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Posts tagged “Robotality”

Pathway looks more than a bit like Indiana Jones: Tactics

Oh dear. All it takes is a screenshot of a rag-tag band of roguish heroes fighting Nazis out in some 1930s archaeological dig and I'm humming the sodding theme tune again. Pathway is the followup to XCOM-lite tactics game Halfway. Marsh Davies rather liked it in spite of its flaws back in 2014, so here's hoping that developers Robotality (now being published under Chucklefish's rapidly…

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Go Further Than Halfway: Update Adds Mod Support

Halfway is a turn-based sci-fi tactics game in the vein of XCOM, but with a linear storyline tying together its battles and back-at-base sections. Our review called it "almost there, but not quite", because we like to make clever puns based on the names of things. But now you might be able to help get it the rest of the way: the developers have added…

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Feature: Space Peril

Halfway review

Halfway is almost there, but not quite. It’s also a turn-based tactics game in the vein of XCOM, but with a fixed cast of characters rather than permadying squaddies and none of that base-upgrading meta stuff. It’s set in space and often in between it; some mysterious calamity has sent the starship Goliath ricocheting in and out of hyperspace limbo, the “halfway” of the title.…

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Halfway Is XCOM Meets Alien In Spaaaace

Oh goodness gracious does Halfway ever look fully scrumptious. Think XCOM's brand of spooky, dread-dripping turn-based tactics but in spaaaaaaaaaaace, and you'll be on the right track. It's also far more intimate, with you struggling through dank corridors to take back your ship from a mysterious alien force. So maybe there's a little, er, Alien in there as well. It is, however, much more overtly story…

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