Posts Tagged ‘rps verdict’

RPS Verdict: Overwatch

When they haven’t been attending boardgame conventions or tending to their spawn, both Pip and Graham have been rather taken with Blizzard’s character-switchy FPS, Overwatch. But what is it about the game that’s drawn them in and will it last? Find out as they chat their way through their experiences. (Bonus questions include: “Are Play Of The Games utter cobblers?” and “Lore, *HUNGH*, what is it good for?”)

Graham: Pip, I have a confession. I don’t character switch.

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Is VR The Future Of Gaming?

Once a week most weeks, the RPS hivemind gathers to discuss An Issue. Sometimes it’s controversial news, sometimes it’s a particular game, sometimes it’s favourite things and least favourite things, sometimes a perennial talking point. This week, in the wake of the Oculus Connect conference and all its many reveals about the Facebook-owned side of virtual reality, we’re talking VR. We’re a few years into what some say is gaming’s next big leap, but it’s still all sweaty plastic faceboxes and a great uncertainty as to whether headspinning and handwaving can sustain their merriment across the course of what we snootily call Proper Games.

Are the Oculus Rift, the Valve Vive, the GearVR and the rest of ’em really the future of games? We definitely sort the matter out once and for all below. Definitely.

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Are Open World Games Living Up To Their Potential?

Once a week most weeks, the RPS hivemind gathers to discuss An Issue. Sometimes it’s controversial news, sometimes it’s a particular game, sometimes it’s favourite things and least favourite things, sometimes a perennial talking point. This week, off the back of most of us being obsessed with Metal Gear Solid V, we’re talking about open world, or sandbox games. Big map, go where you please, kill or don’t kill – the GTA, Assassin’s Creed and Far Cry formula. And it’s very much a formula now. How do we feel about that? Has the promise of earlier open world games such as the first few Elder Scrolls been lost? And just why are we apparently giving MGSV a free pass given we often roll our eyes as Assassin’s Creed?
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What Does Kickstarter Mean in 2015?

Once a week most weeks, the RPS hivemind gathers to discuss An Issue. Sometimes it’s controversial news, sometimes it’s a particular game, sometimes it’s a perennial talking point. This week is one of the latter: what do we all think about Kickstarter now that its mega-money heyday, at least for games, seems to have passed? Is it a well we’ll keep going back to? What expectations and entitlements do we have from developers’ crowdfunding promises? Are people buying dreams, or investing in chances? And what about that there Star Citizen, eh?
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The RPS Verdict: Rocket League

Rocket League [official site] is our Game of the Month for August, so Adam, Alec and Graham gathered to kick the tyres – and steer the balls – of the surprisingly nuanced cars-wot-play-football multiplayer game.

Graham: Rocket League might be my favourite multiplayer game in years.

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RPS Verdict: Spore


We’ve all had a go at that Spore game, so it’s time to bang the hammer of judgment and sound great horns across the internet. Spore: What is it good for? Absolutely something.

Jim: Right, shall we discuss Spore? Everyone ready?
Kieron: Well, the trad way to start would be to say how much we’ve played, yeah? I’ve taken two races up into space, and reached the centre of the galaxy with one. A load of minor fiddling too, obviously.
Jim: I’ve played it through to the space stage a twice, and then a third time at the space stage as a start. I’ve probably spent as much time again the various editors.
Alec: I got an achievement the other day saying I’d spent 50 hours in space with a single species. This somewhat horrified me.
Jim: Blimey. Where is John, by the way?
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