Posts Tagged ‘Sanctum’

WIN: Sanctum Steam Codes!

Come shoot creeps with us! And in the game.
Sanctum, the ludicrously pretty first-person tower defence game which we exposed to our critical bits just here, can be won right here, right now! Yes, a dozen lucky RPS-reading webnodes will be able to plug themselves into the game by emailing us the answer to this question: the word “sanctum” means holy site. What is your holy site, readers? You know, the one you would defend with towers. Tell us, and the most interesting answers, as judged by an RPS editor, will win Steam codes.

Usual rules apply. Closing date is midnight of 30th of August.

Sanctum Gets 4-Player Co-op, 75% Off

Pretty, but shooty too.
You might remember that scintillating pretty FPS-tower defence hybrid Sanctum rather tickled our fancy. Quinns said: “It’s the single best tower defense game I can remember playing since Defense Grid: The Awakening.” And it was already co-op, but now it’s 4-way co-op thanks to a new patch. And even more enticingly it’s now 75% off in the Steam summer sale. £2.50! That is only 250 pence more than it would be if it were free.

Watch the trailer below for further elucidation, and go read the Wot I Think if you need further convincing.
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Ace Of Space: Sanctum Gets New Level

Die die die die DIE DIE DIE DIE NO. NO. NO. DAMMIT.

I’m a fan of indie tower defence FPS Sanctum, what with it ticking off the four Quinns food groups (dramatic, interesting, full of personality and cheap), and you can even hear me talking about it a bit too fast on the latest Three Moves Ahead podcast. I am, therefore, glad to announce that the developers have rolled out the first of the promised free content updates for the game (now patched into the game automagically via Steam), introducing a new level, Glade, and a handful of new UI improvements . Bringing the game’s total level count to, uh, four. But seriously, don’t worry about that. According to Steam, I’ve spent more time playing Sanctum than I have Portal 2. An old trailer follows…
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Wot I Think: Sanctum

The monsters! They’re... full of numbers!

Last week I played tower defense FPS Sanctum and posted some impressions. Since then I’ve played a bit more. And some more. And a little more still. I may even have missed a meal somewhere along the line. If you’re a fan of tower defense, having fun or missing meals, you should probably buy this game.
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That Sanking Feeling: Sanctum Impressions

The silverfish infestation at Alec's house was starting to get serious.

First personly shooter / tower defense hybrid Sanctum comes out this Friday. Now, I know what you’re thinking. “FPS and Tower Defense at the same time? What? How?! No!!” Or maybe you’re some cocky cock, and you think you know exactly how it’d work. In which case allow me to tell you that you’re probably wrong!
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Sanctum Is A FPSTD, Has Beta

FPS Plants Vs Zombies should be next
That’s first-person shooter tower defence, of course. Sanctum, a UDK-powered project that we reported on some time ago, is now fully evolved up into a commercial project and has a pre-order-based beta going up on Steam. Want to know a bit more? Well, there’s a detailed video below, which explains how you set up your game in a classic tower-defence building phase before taking on the creeps with both the tower network you’ve created, and your own weapons. Looks interesting, and the art style is neat, too. The full game hits on April 15th.
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The Eye-ful Tower Defence: Sanctum

You stay away from my tower, you basts.

There’s increasing amounts of interesting UDK stuff trickling out. I haven’t had a shot at this, but it’s conceptually pure enough to appeal. Sanctum is another mod-turned-stand-alone, and it’s basically a tower-defence game in first person. This immediately makes me think of the late 90s wave of action/strategy games, which of course makes me somewhat fuzzy and nostalgic, before that warm feeling gets crushed with a crushing sense of age, obsolescence and ever-encroaching death. You can download it from here, follow its development here and watch its trailer below…
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