Posts Tagged ‘rockstar’

GTA 5 PC Release Date Postponed: Gripe City

Good news, urban misanthropy fans: Rockstar have offered a few more details on the PC (and PS4/Xbone) version of Grand Theft Auto V, and put out a new trailer showing it off.

Bad news: they’ve also announced a delay for the PC edition. Nobody loves us waaaaaaaaaaaaah.
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Finally: Grand Theft Auto V PC Announced

Yes, this screenshot is from the old console version.

“Where’s Grand Theft Auto V PC?” we once wailed. “Where oh where oh where could it be? Why haven’t they announced it?” Then Saints Row IV came out and we were distracted by the realisation that maybe superpowers were more fun than super-serious. But then hey, GTA V came out on consoles, and we peered over shoulders and muttered “Yeah, okay, sure, I’d play that. Why haven’t they announced it for PC?” The answer’s very simple: because it wasn’t pretty enough yet.

Grand Theft Auto V will arrive on PC this autumn, prettier than ever, Rockstar have finally announced at E3 this year.

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GTA V Possibly Potentially On PC Next Year


Eurogamer has multiple sources who say Grand Theft Auto 5 will be coming out on the PC in 2014. GTAV (pronounced ‘gitav’) is of course the biggest video game thing of ever, and I’ve enjoyed bits of it on the tellybox (but there is a huge amount of fiddly crap – honestly, both the single and multiplayer modes really love forcing you into tedious tasks). I would welcome it if it came to the PC, so if the multiple unnamed people chatting to Eurogamer are correct, then I will allow this.
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(Vr)Oooo(m): Grand Theft Auto Online’s Persistent Insanity

You can tell this is a posed screenshot because everyone's not running into each other and careening off cliffs.

Goodness gracious, Grand Theft Auto Online sounds like quite the thing. While Grand Theft Auto IV’s multiplayer presented quite a sizable playground for nos-fueled deathmatch antics, it was just that: a playground, and nothing more. Grand Theft Auto Online’s Los Santos, meanwhile, looks like it’s trying very, very hard to be an actual place – replete with its own characters, missions, silly side activities (synchronized rainbow parachuting, anyone?), and beefed up progression. Also, Rockstar plans to continually expand what almost certainly constitutes the most crime-ridden city on Fictional Earth long after launch.

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Did Nvidia Accidentally Announce GTA V For The PC?


To the anger of Dr Zoidberg, I’m attempting to retain an air nonchalance about GTA V. If it doesn’t come out then I can pretend I was cool about it, but if it is announced then I can break for cover and hug the nearest person to me. That could be you, btw. But that fact is the console version is out in September and nothing has been announced for the PC, so there will be some sort of delay. But a small glimmer of hope has emerged on the possibility of it coming to the PC this autumn, via an Nvidia investor call.

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GTA IV On PC To Be GTA VI By Time GTA V Comes Out

Despite the headline, this screenshot looks weirdly similar to GTA I.

OK, maybe not officially, but modders are ensuring that Grand Theft Auto IV continues to sprout bells and whistles like a million retail chains the second Christmas shopping season starts. It’s become remarkably more attractive, gained entire landmasses, and received the most important upgrade of all: Iron Man. But that’s not enough. It can never be enough. So modders have taken to grandly thieving Grand Theft Auto V’s features and cramming them under GTA IV’s hood. First up: cross-city character-swapping.

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Here Is That New Grand Theft Auto V Trailer

CODog ain't shit

On behalf of RPS, I’d like to offer an apology. You may have noticed that we haven’t joined every other gaming blog, Twitter feed, Facebook page, Vine, easily graffiti-ed wall, bus, building, tree, and organized crochet ring in plastering all our available surfaces with each and every Grand Theft Auto V screenshot to hit these mean e-streets. It is, I’m well aware, a travesty. But hey, it looks like Rockstar’s in the market for someone to speed its PC porting process along a little, so I think I care again. Sort of. I mean, the game’s world looks marvelous, expansive, and varied, but – as ever – this one’s grandly thieving fingers are sticky largely because they can’t keep out of film’s painfully predictable pie. Trailer’s after the break.

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