I’m constantly getting stuck in Thimbleweed Park [official site], the old-school adventure game from the creators of Maniac Mansion, Ron Gilbert and Gary Winnick. I always seem to have an inventory full of loose popcorn, soot, a t-shirt and some dynamite with no clue as to how to combine them in order to get ice cream cake to a hungry ghost.
I thought I was just being dense, but it turns out that I’m not the only one who’s had issues. Fans and critics have remarked that the game needed a hint system and the team has, somewhat reluctantly, obliged. And not just any old hint system: a proper hint hotline you can call from the in-game phones, reminiscent of the real gaming hint lines of the ’80s.