Posts Tagged ‘RPS OoO’

Cambria Sword: Your shmupper’s catch of the day

cambria1

The first step to becoming a true hipster is to lay claim to something obscure and bizarre long before it’s cool. Unfortunately, I’ve already called dibs on Cambria Sword – a recent Japanese shmup about prehistoric arthropods dragged into an intergalactic war – so you’ll have to find your own… but it’s worth a recommendation anyway. Read the rest of this entry »

RPS OoO: read all the guest posts here

rpsmeet2

RPS has switched off its out-of-office message, which in reality means the team have left the office and are now on planes and trains heading back to the homes we all work from. Did the team ride the teacups on the pier and sick up all our donuts on Brendan? You’ll never find out, because we archived all your emails asking about it without reading them, just like everyone does when they come back to their inbox from some time away.

New posts will still be slightly few in number probably until tomorrow, but our guest posts prepared in advance have come to an end. We hope you enjoyed them, and you can read them all here. Thanks to Tim, Richard, Hannah, Dominic and Fraser for helping out.

Abomination: The Nemesis Project deserves absolution for its sins

abomination

Abomination: The Nemesis Project could never be mistaken for a good game. Hothouse Creations’ 1999 real-time X-Com-like was plagued by wonky, unresponsive AI, poor controls, opaque and unclear campaign progression and a vast slew of bugs. The UK retail box described and showed major scenes that never appear in the game, so add ‘deceitful’ alongside ‘busted’ to the list of Abomination’s sins.

Broken, perhaps, but a fascinating game. It holds a special place in my heart, even if I’ll never shake the enthusiastically repeated combat bark of “It’s Freak-Splittin’ Time!” from memory. Read the rest of this entry »

I’m guilty of doing very silly things to Bohemia in Europa Universalis 4

bohemia

As a wayward youth, I spent many an hour scribbling willies of all shapes and sizes on school jotters. As a respectable, responsible adult, I’ve graduated to ruining multiplayer games instead. Specifically online games of Europa Universalis 4. Bohemia is my muse, and I’ll never stop trying to make it look like a winky.

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Where are all the negotiation games?

British TV channels marked the recent 70th anniversary of the Partition of India with a flurry of documentaries. Most of these programmes did an extremely good job of chronicling the terrible human consequences of Mountbatten’s rushed carve-up, and a pretty poor one of explaining why it happened. The missed opportunities and tangled negotiations that led up to the creation of Pakistan tended to receive scant attention. Not for the first time I found myself yearning for a thoughtful strategy game focussed on jaw-jaw rather than war-war. Read the rest of this entry »

Protecting video game dogs and the silly lengths I go to

doggo

I don’t know how I finished Far Cry 3. Luck and perseverance, I suppose. It’s hard to play when you’d happily take a bullet for a dog, though. The island paradise is full of them, and for some reason they are extremely aggressive. But I refused to harm a hair on their precious little heads.

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In Praise Of World Of Warcraft: Legion

legion

I often feel sorry for the World of Warcraft team. You’re never far off a million complaints about everything from balance to nostalgic musings about how much better things used to be to the lingering “Wait, how is that clunky old thing still getting so much attention?” whenever anyone says anything nice about it. Today though, I want to put my positive hat on and rave about the Legion expansion. Minor quibbles aside, it’s the best work they’ve ever done – an epic story, the sense of a whole world coming together to fight something bigger than any individual faction, and above all, constant mechanical exploration and new ideas as far as you can Blink a mage at. Read the rest of this entry »

RPS OoO: please enjoy these posts in our absence

rpsmeet

RPS is doing something it almost never does today: we’re all meeting up in-person. This is either where we clamber inside a cocoon and emerge at the other side as a more beautiful butterfly, or it’s the start of a King Ralph-style comedy where we’re all simultaneously killed and Tim Stone ends up running the site alone. I’m not sure which you’d prefer.

But relatedly, while the team are all putting our heads together and finding out how tall Brendan is, we’ve asked some of our friends to write short posts for the site today about subjects of their choosing. Tim, Richard Cobbett, Fraser Brown and more all contribute over the next day and a half, and each will be tagged like this. In the evening, our usual assortment of features. Enjoy and we’ll be back soon. Read the rest of this entry »