Posts Tagged ‘Sega’

Sonic Mania is due out this August

The ageing blue hedgehog who simply will not die was due to be back on all our machines by now in the retro-styled Sonic Mania [official site] but got delayed after, I don’t know, his shoes fell apart because he can’t afford new ones or something like that. It’s too late in the day to come up with a “Sonic is not being very fast” joke. Anyway, he’s been re-scheduled for an August 15 release date, according to a fresh pre-order trailer.
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Odd Vanquish bug ties incoming damage to frame rate

Vanquish damage banner

If you’re currently bum-sliding your way through newly-ported shooter Vanquish [official site] on a high-end rig then you might be finding it tougher than you expected.

Don’t worry, your reflexes haven’t slowed overnight – the PC version is actually harder than the designers intended it to be. An eagle-eyed NeoGaf user called .:Wesker:. seems to have has spotted a bug in the port that ties the amount of damage you take directly to your frame rate. Read the rest of this entry »

Wot I Think: Vanquish

It’s my first time with the high-speed bumslides and endless robo-armies of Bayonetta and Nier: Automata dev Platinum’s third-person shooter Vanquish [official site], newly released on PC a full seven years after its console versions. I like to think that this means I see it with clear eyes, unclouded either by nostalgia or a predisposition to root for an underappreciated underdog.

Of course, it may instead mean that I’m unfairly holding a 2010 game to 2017 standards. That may be why I want to say things like “Vanquish looks and sounds exactly like the kind of shallow, noisy, appallingly-written, hyper-macho low culture that people who don’t play videogames think all videogames are like”. Then again, the reasons that people have kept its flame burning for the best part of the decade are surely the same reasons that make me want to say things like “yeah, Vanquish is brillo.”
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Platinum’s Vanquish rocketslides onto PC

Hold onto your butts! If you don’t, they’ll fall off as you rocketslide around a spacecity kicking robots in Vanquish [official site]. Almost seven years after its console debut, the third-person shooter from Bayonetta and Nier: Automata devs PlatinumGames has finally arrived on PC. It is a good video game. Did I not mention that you can rocketslide and kick robots? Our Alec is bumsliding around to tell us all Wot He Thinks but, for now, here’s notice that it’s out and some brief tech thoughts. Read the rest of this entry »

Blast off! Endless Space 2 released early

It’s cruel that Endless Space 2 [official site] doesn’t launch until tomorrow when the review embargo has already lifted and Fraser Brown has gushingly told us Wot He Thinks of the spacey 4X strategy. It’s a great game and we can’t play it yet because we’re not fancy-fancy like him. I guess we’re sitting on our hands for another day an- hold on! It’s out! Endless Space 2 is out! A day ahead of schedule, developers Amplitude Studios have launched the big update which frees the game from the orbit of early access and blasts it off into the great unknown. Read the rest of this entry »

Sonic Forces will let you create your own character

Yo dudes, get rude!

Your own Sonic the Hedgehog fanfic characters will soon be able to actually go on adventures with Sonic. Sega have announced that the upcoming Sonic Forces [official site] will support custom characters, letting you design your own wicked rad animal pal. If you want to run and jump as a pink dog with a sailor hat and a padlock necklace, you absolutely can. I can’t promise your dog will get to pash Tails but running around, sure, that’s in. Have a look in this trailer: Read the rest of this entry »

Warhammer Dawn of War 3 multiplayer guide

If fighting Orks, Space Marines and Eldar was easy, then the universe of the 41st millennium wouldn’t be embroiled in a never-ending, brutal war, and all those poor Nobz, Terminators and Wraithknights would be on the dole. But it doesn’t need to be a slog, either. Allow me to give you a leg up in Dawn of War 3’s [official site] savage multiplayer battles with this guide to its myriad complexities. By the end, you’ll be smashing your enemies’ frail bodies and crushing their dreams. Read the rest of this entry »

Total Warhammer 2 trailer shows Avatar action

What’s going on in Total War: Warhammer 2 [official site]? Watch the “first in-engine trailer” released today and you’ll learn that it’s a vicious retelling of James Cameron’s Avatar with lizards and elves replacing humans and smurfs. You’ll also get a sense of how cute those lizards are, which is: very. Have a look below! Read the rest of this entry »

Platinum’s Vanquish powersliding to PC May 25th

Vanquish [official site], the superfast and supersilly third-person shooter from PlatinumGames, will finally come to PC on May 25th, Sega have announced. Platinum are best known for hack ‘n’ slashing in games including Bayonetta (which finally hit PC in April) and Nier: Automata, and Vanquish is an interesting game for carrying some similar ideas. Vanquish can be played like any cover-based shooter but that seems a waste when you can also zip around with rocket-powered knee slides in slowmo. Read the rest of this entry »

Endless Space 2 reveals its spacetreants

It’s T minus ten days to the full launch of Endless Space 2 [official site] and we finally have a look at the eighth and final playable faction of Amplitude’s space strategy game. The Unfallen are a species of treants who’ve taken to the stars in driftwood-y ships to spread peace and harmony. They sound a pretty neat bunch, slowly branching out into nearby systems while making friends and boosting allies. Bless the little darlings. Here, watch their introduction: Read the rest of this entry »

