Posts Tagged ‘rod humble’

SimSect: Rod Humble Announces Cults & Daggers

Rod Humble, the developer I always think of as being responsible for the majority of the interesting ideas in The Sims 2 and 3, has announced a new solo project. Going by the name Cults & Daggers [official site], it’s a turn-based strategy game ” about building an ancient religion in the time between the death of Buddha and the birth of Christ “. This involves sending disciples to the various regions of the world where they perform tasks ranging from street preaching and recruitment to investigating the occult and killing enemies. I’ve already spent some time with an early version.

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The Flare Path: Is A Little Partisan

I realise this could cause resentment, but it has to be said. Readers #52, #298, and #611, of all the people that regularly peruse this column, you are definitely my favourites. #298, that thing you do with your bottom lip when you’re reading pieces about unexpected OMSI add-ons. Adorable! #611, the way you turn down the radio and shush Minter, your foul-mouthed minah bird, before watching vids on monumental Outerra architecture. Have you any idea how charming that is? And #52… wise, loyal, long-suffering 52, you’re my Blackburn Roc. No-one but you reads every word of these idiotic intros week in, week out. No-one else nods enthusiastically when I brazenly claim Perfect Distance was last year’s most interesting wargame.

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Humble: Second Life Not Dead, Actually Growing

Last year, former EA clever-clogs Rod “The Sims” Humble was made King of Second Life, a move which we discussed here. This week he told GamesIndustry that he was as surprised as anyone else about how big it still is: “To be honest, it had fallen off my radar until I got the call offering me the position. And I looked at their numbers: this is a world that has got 1 million people logging in every month, generating well in excess of $75 million a year – it’s extremely profitable – and it was the kind of company and the kind of product that I had been thinking about going away and working on anyway, on my own. It was kind of a perfect fit.” He went on to say that since he took the controls the user-built world has been growing again: “We managed to grow the new users significantly: they bumped up by well in excess of 40 per cent, and over the holiday period we had over 20,000 new people sign up a day. Now, that’s not Facebook numbers, but 20,000 a day…. that’s a lot, right?”

Seems like a lot, yes. Humble says his plans are to add “artificial life” to the world. So that sounds promising.

Interview: Rod Humble On Second Life

I can't see a single penis!

Just before Christmas it was announced that EA’s Man In Charge Of The Sims, Rod Humble, had upped sticks and moved to the peculiar worlds of Second Life. Fascinated by this decision, we tracked him down to a tower made out of penises, sat on a throne of eyeballs that sing copyrighted Disney tunes, and asked him some questions. (Please note, while Rod Humble does live in a tower made of penises and sits on a throne of eyeballs that sing copyrighted Disney tunes, this is in no way reflective of his activities within the world of Second Life, nor his work at Linden Labs.) He tells us about why he made the move, ways to get around the perceived inaccessibility of Second Life, and the plans to roll out new tech that will make the world look “dramatically different”.

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Rod Humble Takes Over Second Life

Rod Humble, you might recall, has been at the controls of EA’s The Sims projects for the past few years. But no more. Linden Lab have just issued a statement, full of comments about “growth” and “exciting opportunities”, saying that Humble (pictured in his previous state) is taking over as CEO. Not much more than that at the moment, but this is the first thing Linden has done for a while that has made me sit up and take notice. I’ll be intrigued to find out more. Maybe you’ll tell us more, eh Rod?

But I’m Not Even Married: My Divorce

Take that, Gears Of War 3.

EA’s Rod Humble, as we well know, likes to turn his hand to artistic expression through games. The first of these was The Marriage, which attempted to express something of the nature of a relationship through simple abstract shape and movement. Brett Douville has responded, some years later, with My Divorce.

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Fate And Agency: Rod Humble On The Sims 3

Does he have more choice than you?

During EA’s E3 press conference last night there was one moment that was by far the most extraordinary of the evening. Rod Humble, the man in charge of the Sims, came out and began to lecture on free will. The corporate reason for this was the announcement that The Sims 3 is to come out on consoles this Autumn – not something we need to concern ourselves with, unless the changes and improvements of the console version are not also updated into the PC version. But that’s a concern for another time. Because as far as we’re concerned, this was a glorious moment of sunshine amongst the usual pomp and explosions of a gaming press junket. You can watch it below.

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