Posts Tagged ‘RPG’

The RPG Scrollbars: The Mys-Tree of Savior

Steam Charts can be fascinating things. They’re usually pretty predictable. The latest big thing, except for Battleborn, apparently. A few sad spoors of games that never made it, like the sight of Evolve’s player still looking for a new game or hope that it’s finally about to take off. Dota 2, because I’m pretty sure that there’s a prophecy that the world will end if it doesn’t have at least half a million active players.

And then just occasionally, something a little unexpected. Like Tree of Savior, as in either “What the hell is Tree of Savior?”, or to the tens of thousands of people playing at the time of writing this, “You know, the successor to Ragnarok Online.” Amusingly, it’s jockeying for position with Dark Souls 3 at the moment, and two more different genres it’s hard to imagine – the land of ‘git gud’ next to the realm of ‘git yur credit crd’.

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The RPG Scrollbars: Final Fantasy And Me

Since we’ve got a little bit of a gap in big RPG releases at the moment, I’ve spent the last couple of weeks playing catch-up. A couple of games I missed when they came out recently. One… quite a bit older. Final Fantasy IX was one of those games that slipped past me at the time, not because I wasn’t aware of it, but because I didn’t have a Playstation at the time, and by the time I bought a cheap PS2, a double-whammy of Final Fantasy X and X-2 made it tough to go back to the previous generation. Square’s recent rush of re-releases finally offered a good chance to catch-up. But I’m not really planning to talk about that specifically. Instead, I was pondering the sad fate of that most cursed of Final Fantasy fans… those of us who came to them on PC. Brrr.

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The RPG Scrollbars: Quests Done Quick

I must confess, since finishing Siege of Dragonspear the other week, I’ve not actually fired up any RPGs. It’s not for want of them to play. I’m particularly looking forward to finally trying Final Fantasy IX, which I missed back in the day, and Beamdog’s recently announced interquel, Planescape Torment: The Nameless One And A Half. (It’s very similar to the original, only now whenever someone asks “What can change the nature of a man?” a furious little goblin pops onto the screen to yell “#notallmen!”)

The problem has simply been timing – not having a nice satisfying chunk of time to really settle down for an epic experience. So instead, I thought I’d take a look at a few speed-runs, and see how fifty hours suddenly becomes a minute and a half… provided you don’t include the hundreds of hours to get to that point. Here’s a few of them I dug up to make your completion times look like crap, from RPGs old and new.

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The RPG Scrollbars: Hollow Pursuits

Ever had one of those games that you just long to get into, but can’t? There haven’t been many I’ve wanted to get into more than the Dark Souls series. To sink into the world I see people talking about on my Twitter feed. To have that sense of discovery in ash and ember. For that crumbling world to feel like something more than just a succession of traps and gauntlets. I want to like Dark Souls. I really hope Dark Souls 3 is the clicking point. But… so far, (whispers) I’ve never managed to like Dark Souls.

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Wot I Think: Baldur’s Gate: Siege Of Dragonspear

Sixteen years ago, BioWare bridged the gap between Baldur’s Gate and Baldur’s Gate 2 with, more or less, “And then some other stuff happened.” Now Beamdog has gone back, filling in the gaps with Siege of Dragonspear [official site]. Is it worth putting the band back together for one more trip to the Sword Coast? Here’s Wot I Think.

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The RPG Scrollbars: Story Mode

About eighteen years or so after marking Baldur’s Gate off my To-Save list, I’m knee-deep in the Infinity Engine once again with Siege of Dragonspear. I’m not going to talk too much about it here, not least because there’s a full review coming soon. But there’s one thing I do want to talk about – not one new to the Enhanced Editions, admittedly, and that’s its Story Mode option. Essentially, at any time you can flip a switch and even a Level 1 mage can suddenly wander into a Beholder’s lair and poke every single one of its eyes out without the slightest danger. You can’t die. At all. In every possible way, you render playing large chunks of the game pointless.

I entirely approve of Story Mode.

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The RPG Scrollbars: Farewell And Begone, Scarlet Blade

If you can’t be famous, you can at least be infamous. Scarlet Blade is pretty much proof that while sex doesn’t necessarily sell, it certainly gets attention. It’s one of the most famous MMOs that pretty much nobody will admit to having played, which shuts down this month with rather less bang than whimper. Essentially, and by publisher Aeria’s own admission, it just isn’t worth updating any more, a botched patch has meant a lack of updates, and ultimately players have been asked to go find new adventure and shinier boobs elsewhere. Truly, the end of an era, and by that I mean of course, not.

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