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Posts tagged “Screenshot Saturday Sundays”

Screenshot Saturday Sundays: Darling demons, creepy chambers, and enormous ears

Screenshot Saturday! A day for seeing what’s going on with some games that are currently in development, and appreciating them for just what they are right now as well as what they might eventually be. This week: a happy little demon pal, a little combat improvement, and one very fluffy sheep.

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Screenshot Saturday Sundays: Ancient artefacts, risky rafting, and treacherous thaumaturgy

Screenshot Saturday! A day for gazing into the crystal ball that is Twitter to look at what some game developers are up to. Spoilers: it’s making games for us to play in the future. What industrious, forward-thinking folk. This week: a long-forgotten communication device, a cooperative boat trip, and some good old-fashioned slapstick.

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Screenshot Saturday Sundays: Fluffy photographers, damp driveways, and living layers

Screenshot Saturday! A day to dream of all the games that might one day be. What do you mean Gamescom starts tomorrow and that’s what that event is for? This is our weekly version, smaller and better. (Also, what do you mean Gamescom starts tomorrow? How is time??) This week: a chunky raccoon pal, some oddly familiar city streets, and a forest built up from…

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Screenshot Saturday Sundays: Fluttering flowers, a film of fog, and firs in focus

Screenshot Saturday! A day for game developers to post their in-progress works and for me to gather them up in a post where I mostly make no effort to pretend I’m not just fantasising about being, and sleeping, outside. Or at least, in the virtual, video game-y outdoors. Which is even better because there are no bugs. This week: a breezy camping trip, some very…

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Screenshot Saturday Sundays: Storybook scenes, missed moments, and rolling robots

Screenshot Saturday! A day for getting out the crystal ball and peering in for an indistinct look at a future that may come to pass. Also known as a chance to see some video games that are currently development through glimpses provided by their developers. This week: a very gorgeous pastoral landscape, a swing and a miss, and a robot on a mission.

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Screenshot Saturday Sundays: awesome axe-work, peaceful precipitation, and sentient seeds

Screenshot Saturday! A day for celebrating the unfinished; the great promise of “maybe.” In other words, a Twitter tag for developers to give a glimpse of their works in progress, and for me to pick a few that look neat. Will they be neat games one day? Hopefully! But even if not, we can appreciate what they are now, which is excellent screenshots. (I know…

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Screenshot Saturday Sundays: Calming koi, a powerful pickaxe, and fungi friends

Screenshot Saturday! A day for developers to peel back the curtain for a little look at what they’ve been working on, and then for me to pick through the day after (because timezones) and ooh and ahh at it all. This week: mesmerising synchronised swimming, a very powerful tool, and some adorable mushrooms.

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Screenshot Saturday Sundays: bumbling buddies, bird battles, and beautiful backgrounds

Screenshot Saturday! A museum of the future, showcasing bits and pieces that will eventually (maybe!) be morphed and transformed into video games that you can get your hands on. This week: one very good new pal, a fight in a colourful forest, and a whole bunch of places I want to wander around in.

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Screenshot Saturday: cute cottages, feisty felines, and bleak buildings

Screenshot Saturday! The day where game developers get a chance to self-promote freely thanks to the power of a Twitter hashtag asking them to do so, and the rest of us get to look on in awe of the magic of how the sausage gets made. This week: a stranded cottage in the woods, an angry kitty, and some snap-together architecture.

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Screenshot Saturday Sundays: cat combat, assorted adventurers, and flavourful fish

Screenshot Saturday! A day to appreciate games that don’t yet exist, and may change utterly before they are released, and yet are already lovely to gawp at. This week: some early Halloween goodness, a rag-tag adventuring party, and a lovely bit of cooking.

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Screenshot Saturday Sundays: Fox friends, festive flight, and fragment fishing

E3 might be over, but the great turning wheel of game development never pauses. These developers might not get the glitz/grime combo of the big show, but they do have Screenshot Saturday, a lovely Twitter tag to share some peeks at in-progress work. This week: some lonely foxes, a handful of very helpful party decorations, and a wonderful collection of scrap.

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Screenshot Saturday Sundays: beautiful buildings, buoyant banks, and bright bouncing

Screenshot Saturday! A day for game developers to show off what they’ve been working on, which may or may not ever see the light of day, in the form it’s shown or as something completely different. What do you mean there’s a whole week-plus of that happening in Los Angeles at the moment? E3? Never heard of it. This week: a galaxy-hopping trader, boats among…

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Feature: From strange cities to fantastical flora

Screenshot Saturday Sundays: pretty pairs

Hallo! Jay is away this weekend but I enjoy her Screenshot Saturday Sundays so much that I still wanted to look at work-in-progress snaps (and GIFs and videos these days) from games. I've rummaged through this week's #screenshotsaturday Twitter tag and returned with complimentary and contrasting pairings for your pleasure. Come, look/watch.

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Screenshot Saturday Sundays: ecological exploration, discreet doors, and feathered friends

Screenshot Saturday! A day in which we throw prescriptivist definitions of the word “screenshot” out of the window in order to take a peek at what game developers are working on at the mo’. This week: a fight with some sort of whiskered lizard, a mysterious doorway, and some strange birds.

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Screenshot Saturday Sundays: a grand greenhouse, rad robots, and a shocking smash

Screenshot Saturday! The best day of the Twitter week where I get to become very excited about upcoming games and then immediately have to temper myself because, oh, god, do you know how difficult it is to make video games. If none of these ever come out, or if they are entirely changed from what’s presented here, I will completely understand. We’re also a mere…

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Screenshot Saturday Sundays: a handcrafted hedgehog, a fuchsia forest, and a valuable volume

I think the reason that I like Screenshot Saturday so much is that it necessarily makes us focus on the little things in games. All those background vistas and assets that are easily overlooked when you’re actually playing a game instead of happily watching gifs of all the hard work that’s going into them. This week, then: a shy cardboard buddy, an absolutely gorgeous forest,…

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Screenshot Saturday Sundays: snowball safety, squishy slimes, and shield skateboards

Screenshot Saturday, a lovely showcase of all things upcoming games. Screenshot Saturday Sundays, where I pick just a few for us to gawk at, in the full knowledge that making games is hard and anything could happen to change, delay, or prevent the best-laid plans of these developers. This week: a library to escape the cold, an island full of friendly slimes, and skate tricks…

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Screenshot Saturday Sundays: serene survival, dystopic directives, and fashionable fighting

Screenshots*, taken on a Saturday, pooled together on a Sunday. It’s time for a peek at some upcoming games that developers have been sharing progress of this week on Twitter. Within: a tranquil moment among the fight for survival; an ominous talking billboard; and obliterating a robot, but make it fashion. *They’re still mostly gifs, the attention economy hates stillness.

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