Posts Tagged ‘screenshots’

Star Trek: The Game Of The Gap Between The Two Films

In space, no one can hear how lazy your captions are.

The ostentatiously-named Star Trek (in fact the fifty-third Star Trek computer game) isn’t due until early next year, despite trailers having been appearing since 2011. But trailers still they a-come, and Gamescom has revealed yet another. It’s an action-packed frenzy of Kirk-and-Spock shootyfighting, and far too few bleepy-bloopy computer noises for my liking. There are also ninety-six billion new screenshots, which you can see below.

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XCOM: Enemy Unknown + Gamescom = Screenshots

It looks alright, but it's no XCOM FPS, is it?

Alec can’t post these XCOM: Enemy Unknown screenshots. We’ve had to ration him to only thinking about the game in safely designated times, to stop him from exploding with excitement. For safety reasons, I’m bringing you the seven latest images of Firaxis’ take on the classic game. You may stare at them and probably worry that they’re doing it all wrong below.

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Up Their Sleevies – Total War: Rome II Screens

They did make an awful fuss, those Romans.

Here’s what I know about Total War: Rome 2. It’s this strategy game, where you play as… the Romans? And they’re really angry about something – I bet Caecilius cheated on Metella again, in the horto. So rather than just a regular war, that they have all the time, this time it’s a TOTAL WAR. But for the second time, because the last one didn’t quite take. The game features Romans, horses, and probably statistics. And armies! You can see four new screenshots of such matters below.

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In Good Conscious: The Swapper

My found stuff never looks like this. Just old ibuprofen boxes and snotty tissues.

The Swapper has been in development for a good long while now. We first noticed it in October 2010, and today it’s one of seven games receiving the Indie Fund’s financial support. Today they’ve announced that they’ve had Penumbra’s Tom Jubert writing their game’s story (“leading narrative development”). The 2D puzzle-platformer will apparently discuss such existential questions as whether we have a soul, what is consciousness, and the very nature of our being. Which it’s fair to say is something platformers all too often forget to broach.

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He’s On A Boat: Assassin’s Creed III Footage

Scenes at RPS's Jubilee party, yesterday.

Assassin’s Creed III done released a big pile of video last night, along with four new screenshots. There’s a silly CGI trailer that helps no one, but also a great big chunk of in-game footage that shows off the sneaky, jumpy, stabby and animal-hurty ways of a far more rural Assassin, and then some of the ship combat. Click on the pics for bigger versions, and see the trailers below.

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Fract Got Pretty: Light + Sound = Win

I'm waiting for a puzzle game driven by grammar.

Since we last caught up with it, the extraordinary-looking (and sounding) Fract OSC has released a bundle of new screenshots, and they’re a bit pretty. Described as Myst meets Rez meets Tron, a first-person puzzle adventure in an abstract world, designed around electronic music. The game, they say, is inspired by synthesisers, in a world that “literally runs on sound”. Previous footage has been remarkably interesting, but arguably not that pretty. However, that’s beginning to change, thanks to some new atmospheric art, and some extremely effective lighting. Take a look.

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ARMA III Announces New Island, Incredible New Video

Flipping. Crikey.

Arma III has announced a new island for the game, Stratis, adding another 19 square km to its already huge expanse. And with that comes a new video and six new screenshots of brain-hurting graphics, that will make you scream “BUT THAT MUST BE REAL-WORLD VIDEO!” and then fall down. You can do that below.

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