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Posts tagged “RPS Streams”

Feature: Likelihood Of Hum-A-Long: 89.75%

A Game And A Chat: Transistor

Transistor has hit these mean cyberpunk streets, and I've beaten it up, down, and sideways. Or just, you know, the normal way. I thought it was pretty good, but I also came away ever so slightly disappointed. The world was gorgeous, the story was nuanced in surprising ways, and the combat was better than it had any right to be, but all three came so…

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Feature: As A Matter Of FRACT

A Game And A Chat: FRACT OSC’s Richard Flanagan

FRACT OSC is a musical passion project that's been strumming light riffs on the backing track of RPS' Official Exciteosourchestra for years. It's a first-person explorer set in a pulsating dance floor paradise of smooth synths and devious puzzles. Our kind of thing? You don't know the half of it. Alec, however, came away feeling slightly let down, so I invited creator Richard Flanagan to defend…

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Feature: Guest Starring XCOM's Jake Solomon

A Game And A Chat: X-Com Creator Julian Gollop

Once upon a time Julian Gollop was one of the principle minds behind the original X-Com. Yes, with a dash. A dollop of Gollop's design wizardry spawned a legendary strategy series, and now - somewhat fittingly, I suppose - he's making a game about actual wizards. Chaos Reborn is mere days away from casting off its mortal Kickstarter, so Gollop and I are going to…

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Feature: GOTY GOATY GOATEE

Rise & Stream: Watch Us Chatter Over Goat Simulator

Goats! Who doesn't love goats? Bad people, I'd be willing to bet. Or should I say "baaaaaaaaaad people"? No, no, I really shouldn't. What a regrettable choice on my part. I do not, however, regret picking Goat Simulator from the writhing, moaning RPS Pile O' Games this week, as it a) has goats and b) is a boiling crackpot crockpot of perfect insanity. Sir Hayden…

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Feature: Live-ish From John's Bed

A Game And A Chat: RPS (And Friends!) Talk GDC Day One

RPS is at GDC! It's a match made in heaven because both of our acronyms are three letters long. Each day of the conference is jam-packed with formidable amounts of intrigue - far more than any single person could take in on their own without suffering catastrophic brain combustion. And so, I have elected to gather cadres of knowledgeable humans each day this week to discuss…

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Feature: WORLD FIRST EXCLUSIVE

A Game And A Chat Ep 5: Frog Fractions 2

When Frog Fractions first dropped on unsuspecting doorsteps bundled as an innocuous edutainment game, we all thought we were safe. But we were wrong. So very, very wrong. It was too mad for feeble human minds to comprehend, and it brought about the fall of human civilization as we knew it. Or at least a number of amused, bemused, and c-mused Internet comments. Now creator…

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Feature: History Is Streamed By The Winners

Rise & Stream: Nathan The PlanetSide 2 War Correspondent

If you haven't already heard, we're at war. Eternal war, truth be told, but of a friendly, (typically) only virtually fatal sort with the PC Gamer lot and also everyone else who's ever played PlanetSide 2. You can enlist right here for a giant community play session that's kicking off at 12:30 PM PT/7:30 PM GMT, but if you'd rather not risk life and level…

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Feature: Stealing Is Caring

A Game And A Chat Thief Extravaganza, Take Two

We tried to play Thief: The Dark Project and chat about it. Honest! But Twitch, the purple scab of a service, wouldn't cooperate with one of the most storied series starters in gaming history. It's almost like I shouldn't have expected a 15-year-old game to be compatible with a crazy space-age cyberfuture streaming platform, but no, that's just ridiculous. At any rate, today - for…

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Feature: The Ghosts Of Thiefmas Past

A Game And A Chat Ep 4: Looking (Glass) Back On Thief

This week's episode of A Game And A Chat is very special. Very special indeed. For one, I've got two whole guests this time - namely, former Thief: The Dark Project director Greg LoPiccolo and longtime Thief series designer/Thief: Deadly Shadows director Randy Smith. Yes, it is time to talk (and play) all things Thief. Classic Thief, nu-Thief, and everything in between. Expect stories from the dank…

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Feature: The Masters Of Lockpicking

Rise & Stream: Watch Us Chatter Over Thief, Resident Evil 4

It's that time of week again, the strange, giddy twilight between the new week and the old. It gives me strength, allowing me to briefly evolve from my larval news slave form into a full-blown human being with thoughts and feelings and a face. "What should I do with this incredible yet oh-so-fleeting window of opportunity?" I wonder aloud. "Fight crime? Raise money for good…

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Feature: Of Mullets And Misery

Rise And Stream: Watch Us Chatter Over (Ugh) Rambo

So I think I'm going to make this Friday night/Saturday morning (depending on your timezone) stream a regular thing. And what better way to christen an official feature than by cursing the name of every major deity and wishing I had never been born? Rambo: The Video Game is not very good. Playing it will likely be An Ordeal. And so, for some reason, Hayden…

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Feature: Because Valentine's Day

You Scream, I Scream, RPS Streams: Titanfall

I am hoping to kick off a more regular streaming schedule (with RPS staffers who are not me sometimes, no less!) soon, but for now, BOOM CRASH WHAM: random Titanfall stream while many of you are, in all likelihood, asleep. It's still Valentine's Day here in the good ol' US of That One Place I Claim To Be From, and both I and Hayden Dingman…

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Feature: We Don't See Things As They Are

The Global Game Jam Mega-Stream

I am trapped in a hotel room in San Diego, waiting for one of them ding dang dern vidya game events to start. This would be probably the darkest moment ever faced by any member of the human race if not for the fact that Global Game Jam happened this weekend, giving me thousands - yes, thousands - of crazy unique (or just plain crazy) indie…

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Feature: The Most Dangerous Game

A Game And A Chat Ep 2: Jason Rohrer

Jason Rohrer isn't like other game designers. He isn't really like them at all. From his early days eschewing videogame norms to make a game about the inevitably of death and loss in Passage to cooperative storytelling intrigue-o-tron Sleep Is Death to wild (and controversial) Minecraft "religious" experiment Chain World, Rohrer's games aren't escapism. They often make people uncomfortable. They often make him uncomfortable. The…

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