Posts Tagged ‘Sega’

Platinum’s Vanquish powersliding to PC May 25th

Vanquish [official site], the superfast and supersilly third-person shooter from PlatinumGames, will finally come to PC on May 25th, Sega have announced. Platinum are best known for hack ‘n’ slashing in games including Bayonetta (which finally hit PC in April) and Nier: Automata, and Vanquish is an interesting game for carrying some similar ideas. Vanquish can be played like any cover-based shooter but that seems a waste when you can also zip around with rocket-powered knee slides in slowmo. Read the rest of this entry »

Endless Space 2 reveals its spacetreants

It’s T minus ten days to the full launch of Endless Space 2 [official site] and we finally have a look at the eighth and final playable faction of Amplitude’s space strategy game. The Unfallen are a species of treants who’ve taken to the stars in driftwood-y ships to spread pace and harmony. They sound a pretty neat bunch, slowly branching out into nearby systems while making friends and boosting allies. Bless the little darlings. Here, watch their introduction: Read the rest of this entry »

Dawn of War 3 surrendering in first patch on Monday

Proper patches and updates for Warhammer 40000: Dawn of War 3 [official site] will start hitting the battlefield next week, developers Relic Entertainment have announced. They’ve released a few wee emergency hotfixes since the waaagh-roaring RTS launch last week but come Monday they’ll start with additions like a Surrender option, followed by server improvements and balance changes. Read the rest of this entry »

Revisiting and rating Total War: Warhammer and its DLC

Since launching last year, Total War: Warhammer’s [official site] digital facsimile of Games Workshop’s weird fantasy universe has grown considerably. The Old World’s become nice and fat with new factions, campaigns, units and mechanics, and now it’s finished. So this is a pretty good time to jump in, especially if you’ve been holding out for every piece of DLC. But oh no! There’s so much of it! If you get the wrong one, you might never forgive yourself. That’s why you’d best stick with me to find out which ones are crackers and which are stinkers.

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Explained: Dawn of War III’s always-online requirements

There’s been slow-burning confusion about whether Warhammer 40000: Dawn of War 3 [official site] (due out mere hours from now) is going to be one of those bothersome always-online sorts of games, even in singleplayer mode.

It’s reasonably apparent that multiplayer is the main focus of their RTS-meets-MOBA dakka dakka, but there are plenty of boring old bottom-burps like me who are only really interested in solo slaughter. I dropped Relic/Sega a line to establish whether or not you need to be online for singleplayer, exactly what happens if you go offline while playing, and why they’ve gone for the system they have.
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Sonic Forces gameplay vid shows new 3D side-hogging

Boingo oingo.

Sega are rolling doublehogged at the moment, with new retro hogging coming in 2D remix-o-rama Sonic Mania and 3D modern hogging (‘modhogging’) in Sonic Forces [official site]. Like Sonic Generations before it, Forces will combine side-scrolling hogging sections with bits in that modern 3D rollercoaster style. After showing some Sonic Forces rollercoastering last month, now Sega are showing off how Forces’ side-hogging will look in a visit back to ye olde Green Hill Zone. Observe: Read the rest of this entry »

Teensy Bayonetta update hints at Vanquish on PC

Because video games can’t ever state good news plainly, Sega are pulling a prank which seems like it’s meant to resemble a teaser campaign for a PC release of Platinum’s underappreciated 2010 shooter Vanquish. The recent (and overdue) PC release of Bayonetta today received a wee update adding only a picture of Vanquish’s protagonist to an ‘extras’ folder. That’s it. A PC release has seemed likely — and been hinted at — for a while but Sega just keep on yanking our pigtails and rocketkicking the back of our chair. Give over. Read the rest of this entry »