Posts Tagged ‘Sabotage’

Hop between 8 and 16-bit eras in The Messenger

The Messenger

So long as it moves and feels right and has an original idea or two of its own, I’ll always make time for an old-school platformer, especially one starring ninjas. What can I say? I grew up through the late 80s/early 90s.

The Messenger is the upcoming debut game from Sabotage Studio, and it looks, at least at first glance, more than a little like Ninja Gaiden. That alone is enough to catch my eye, but the addition of Metroid-like exploration elements built around hopping between 8 and 16-bit iterations of the game? Alright then, you’ve got my interest.

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