Posts Tagged ‘Sega’

Sega buys Crytek Black Sea for Creative Assembly

Sega have bought Crytek Black Sea, one of the studios the financially-troubled Crytek was closing, and given it to Creative Assembly. Now that’s romance. Creative Assembly are, of course, the gang best known for the Total War games and Alien: Isolation, while Crytek Black Sea (formerly Black Sea Studios) were behind real-time strategy games Knight of Honor and WorldShift and MOBA Arena of Fate. Now they’re pals, working on mysterious unannounced games, and known as Creative Assembly Sofia. Read the rest of this entry »

Dawn of War 3 is a best-of mashup of Warhammer 40k

Among the many things that might wake you up in the morning – coffee, cigarettes, aggressive thrash metal – nothing really comes close to being chased by a towering Space Marine Titan, spewing out fire and bullets in a wanton display of horrifying aggression as pitiful Orks scatter and flee. Dawn of War 3’s [official site] invigorating multiplayer is like a shot of adrenaline, blood-pumping, loud and messy.

Based on my time with it, there’s a great deal going on in Relic’s latest foray into the grimdark universe of Warhammer 40K. It’s not entirely unlike attempting to play the previous two Dawn of Wars at the same time, a mashup of each game’s best bits, but with more stuff drawn from both the tabletop games and even other genres. Read the rest of this entry »

Total Warhammer DLC ended with Bretonnia as devs switch to sequel

As the fantasy Frenchman of Bretonnia arrive in Total War: Warhammer [official site] today with a free update, The Creative Assembly have announced they’re done with this instalment of the Twarhammer trilogy. The plan all along has been for one core game followed by two stacking standalone expansions, and the devs say they’re stuck well into the second part. While they don’t say quite where or who this will add, it will be leaving the Old World.

Speaking of new places, The Creative Assembly also teased that they’re working on a new game set in an era they’ve not visited before. Read the rest of this entry »

Total War: Warhammer’s campaign map is unreadable

Total War: Warhammer is good at presenting complex information in battles. Your unit of spearmen will tell you when they’re attacked from behind and their banner will flash when they’re about to retreat. Your general glows, and he or she is often comically large compared to regular soldiers. Arrows, cannonballs and spells have brightly coloured trails so you can tell what’s about to hit you.

Outside of battles though, TW: Warhammer has trouble presenting basic information. In particular, the game’s campaign map is a mess which is difficult to parse and frustrating to use. In battles, Creative Assembly make good use of visual shorthand so can you extract relevant information at a glance. The campaign map, meanwhile, is so visually busy that basic information like where your armies are and how far they can move is obscure.

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Total Warhammer shows off free Bretonnia faction DLC

In case you’d forgotten, Total Warhammer [official site] will add an extra playable faction to the Grand Campaign in a free update next week – Bretonnia. While they are already in Total Warhammer, this is their full and grand arrival. But what are these fantasy Frenchmen into? Fairytale castles, chivalry, Arthurian legend, and hippogryphs, going by a new trailer Sega have popped out. Have a watch: Read the rest of this entry »

Motorsport Manager revving up Gran Turismo DLC

I love Motorsport Manager [official site] even though I don’t know an exhaust flange from a dipstick. It’s easy to learn, doesn’t demand I bring a load of technical knowledge to the pits and it’s about human characters as much as cars and cash. News that DLC adding a GT series, with two divisions, is coming next Wednesday is exciting then, not because I know what a GT car is, but because more Motorsport Manager is welcome whatever shape it takes. There’ll also be a free update that allows you to make your own team rather than taking over a pre-built one. VROOM.

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Dawn of War 3 trailer battles over mythical pointy stick

A dramatic new trailer for Warhammer 40,000: Dawn of War 3 [official site] is here, which means lots of Space Marines and Eldar wanking on about prophecies, some wandering world, the Spear of Khaine, lords, betrayal, and other gubbins until Orks roll up looking for “da pointy stikk.” Bless your murderous hearts, Orks. This cinematic-o-gameclip video introduces the broad story in Relic’s RTS and yes, it does basically boil down to finding a pointy stick. But what better item to fight over? If you can win a fight without a pointy stick, just imagine how powerful you’ll be once you get one! Read the rest of this entry »

Make War Not Love 4: Sega’s cross-game non-Valentine’s event brings discounts and rewards

Make War Not Love 4

Make War Not Love [official site] – Sega’s cross-game point collection event which aims to stick it to Valentine’s Day while also raising awareness of their games/rewarding fans – has returned for a fourth outing. This year it technically started on Valentine’s Day but the real meat of the event kicks off yesterday and involves Company of Heroes 2, Endless Legend, Dawn of War 2 and Total War: Warhammer. Read the rest of this entry »

