Screenshot Saturday! A day for peeking at what game developers are working on at the moment. Games, probably. Also, it’s October, and if you haven’t heard, that’s Halloween month, so this week two out of three are spooky. Maybe next week we’ll go for a full house. Who knows! That’s so far away! Within: a leaky basement, a chill spirit, and some light relief in…
Posts tagged “Screenshot Saturday Sundays”
Screenshot Saturday! A day to take a look at some games that don’t yet exist, may become entirely different things at any moment, and yet still pique the interest for what they are right now. This week: one Halloween-y pooch, some extremely relaxing stargazing, and a semi-virtual dance off.
Screenshot Saturday! A wee moment out of your weekend to look at what game developers are working on at the moment. It’s also Devtober, a challenge for developers to "focusing on building up good working habits, where you spend every single day of October working on a game." (I would argue that good working habits include breaks, and while consistency is good, so are days…
Screenshot Saturday! A day for celebrating games in progress and alliteration alike. This week: the comforts of a lived-in home, a deep well of rewards, and a whole forest of bioluminescence.
Screenshot Saturday! A day for seeing what’s going on with some games that are currently in development, and appreciating them for just what they are right now as well as what they might eventually be. This week: a happy little demon pal, a little combat improvement, and one very fluffy sheep.
Screenshot Saturday! A day for gazing into the crystal ball that is Twitter to look at what some game developers are up to. Spoilers: it’s making games for us to play in the future. What industrious, forward-thinking folk. This week: a long-forgotten communication device, a cooperative boat trip, and some good old-fashioned slapstick.
Screenshot Saturday! A lovely little weekend look into what game developers are working on at the moment. This week: making a devilish trap room, relaxing on a curious world, and an ominous warning about something called the watchers.
Screenshot Saturday! A day to dream of all the games that might one day be. What do you mean Gamescom starts tomorrow and that’s what that event is for? This is our weekly version, smaller and better. (Also, what do you mean Gamescom starts tomorrow? How is time??) This week: a chunky raccoon pal, some oddly familiar city streets, and a forest built up from…
Screenshot Saturday! A day for game developers to post their in-progress works and for me to gather them up in a post where I mostly make no effort to pretend I’m not just fantasising about being, and sleeping, outside. Or at least, in the virtual, video game-y outdoors. Which is even better because there are no bugs. This week: a breezy camping trip, some very…
Screenshot Saturday! A day for getting out the crystal ball and peering in for an indistinct look at a future that may come to pass. Also known as a chance to see some video games that are currently development through glimpses provided by their developers. This week: a very gorgeous pastoral landscape, a swing and a miss, and a robot on a mission.
Screenshot Saturday! A day for admiring bits of games that are not yet complete, but are good just as they are. This week: a church that’s seen too much, a very colourful dungeon, and a dog taking a great nap.
Screenshot Saturday! A day for celebrating the unfinished; the great promise of “maybe.” In other words, a Twitter tag for developers to give a glimpse of their works in progress, and for me to pick a few that look neat. Will they be neat games one day? Hopefully! But even if not, we can appreciate what they are now, which is excellent screenshots. (I know…
Screenshot Saturday! A day for developers to peel back the curtain for a little look at what they’ve been working on, and then for me to pick through the day after (because timezones) and ooh and ahh at it all. This week: mesmerising synchronised swimming, a very powerful tool, and some adorable mushrooms.
Screenshot Saturday! A museum of the future, showcasing bits and pieces that will eventually (maybe!) be morphed and transformed into video games that you can get your hands on. This week: one very good new pal, a fight in a colourful forest, and a whole bunch of places I want to wander around in.
Screenshot Saturday! The day where game developers get a chance to self-promote freely thanks to the power of a Twitter hashtag asking them to do so, and the rest of us get to look on in awe of the magic of how the sausage gets made. This week: a stranded cottage in the woods, an angry kitty, and some snap-together architecture.
Screenshot Saturday! A day to appreciate games that don’t yet exist, and may change utterly before they are released, and yet are already lovely to gawp at. This week: some early Halloween goodness, a rag-tag adventuring party, and a lovely bit of cooking.
E3 might be over, but the great turning wheel of game development never pauses. These developers might not get the glitz/grime combo of the big show, but they do have Screenshot Saturday, a lovely Twitter tag to share some peeks at in-progress work. This week: some lonely foxes, a handful of very helpful party decorations, and a wonderful collection of scrap.
Screenshot Saturday! A day for game developers to show off what they’ve been working on, which may or may not ever see the light of day, in the form it’s shown or as something completely different. What do you mean there’s a whole week-plus of that happening in Los Angeles at the moment? E3? Never heard of it.This week: a galaxy-hopping trader, boats among the…
Hallo! Jay is away this weekend but I enjoy her Screenshot Saturday Sundays so much that I still wanted to look at work-in-progress snaps (and GIFs and videos these days) from games. I've rummaged through this week's #screenshotsaturday Twitter tag and returned with complimentary and contrasting pairings for your pleasure. Come, look/watch.
Screenshot Saturday! A day in which we throw prescriptivist definitions of the word “screenshot” out of the window in order to take a peek at what game developers are working on at the mo’. This week: a fight with some sort of whiskered lizard, a mysterious doorway, and some strange birds.