Dawn of War 3 surrendering in first patch on Monday

Proper patches and updates for Warhammer 40000: Dawn of War 3 [official site] will start hitting the battlefield next week, developers Relic Entertainment have announced. They’ve released a few wee emergency hotfixes since the waaagh-roaring RTS launch last week but come Monday they’ll start with additions like a Surrender option, followed by server improvements and balance changes. Read the rest of this entry »

Revisiting and rating Total War: Warhammer and its DLC

Since launching last year, Total War: Warhammer’s [official site] digital facsimile of Games Workshop’s weird fantasy universe has grown considerably. The Old World’s become nice and fat with new factions, campaigns, units and mechanics, and now it’s finished. So this is a pretty good time to jump in, especially if you’ve been holding out for every piece of DLC. But oh no! There’s so much of it! If you get the wrong one, you might never forgive yourself. That’s why you’d best stick with me to find out which ones are crackers and which are stinkers.

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Explained: Dawn of War III’s always-online requirements

There’s been slow-burning confusion about whether Warhammer 40000: Dawn of War 3 [official site] (due out mere hours from now) is going to be one of those bothersome always-online sorts of games, even in singleplayer mode.

It’s reasonably apparent that multiplayer is the main focus of their RTS-meets-MOBA dakka dakka, but there are plenty of boring old bottom-burps like me who are only really interested in solo slaughter. I dropped Relic/Sega a line to establish whether or not you need to be online for singleplayer, exactly what happens if you go offline while playing, and why they’ve gone for the system they have.
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Sonic Forces gameplay vid shows new 3D side-hogging

Boingo oingo.

Sega are rolling doublehogged at the moment, with new retro hogging coming in 2D remix-o-rama Sonic Mania and 3D modern hogging (‘modhogging’) in Sonic Forces [official site]. Like Sonic Generations before it, Forces will combine side-scrolling hogging sections with bits in that modern 3D rollercoaster style. After showing some Sonic Forces rollercoastering last month, now Sega are showing off how Forces’ side-hogging will look in a visit back to ye olde Green Hill Zone. Observe: Read the rest of this entry »

Teensy Bayonetta update hints at Vanquish on PC

Because video games can’t ever state good news plainly, Sega are pulling a prank which seems like it’s meant to resemble a teaser campaign for a PC release of Platinum’s underappreciated 2010 shooter Vanquish. The recent (and overdue) PC release of Bayonetta today received a wee update adding only a picture of Vanquish’s protagonist to an ‘extras’ folder. That’s it. A PC release has seemed likely — and been hinted at — for a while but Sega just keep on yanking our pigtails and rocketkicking the back of our chair. Give over. Read the rest of this entry »

WH40K: Dawn of War 3’s launch trailer airdrops in early

Warhammer 40000: Dawn of War 3 [official site] isn’t out until Thursday but heck, if we’ve already reviewed it, why can’t Sega release a launch trailer? Why not follow it up with an announcement trailer? Perhaps they’ll even release Dawn of War 2 next. The linear perception of time can do one. The launch trailer shows what will happen when you bring a mirror (or shiny spear) to a war: it’ll end up in pieces, just like our flipping timeline. Oh, but do remember the RTS’s multiplayer open beta weekend starts today. Read the rest of this entry »

Wot I Think: Warhammer 40,000 – Dawn of War 3

Warhammer 40,000: Dawn of War 3 [official site] wants to be everything you like about the series, and its very different predecessors, in a single RTS. Missed the big armies and the base building? They’re back. Prefer fighting with beefy heroic units with lots of special abilities? They’re here too. It’s trying to be all things to all men, women, Orks and Eldar, and crikey does it come close to succeeding. So close you can hear the heavy metal roar of an Ork Waaagh tower and the thudding of Space Marine boots.

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Dawn of War 3 gameplay vid shows 40-minute 3v3 match

The multiplayer open beta test for Warhammer 40,000: Dawn of War III is starting Friday but ugh, waiting! For those who want to see 40K real-time strategy action right now, Relic have released a video of a full 3v3 match with commentary from some of the folks who made the game. They seem to know a thing or two about how it works. The forty-minute match sees Orks, Eldar, and Space Marines all represented on the battlefield in a big ol’ rumble with megaunits and megapowers aplenty. Observe: Read the rest of this entry »

Total War: Warhammer charges onto Mac

We’re already in the long run-up to the launch of Total Warhammer 2 later this year but hey! Wait! Hold on! The portpeeps at Feral Interactive today tidied up a loose end of the first Total Warhammer [official site], releasing a Mac version. That means users of Windows, Mac OS, and Linux-based personal cogitators can now totally get hammered and get their war on in some kind of fantasy. Read the rest of this entry »

Endless Space 2 properly launching on May 19th

“I’m not planning to go back until the Early Access period is done,” our Adam said after playing the initial release of Endless Space 2 [official site]. It’s not that Amplitude’s 4X space strategy sequel was bad, more he’d much rather wait then get to know the full, complete game. Sounds sensible! Adam, and all y’all who held back, get out your pens, glue, glitter, and sticky stars and decorate Friday, May 19th something cosmic on your calendar. That’s when Sega have announced Endless Space 2 will launch, see. You can also decorate other days, if you’d like. Read the rest of this entry »