Posts Tagged ‘Section Studios’

Premature Evaluation: Dead Realm

There are few areas in which I can claim to be a qualified authority, but, through the act of living in the rector’s lodge of an exceptionally picturesque but rather isolated graveyard for a number of years, I can probably cite a certain expertise in the non-existence of ghosts. As I was forced to tell the inquisitive, slightly perturbed taxi drivers who were occasionally required to drive me home up the long, rough, unlit track to the cemetery, I never experienced anything remotely supernatural while living there. And yes, the neighbours ARE quiet, ha ha. I felt I had to laugh each time, if only give some sense of assurance that I wasn’t going to axe-murder them and do something unnatural with their heavily-gnawed bones in the dark recesses of a crypt.

Each week Marsh Davies haunts the halls of Early Access, scaring up any stories he can find and/or enduring the eternal torment of the damned. This week he’s been playing Dead Realm, a spooky multiplayer game of hide-and-seek made under direction from YouTubers.

Pretty much every culture on the planet has a form of hide-and-seek and has done for thousands of years – even the ancient Greeks played it with the rules barely changing in the millennia since – so it’s a bit odd that games have largely relegated this kind of play to the modding scene. And it’s all the more surprising given what a massive entertainment spectacle it has subsequently become, largely thanks to Garry’s Mod and no small number of YouTubers, whose raucous antics wrack up cumulative viewing figures in the many, many millions. Combine this ruleset with that other video-friendly favourite, the viral horror game, throw in a few reaction cams, and you have surely created as potent an expression of YouTube gaming’s raw essence as has ever been divined. This must be at least partly the intent behind Dead Realm, a hide-and-spook hybrid, in which one ghost hunts the remaining players in a mansion, turning each of those it catches to its side, and, hopefully, noisily loosening some bowels in the process.

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