GSC Game World have announced a release date for Cossacks 3 [official site], a remake of their 2001 RTS Cossacks: European Wars. If you loved Cossacks already then now’s the time to pay attention. It’ll be out September 20th.
If you have played Galcon or Phage Wars you are essentially familiar with the mechanics and central idea of Strange Gravity. What you definitely couldn’t expect though (unless you cheated by looking at the screenshot above) would be that this is not a simple, hectic RTS, but, actually, a unique RTS/FPS hybrid.
RPS Feature Strategy > speed
Following the success of the Wargame series, Act of Aggression [official site] sees Eugen returning to a more traditional form of RTS. Retaining ideas from the studio’s previous Act of War titles, as well as the clever confusion of R.U.S.E., it’s a game that aims to fill the gap left by the disappearance of Commander & Conquer Generals 2. Based on the forty five minutes I’ve spent in its company, I reckon it might be more than capable of filling that gap.
Prepare for jubilation and extermination, fleshsacks! Freaking Meatbags, WildFactor’s tower defence / RTS / arena shooter mashup, is evolving from an Early Access title into a full-fledged game on February 4th. If you care to execute your canny consumer protocol it’s still available for 25% off its usual £7.99/$9.99/€9.99 retail price until Monday.
Freaking Meatbags allows you to step outside your ineffective enclosure of skin and inside the warm embrace of an elegant-in-form-and-function, er, cleaning robot, tasking you with gathering resources and building up your base during the day. At night unfriendly robots make an appearance and attempt to tear down all your hard work. Huh, who glitched their subroutines?
It’s funny the stuff you happen across when researching new games. Today I found the Wikipedia page on Boids, short for “bird-oid object”. This is already sounding brilliant, I thought. I live in Brighton and the place is full of bird-oid objects, stealing everyone’s chips and crapping on things. I’d play a game about that.
What I’ve actually played a little of is tinyBuild’s class-based multiplayer RTS BOID, which launched on Steam Early Access earlier this month and is set in the sea rather than the sky. Read the rest of this entry »
Though the trend towards more personal, almost solipsistic and usually depressing indie freeware games is a strong one, some developers do thankfully tackle matters from a more societal perspective. You know, with games like web-based RTS One Minute To Midnight for example — a game about revolution or, at least, a revolution.
Space Rogue! It’s not a roguelike but an “RTS game about the infinite universe” with a golden age sci-fi aesthetic, and its developers are “trying to combine the crew management of FTL: Faster Than Light with space exploration of Space Rangers”. The trailer below does a poor job of communicating either – it incorrectly makes it look like you control a single person boarding corvette-like spaceships – but it does a good job of selling the fabulous art style.