Posts Tagged ‘samuel bass’

Tiberium Loremaster: C&C4’s Samuel Bass

Command & Conquer 4 arrives this week to the tutting of sceptics. The new game is different: no base-building, no economy. It’s also the end of the Tiberium saga. What does it all mean? The man responsible for concluding Kane is Samuel Bass, and last night we spoke to him about the end of the Tiberium saga, experimental RTSs, the value of the PC, King’s Bounty, and the dreaded DRM. Read on for international interview interest.
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