Posts Tagged ‘screenshots’

Dishonored 2: The unconscious body piles exhibition

I took last week off to play Dishonored 2 [official site]. That might seem strange, but this was a game I didn’t want to play for work. I wanted to approach it completely differently, play it like I would play games when I was a teenager, no pressures to produce copy by a deadline, no weighing up pros and cons as I went, and most of all, the liberty to luxuriate in playing slowly, meticulously, without worrying that I’d not reach the ending before the internet had moved on. So of course I’ve got so much to write about it now, because apparently I can’t switch off the work bit of my brain. I’ve got a few features half developed, but I thought I’d get the most important and pressing article done straight away. Here’s a gallery of the piles of unconscious bodies I left on my way.

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Steam Store Pages Now Only Able To Use In-Game Screenshots

A part of the big Steam update that’s been rumoured for a good long while appears to be a new rule that games will no longer be allowed to use misleading screenshots in their store page carousel. The news, reported by Kotaku’s Nathan Grayson (Who he? – Ed), says that Valve have confirmed an update to their guidelines for sellers, and from now on only in-game shots will be acceptable.

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RPS Community Update: What You Did in Dirt Rally, Europa Universalis, Terraria, Trove and More!

September was absolutely packed full of games in the RPS community, with events taking place in Dirt Rally [official site], Europa Universalis [official site], Guild Wars 2 [official site], Terraria [official site], Trove [official site] and more!

Want to know what happened and how you can get involved? Read on!

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Rocket League Screenshots: A Library Of Proud Balls

Balls

An experiment with screenshots from game-of-the-season, Rocket League.

I love Rocket League [official site] dearly. It is a game about footballing cars which involves enough skill that you feel like there’s a game to learn – or even to master – but enough riotous joy that you can play chaotically with friends of all skill levels. At the moment I spend roughly 50% of my play time being competent, 25% sailing majestically past the ball because I can’t master three dimensional space and 25% being bullied and exploded by friends because “exploding Pip’s things and also Pip” is a favourite minigame across many titles and platforms.

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DOOM Has A New Trailer, Screenshots, Footage, Gibbage, Double-Jump, Snapmap, Brownness

Bethesda’s E3splosion not only saw Fallout 4 getting a 2015 release date, Dishonored 2 announced, and something something Elder Scrolls Online something, but a pile of new goodies for DOOM. There’s a new trailer below, along with a puddle of new screenshots, and – OMG – double-jumping. Oh, and SO much gore.

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The Great Screenshot Quiz Bonanza Spectacular Of 2015

I’ve got a quiz for you!

Part of this arduous labour that is my job is to take an awful lot of screenshots. And once taken, they need names. Now, a better person than me would have some sort of System, which would make them so incredibly easily organised, labelled, and rediscovered. But I am not a better person than me. I’m me. So it is that I give them three or four letter names that I ludicrously believe will mean something to me more than four minutes later. Then, they get dumped into a section of my screenshot folder entitled “OLD”, which after almost eight years of RPS stands at exactly 30.0GB big. 30GB of 100k-ish cropped screenshots, poorly labelled, archived for Later Use. Let’s see if you can figure out what the bloody hell they all are.

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Firewatch: Alight Here For First Trailer And Screenshots

Goodness me, the Firewatch trailer looks a bit good. Just shown for the first time at PAX by Campo Santo – a team made of developers from DoubleFine, 2K Marin and Telltale – it seems to be a freely explorable, though narrative-led, mystery adventure. And good gravy, it looks pretty. The first trailer, and first eight screenshots showing the 1980s Wyoming first, are below.

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