Posts Tagged ‘Sega’

Corpse Campaign: Total Warhammer Vampire Counts

Total War: Warhammer [official site] is creeping closer to release like a stealth Nosferatu. May 24th is launch day and today we’ve got latest in a series of campaign videos that show how the different factions will approach the game’s strategic layer. This time up, it’s the Vampire Counts and their undead minions. I’ve dabbled in vampiric arithmetic leadership myself and now you can see how an official dev commentary walkthrough compares to my write-up.

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F2P Total War Battles: Kingdom Trundles Out Of Beta

Y’know those free-to-play games where you build kingdoms and armies and have simple battles and spend a lot of time waiting for buildings to complete while the game gently but insistently urges you to spend real money to speed it all up? Total War Battles: Kingdom [official site] is very much one of them. After a year in open beta testing, The Creative Assembly have properly launched their Come-Play-My-Lord ‘em up free-to-play on PC and all those pocket telephones. It’s not a Total War game at all, beyond the name, but maybe you enjoy that sort of playing discretely, my lord?

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Hands On With Total War: Warhammer’s Vampire Counts

Bleached white bone is the new black, undead immortality is the new 30 and death is the life of the party. Playing as Total War: Warhammer’s undead faction, the Vampire Counts, injects some fresh mechanics into the long-running strategy series’ blood and provides plenty of evidence that this will be far more than a fantasy paintjob applied to well-worn rules and mechanics.

There are two main reasons for my newfound faith: the ability to resurrect the fallen and the existence of giant flying monstrosities that eat archers for breakfast. Welcome to Sylvania, the rotten heart of the Old World.

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Total Warhammer’s Vampire Counts Debuted In Trailer

Total War: Warhammer Vampire Counts

Warhammer understands how to do vampires: not with glittering skin, conditioned hair and smart high street dress sense, but with unwieldy jagged armour, sharp weapons and general all-round evilness. The latest Total War: Warhammer [official site] in-engine cinematic unveils the Vampire Counts, the final and as-yet unseen playable race in The Creative Assembly’s adaptation of Games Workshop’s war-a-thon, which is due for release in May.

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Total War: Warhammer Delayed, Now Out May

Creative Assembly and Sega have announced a delay to Total War: Warhammer [official site]. It’s not a very long delay – from April 28th to May 24th – and the reasoning behind the extra development time makes sense. Mike Simpson, Total War Creative Director, says the studio doesn’t want to “rush” toward release:

“This could be the best Total War game we’ve ever made. We don’t want to rush it. It’s an enormous game and we also want to make absolutely sure reviewers have enough time to play it thoroughly before launch.”

Giving us reviewers time for a thorough analysis is hopefully a sign of confidence in the game’s intricacies. It’s not unheard of for strategy games to start well but to stumble as the end-game approaches, and Warhammer has the further complication of factions with wildly different goals and playstyles.

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Total Warhammer’s Dwarf Campaign Detailed In Trailer

The latest Total War: Warhammer [official site] campaign video shines a light on the proud, stubborn and vengeful Dwarves. Unlike the previous trailer, which examined how best to set up shop on the battlefield, this one kicks off 29 turns in and explores the minutiae of maintaining a war that’s well underway, not to mention why it’s important to keep the dwarf’s Great Book of Grudges in check.

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Here’s 13 Minutes Of Total Warhammer Battling

Total War: Warhammer [official site], The Creative Assembly’s adaptation of Games Workshop’s warworld, will be storming a virtual battlefield near you in less than two months’ time. Until then, below is an almost-13-minute look at some of the key battle mechanics you’ll want to get to grips in your quest to conquer the war zone.

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