Posts Tagged ‘Salt and Sanctuary’

Ring in the Lunar New Year with Steam’s latest sale

Steam Lunar New Year sale

If you go on Twitter, where every second image is of a dog being cuddled, rated, or dressed up as a Star Wars character, it’s a reasonable assumption that every year is the year of the dog – however Valve, not to mention the ancient Chinese zodiac, are here to tell you that’s not the case. As of today, it legitimately is the year of the dog, which is why Valve’s latest sale is adorned with images of famous game pups including Okami’s Amaterasu, Half-Life 2’s DOG, and I, er, don’t recognise any of the other doggos.

Read the rest of this entry »

The 14 Best Metroidvania Games On PC

The Metroidvania is perhaps one of the more tricky genres to nail down. With its very name coming from an amalgamation of two actually quite different Nintendo-based game series – Metroid and Castlevania – quite what qualifies is always up for debate. Hence, we suspect this could be one of the more controversial lists, when it leaves out a favourite game that someone else might argue fits the remit, but we decided did not. The important thing to remember is that we’re right. And all of these games are brilliant.

Read the rest of this entry »

In their haste to make “soulslikes”, devs have forgotten what makes Dark Souls unique – its level design

I finally completed Dark Souls III [official site] last week, a world that I have been dipping in and out of between bouts of listlessness since its release in April last year. It didn’t grip me like the first revered Dark Souls, but it still made me sad to know it was all over. Where could I go now for my Souls fix? The answer, it turns out, is loads of places. The games industry is quietly reverberating with the series’ influence. From small games boasting “souls-like” combat, to bigger games doing weird things with death and player messages. Meanwhile, our PlayStation brethren got Nioh, which took the “pocket full o’ souls” idea and simply renamed them “Amrita”. There is a popular complaint that everything in the industry is now being compared to Dark Souls, and it’s easy to forget that games embraced difficulty and strangeness long before the Bed of Chaos made you weep with frustration. Nevertheless, the mechanics and the tone of Miyazaki’s magnum opus is leaking into games everywhere.

That there’s an influx of Soulsian disciples out there isn’t a problem to me. My problem is that they are learning all the wrong lessons. At least, they are neglecting the most important one. But first let’s look at what sly tricks are being lifted from the series, and who is lifting them. Read the rest of this entry »

RPS Asks: What Was Your Favourite Game This Month?

We’re not even at the halfway point and 2016 is already one of the best years for PC gaming that I can remember. XCOM 2 and Darkest Dungeon already seem like distant memories, and this month alone we’ve had Kathy Rain, Stellaris, DOOM, Salt and Sanctuary, Overwatch and Total War: Warhammer. Today there’s another Hitman episode incoming and after the joy of Sapienza, I can’t wait to get stuck into Marrakesh. I’ve been starved of games for half of the month thanks to holidays and press trips so I’ve undoubtedly missed some splendid releases, so I put it to you, dear readers: what was May’s best game?

Read the rest of this entry »

2D Dark Souls: Salt And Sanctuary Arrives On PC

I realise that Dark Souls comparisons are now overused to the point of near-meaninglessness but Salt and Sanctuary [official site] is, like, really Dark Souls-y. It’s a hand-drawn 2D side-on platformer, sure, but does so many Souls-y things from all its parrying and rolling down to needing to go reclaim your souls salt after you die. From what I’ve heard, it sounds great? Following its debut on PlayStation 4 in March, Salt and Sanctuary is now available on PC. Great!

Read the rest of this entry »

Salt And Sanctuary PC Release Date Soon

Salt and Sanctuary [official site] is a gorgeous 2D Dark Souls kinda thing that can be played in either singleplayer or co-op. It’s already available on Sony’s Drakestation 4 and will be coming to PC. Hopefully that’ll happen sooner rather than later, and developers Ska Studios reckon they might well ready to announce the release date later this month. I’m extremely excited about this one, not only because of the good things I’ve heard from PS4-playing friends, but because Ska’s Survival Crisis Z [download link] is still my favourite zombie survival game.

Read the rest of this entry »

Dark Platforming Souls: Salt & Sanctuary Shows Co-Op

You can tell Ska Studios’ Salt and Sanctuary [official site] is a bit Dark Souls-y, because it’s got that Souls UI. Just as a gurning mug on an FPS’s UI in the ’90s let players know they were in for something a wee bit Wolfenstein-y, those red and green bars and that style of font say this is a grim game with plenty of mystery, parrying, and dying. And it is. Salt & Sanctuary may have missed plans to launch last year but here, look at this new trailer’s bit of co-op Soulsing.

Read the rest of this entry »

2D Souls-y Stab-o-Platforming: Salt & Sanctuary

Umami games.

We skipped over Salt & Sanctuary when it was announced at a PlayStation event last year, but now I’ve seen a swish video demonstrating its 2D take on Dark Souls-y monster-mashing, I’ve gone back and noticed oh! It’s coming to PC too! That’s welcome news, as it seems to smoosh Souls ideas of careful combat, risk management, and needing to pay attention oh no that’s a trap you fool why didn’t you see it? into 2D platform-o-exploring quite nicely. Come see.

Read the rest of this entry »