s latest gunromp. Let me try to explain what I mean.

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The Flare Path: Makes For Moscow

Men in balaclavas and frosty greatcoats are jumping up and down to keep warm. Lumps of snow dislodged from bowed pine boughs by rising exhaust fumes fall like icing sugar mortar bombs on idling panzers. A few miles away to the east, framed by twin smoke columns, the fairy domes of St Basil’s Cathedral gewgaw a cloudless, corpse-blue sky. Everyone wants to know ‘What’s the delay? Why aren’t we moving?’. The frozen soldaten can’t see their famished fate-shaper – the Englander hurrying upstairs with a cheese and chutney sandwich, a glass of blackcurrant squash, and a happy “Back to Drive on Moscow!” look on his face.

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Wot I Think: Football Manager 2017

Football Manager 2017 [official site] is out tomorrow but I’ve been playing the beta for a couple of weeks now, striving to climb from the lower leagues to the dizzy heights, and seeing if I can do a better job with post-Ferguson Manchester United than Jose Mourinho. Neither of us know quite what to do with Paul Pogba, I have concluded.

Along the way to trophies and triumph, I’ve had to deal with social media, new artificial intelligence routines and a coaching staff that are chattier than ever. Here’s wot I think.

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Wot I Think: Hitman Season One

Hitman [official site] is a third-person action adventure concerning the stealth assassination of various colourful ne’er-do-wells, accomplished via stealing disguises and faking unlikely accidents. Over the past year, it’s been released in six discrete episodes, but as of this month its first ‘season’ is now complete. We’ve written about episodes 1, 2, 3, 4 and 5 individually, but here we sum up both the Japan-set episode six and the first year of the game as a whole.

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Wot I Think: Owlboy

Oh gosh, it is a splendid thing when a game like Owlboy [official site] comes around. Big, smart, involved, silly, gorgeous, aurally stunning, and with a compelling story. It’s got flaws, a couple of big ones, but it also has the wit of a Mario & Luigi game, and the professional delivery of a classic 90s big-studio platforming production, despite coming from a five-man indie team. This is something very lovely. Here’s wot I think:

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Premature Evaluation: Stellar Overload

Every Monday we send Brendan into the alternate dimension of early access to see what silliness resides there. This week, the cubic planets of Stellar Overload [official site].

The game formerly known as Planets³ hit Steam this month after a while in the wilderness of alpha. The idea is simple enough: take Minecraft, add a dollop of story, and fold the world into a cube. Then populate the skies with other cube planets with rocky, watery, snowy, or deserty environments. That sounds like a sure thing (it certainly looks very pretty). But does it live up to its potential in our spherical world, which is already dangerously overpopulated by Minecraftbuts?

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