I’m quite excited about Immortal Planet [official site]. It’s from the same Polish developer as Ronin, a turn-based stealth hack-and-slash, which I played a bit of and really enjoyed (and I wasn’t alone – Marsh liked it too).
The new game is a real-time isometric action-RPG that creator Tomasz Wacławek describes as ‘Souls-like’. You’re not going to be able to go in and button mash because the focus is on slow-paced, precise combat, where not getting hit is as important and landing a strike.
We now know when it’s coming out – some time in July – and there’s a new four-minute gameplay video with commentary to enjoy.