Posts Tagged ‘SCS’

Hitting The Virtual Roads Of Euro And American Truck Simulator With Retired Truckers

Truck driving games like American Truck Simulator [official site] and Euro Truck Simulator 2 [official site] are popular because they offer a routine, almost meditatively romantic simplicity — there’s no lengthy checklist of deadlines to meet and stakeholders to please, no paperwork, no family to feed, no monsters to slay, nor anything else to raise your heartrate. Just you, the open road, and a cargo to haul somewhere.

For one group of players, however, the escapism offered by truck sims goes to another level. It’s not just an escape from the chaos and stress of their everyday life, but also an escape into a former life. For retired truckers, truck sims are a way to return to life on the road — a life they loved. In virtual form.

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I Am Gonna Drive In Sweden: Euro Truck Simulator 2

As if the upcoming release of American Truck Simulator [official site] wasn’t enough, SCS Software are continuing to expand Euro Truck Simulator 2 [official site]. The Scandinavian DLC will be with us soon and the map has finally been revealed. It doesn’t cover the Northern reaches of the Northern reaches, but there are plenty of cities scattered around, and SCS reckon the roads and scenery will be their most detailed to date.

…the highways, roads and city streets are now a much more detailed system than what we currently have in the older parts of our ETS2 universe.

I want to go there.

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The Flare Path: Asparagus Tips

The Flare Path thought he knew almost everything about Operation Overlord, but this week he read something in a book by Max Hastings, that left him flabbergasted. Apparently, in the weeks leading up to D-Day, instead of training, the Axis troops manning the Atlantic Wall spent most of their time planting Rommel’s asparagus. Max didn’t go into detail, but obviously the famous Generalfeldmarschall was either extremely partial to the speary vegetable, or – and this seems more likely – he was using Heer manpower in some sort of massive market-gardening scam. Was it Berlin’s discovery of this illicit project that caused the Desert Fox to take his own life in October ’44? The official histories say ‘no’, but FP was sorely tempted to postpone coverage of Conflict of Heroes: Awakening the Bear (a new Matrix wargame) and Accu-Feel (a gizmo from A2A that looks set to revolutionise FSX) and use this week’s column to thoroughly examine the matter. Read the rest of this entry »