Posts Tagged ‘Rogue Factor’

Mordheim: City Of The Damned Adds Witch Hunters

Nice hat!

Witch Hunters have arrived in Mordheim: City of the Damned [official site].

You: I don’t know, which hunters?

I said, Witch Hunters are in the turn-based tactical Warhammer game as a DLC faction.

You: I give up, you tell me, who’s here?

What? I don’t… you mean Who the baseball player? First baseman for St. Louis? Here?

You: Wait- are you forcing me into a sloppy riff on Abbott and Costello? You should stop. Alice, this isn’t right. Putting these words in my fingers like this. It’s not on.

Ah fine, fine. Let’s get down to business. Yes, you will need to buy the DLC to play as the Witch Hunters, but if you don’t they can still appear as enemies. That’s nice.

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Wot I Think: Mordheim – City Of The Damned

Hi! How are you? Are you having a good December? It’s almost Christmas. That’s probably something to be excited about, I suppose. I tell you something that’s not worth being excited about, and that’s Mordheim [official site]. Probably don’t get anyone Mordheim for Christmas. I’m going to explain why and to try to remain cheerful, but every time I write about or think about Mordheim’s idiot enemies, I just get angry. Imagine this paragraph coming at you through a clenched smile. ARE YOU READY? JOLLY GOOD.

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Mordheim: City Of The Damned Preparing For Launch

Oh, Mordheim [official site], (semi)turn-based Games Workshop adaptation of my dreams. It was love at first sight when we met last year and I’ve endured the somewhat dissatisfying Early Access period of our courtship in the hope that something special would blossom.

With its full release set for an as-yet unannounced date this month, Mordheim is finally looking like the game I remember falling for. The latest trailer explains how the four faction-based campaigns work.

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City Of The Slightly Less Damned: Mordheim Phase 6

Shame on all of you! I just came here to see Honk If You're Horny in peace

While I’m in a Games Workshop mood – which is most of the time, and most of that time is spent agonising that I can’t afford Games Workshop stuff* – let’s have a peek at the new update for Warhammer-themed turn-based strategy-RPG Mordheim: City of the Damned. It’s been somewhere near the top of my Yes I Must Make Time For That Somehow list since release, but as both Adam and Marsh have reported that it’s got its issues I figured – figure like in figurine hahah – I’d wait until it clawed a little further through the Early Access warrens. There’s a new ‘Phase 6’ update out now, which is tickling my Skaven-bothering fancy.
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Premature Evaluation: Mordheim: City of the Damned

I’ve always enjoyed the mash of historical periods and technologies that occurs in Warhammer. It starts with a base layer of sub-Tolkien medievalism and dark age myth, but then, as it attempts to differentiate the factions, teeters into the Enlightenment and, at its most fanciful, veers into steampunk Victoriana. The human factions are a case in point. Bretons are drawn as though from the age of chivalry, as depicted in late medieval French romance: all jousting knights and noblesse. The Empire, meanwhile, is styled very much after 16th century Germany, with elaborate cannon and plentiful muskets, and a dash of 17th century dress-sense in their flamboyant feathered caps.

Each week Marsh Davies bleeds for you in the cold, accursed alleys of Early Access and comes back with any stories he can find and/or a repulsive corruption born of arcane mutagenic powers. This week he and his band of rat-men scuttle through the streets of Mordheim: City of the Damned – a turned-based tactics game set in the world of Warhammer. Fellow Skaven-fancier Adam had a slightly cool impression of it last November, but have the subsequent five months made a whisker of a difference?

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Impressions: Mordheim Early Access

Mordheim: City of the Damned has been on my radar since I first saw it at Gamescom earlier this year. An adaptation of one of Games Workshop’s Warhammer Fantasy spin-offs, it’s a tactical game of skirmishing warbands in a chaos-stricken city. I’ve been poking around the city since Early Access began a few days ago and while the foundations are impressive, it’s not quite ready for an influx of new inhabitants.

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The Rat Pack: Mordheim – City Of The Damned

“There are only so many eyes and limbs a unit can lose before they’re out.”

Mordheim: City of the Damned is a squad-based tactical combat game set in the Warhammer Fantasy universe, in which an injured unit might return to the titular chaos-infected city with a pegleg. It’s entering Early Access this month and I can’t wait to get my hands on it. I’ve already enthused about the game, although I was looking at it rather than playing it so bring a bag of salt to those impressions, and the video below goes into detail about the unusual implementation of action points and other mechanics so you can learn all about it and join me in the Excitement Chamber.

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