Posts Tagged ‘RPS Streams’

A Game And A Chat Thief Extravaganza, Take Two

We tried to play Thief: The Dark Project and chat about it. Honest! But Twitch, the purple scab of a service, wouldn’t cooperate with one of the most storied series starters in gaming history. It’s almost like I shouldn’t have expected a 15-year-old game to be compatible with a crazy space-age cyberfuture streaming platform, but no, that’s just ridiculous. At any rate, today – for real this time – I will be joined by former Thief: The Dark Project director Greg LoPiccolo and longtime Thief series designer/Thief: Deadly Shadows director Randy Smith. Expect stories from the dank depths of the first three Thieves’ development chambers, inside info on what could’ve been, and opinions from series vets on Eidos Montreal’s reinvention of their storied stealther. 

This will be a pretty special episode, so make sure to tune in. We’re kicking off at 2 PM PT/10 PM GMT. A little late, I know, but come on: only amateur thieves skulk around during the (UK) day. 

Update: We’re done! It went quite well, all things considered. Watch the full thing below.

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A Game And A Chat Ep 4: Looking (Glass) Back On Thief

This week’s episode of A Game And A Chat is very special. Very special indeed. For one, I’ve got two whole guests this time – namely, former Thief: The Dark Project director Greg LoPiccolo and longtime Thief series designer/Thief: Deadly Shadows director Randy Smith. Yes, it is time to talk (and play) all things Thief. Classic Thief, nu-Thief, and everything in between. Expect stories from the dank depths of the first three Thieves’ development chambers, inside info on what could’ve been, and opinions from series vets on Eidos Montreal’s reinvention of their storied stealther. This is one you absolutely should not miss.

We’ll be kicking off at 11 AM PT/7 PM GMT. Tune in below. 

Update: We’re having some technical troubles. New kick off ETA coming shortly.

Update 2: No end in sight to the technical issues. We’re rescheduling for the same time tomorrow. Apologies to everyone for what was, frankly, an unmitigated disaster.

Update 3: I finally got Thief working with Twitch! So it’s a lock: tomorrow at 11 AM PT/7 PM GMT. This will finally happen.

Update 4: This feature is cursed, clearly. A scheduling issue has come up, so we’re doing this tomorrow at 2 PM PT/10 PM GMT. A late, spooky night show for Thief. Kinda makes sense I guess.

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Rise & Stream: Watch Us Chatter Over Thief, Resident Evil 4

It’s that time of week again, the strange, giddy twilight between the new week and the old. It gives me strength, allowing me to briefly evolve from my larval news slave form into a full-blown human being with thoughts and feelings and a face. “What should I do with this incredible yet oh-so-fleeting window of opportunity?” I wonder aloud. “Fight crime? Raise money for good causes? Escape from RPS’ dank news basement and finally start a family?” But usually, I just end up playing videogames with a camera on my face. Yes, we’re rather late with this week’s episode due to various complicating factors, but shhhhh, shhhh, it’s all going to be OK now.

This time, Floorlord Hayden Dingman and I are going to jump between Thief, Resident Evil 4 HD, and maybe a little Warehouse and Logistics Simulator because I don’t even know why. We’ll kick off at 6 PM PT/2 AM GMT. Tune in below!

Update: we’re done! You can watch a recording of the whole thing below. Sadly, there was not time for Warehouses or Logistics, but we will venture down that unknowable rabbit hole in the future.

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Rise And Stream: Watch Us Chatter Over (Ugh) Rambo

That is one very shiny man

So I think I’m going to make this Friday night/Saturday morning (depending on your timezone) stream a regular thing. And what better way to christen an official feature than by cursing the name of every major deity and wishing I had never been born? Rambo: The Video Game is not very good. Playing it will likely be An Ordeal. And so, for some reason, Hayden Dingman from PCWorld (who is temporarily living on my floor because I AM SUCH A GOOD PERSON) and I have elected to play it for your amusement/schadenfreude. Prepare to watch us curse through QTEs, bungle forced stealth sections, and generally rage against our machines. The stream will kick off at 9 PM PT/5 AM GMT. It will go until we remember that we are young and still have so much left to live for. Tune in below.

Update: Aaaaaaaaand we’re done! You can watch a recording of the whole thing below.

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You Scream, I Scream, RPS Streams: Titanfall

I am hoping to kick off a more regular streaming schedule (with RPS staffers who are not me sometimes, no less!) soon, but for now, BOOM CRASH WHAM: random Titanfall stream while many of you are, in all likelihood, asleep. It’s still Valentine’s Day here in the good ol’ US of That One Place I Claim To Be From, and both I and Hayden Dingman of PCWorld are painfully alone. Thus, what better way to spend an otherwise existentially uncomfortable evening than by drowning our sorrows in some sensual mechanized massacre? Don’t answer that. Anyway, on with the show. We’ll be kicking off at 10 PM PT/6 AM GMT. We would’ve started far sooner, but Titanfall’s servers have been down pretty much all day. Better in beta than after, I suppose.

And we’re done! You can watch a recording of the full thing below.

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The Global Game Jam Mega-Stream

here is a duck with a cell phone in outer space

I am trapped in a hotel room in San Diego, waiting for one of them ding dang dern vidya game events to start. This would be probably the darkest moment ever faced by any member of the human race if not for the fact that Global Game Jam happened this weekend, giving me thousands – yes, thousands – of crazy unique (or just plain crazy) indie game experiments to try out. The theme for this bout of technomagical mad science? “We don’t see things as they are, we see them as we are.” Developers were free to interpret that quote as they saw fit, which resulted in everything from surprisingly poignant duck sims to Godzilla QWOP to arsonic fever dreams of SETTING EVERYTHING ON FIRE. I plan on playing until I run out of games or get bored or something.

I’ll kick off at 3:00 PM PT/11:00 PM GMT. Also, please excuse the likely bouts of lag and other such unpleasantry. I’m playing on a fairly abysmal Internet connection, so it’ll probably be a bit inconsistent. Oh, and occasional game switches might take the stream offline for a moment or two, so be aware of that as well. Watch below.

Update: Aaaaaand done! Due to connection troubles and other miscellaneous issues, I had to scrap a fair bit of video. But I did write up all the games we played and add video where possible. That’s below, for your reading/viewing pleasure.

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A Game And A Chat Ep 2: Jason Rohrer

Jason Rohrer isn’t like other game designers. He isn’t really like them at all. From his early days eschewing videogame norms to make a game about the inevitably of death and loss in Passage to cooperative storytelling intrigue-o-tron Sleep Is Death to wild (and controversial) Minecraft “religious” experiment Chain World, Rohrer’s games aren’t escapism. They often make people uncomfortable. They often make him uncomfortable. The Castle Doctrine, then, might just be his most unsettling interactive experience yet. It’s about breaking, entering, stealing, murdering, and defending your virtual family from other players doing the same. As with Rohrer’s other games, it stems from deeply personal experiences, and we’re going to talk about that, the sensitive nature of many topics portrayed in his game, paranoia, gun ownership, game sales, and tons more. This one might be a bit more, er, heavy than the chat with Tim Schafer. But it should be incredibly fascinating as well. Join us live after the break, starting at 11:00 AM PT/7:00 PM GMT. And if you’d like, click over to my Twitch page and hop into the live chat. Discuss! Ask us things!

Update: We’re done! You can watch the whole thing below.

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