Vroom! Motorsport Manager launches mod support

Modding support has arrived in Motorsport Manager [official site], letting sportsdads fiddle with the game’s guts in many ways. Perhaps you’ll replace car models with real Formula 1 vehicles. Or create obscene liveries. Or replace videos with cats being cute or some serious Formula 1 cutscenes. Or… a pleasing amount can be changed, and I imagine folks will soon crack on with some fairly expansive overhauls. Make it into a game about racing hovercars. Skateboards. Hoverboards. Read the rest of this entry »

Total War: Arena dev diary offers peek at rework

Total War: Arena

“I drove my tractor through your haystack last night (ooh arr ooh arr)” announced The Wurzels as they bragged, using farming metaphors, about their prowess in the real-time strategy genre. Well, good news, The Wurzels, because Total War: Arena [official site] – the Creative Assembly free-to-play game which sort of went quiet but then returned with a publishing agreement with Wargaming – now has a dev diary about what’s been going on. Read the rest of this entry »

Endless Space 2 adds eggheaded clonefolk faction

Look, I trust you’re a sensible sort who’d sooner pluck out thine eye than read video game loreblasts but… check out this backstory for the latest faction added to strategy ’em Endless Space 2 [official site] on its journey through early access.

“Incredibly wealthy and only slightly less deranged, Horatio was a trillionaire who left to discover his own star cluster. Finding a planet sprinkled with labs of ancient cloning technology left by the Endless, the boredom soon drove Horatio to create a race of allies, servants, and slaves who were every bit as gorgeous as the most beautiful person in the universe–Horatio. Once the planet was repopulated, Horatio the First had only to look up, regard the stars, and realise how much beautiful they, too, would be if they were filled with… Horatios. The rest, as they say, is history.”

Amazing. And with an egg head like that! Let’s crack on with the rest of the update. Read the rest of this entry »

Mon then! Total Warhammer unleashes The White Dwarf

The White Dwarf is not a euphemism. One does not pay a visit to The White Dwarf, pump him, poke him, sit on him, drain him, slurp him, or shake him, unless one wishes to lose an eye, then an arm, another eye, a rib, another rib, yet another rib etc. No, The White Dwarf is Grombrindal, a legendary (and possibly mystical) Warhammer warrior, and he’s now arrived in Total Warhammer [official site] as a Legendary Hero free for everyone. He was previously given to folks who popped into Games Workshop shops for vouchers but DON’T DO THAT, THAT’S HOW THEY GET YOU. Read the rest of this entry »

Motorsport Manager adding laptop-friendly 2D mode

Motorsport Manager [official site] made its first appearance on PC last month as Sega slipped cars without football into their management sim portfolio next to football without cars. Our Adam wasn’t as taken with it as he is Football Manager, though he says that’s likely because he’s more into kicking. But hey, the game will soon welcome a wider potential audience as an update this week is adding a “2D mode” which looks less pretty but will allow the game to run on slower computers and laptops. Read the rest of this entry »

Total Warhammer’s Wood Elves expansion now blooming

I’m sure wood elves are lovely folks but I know if I ever see one, there’s no way I’m not ending up mulched around a sapling. If that sounds a lark to you, hey, the Wood Elves have arrived in Total Warhammer [official site] with today’s launch of its latest expansion. ‘Realm of the Wood Elves’ adds the murderous hippy army with their own units, their own story campaign, and a few twists that make them different to play. Read what we made of them when we played a preview version. Read the rest of this entry »

Have You Played… Aliens: Colonial Marines?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

You probably haven’t and you probably shouldn’t. A year before the world finally got the Alien game it deserved with Alien: Isolation, the burning wheely bin known as Aliens: Colonial Marines was dragged into public view and stank out the industry with countless bugs, terrible writing, awful levels and magically teleporting NPCs. There were so many problems, they were coming out of the god damn walls. Read the rest of this entry »

New depths: Endless Space 2 adds new faction

“I’m not planning to go back until the Early Access period is done,” our Adam said after playing the still-in-development Endless Space 2 [official site], preferring to wait to enjoy the finished game. Fair enough! But if you’ve been playing Amplitude’s space strategy game or simply want to know how development is coming along, here’s word of the first big update. It’s expanding and extending the game, adding another major faction, the United Empire, along with three more minor factions, while extending the turn limit and adding the fourth tier of technologies. Read the rest of this entry »

Total War: Warhammer’s Wood Elves like to shoot and run

Let me summarise my highs and lows as a Wood Elf general in one phrase: I’m very much a Dwarf guy. You know where you are with Dwarves. Or rather, you know where they are – all the way over there on that ridge, Ironbreakers in front, Quarrellers behind, Hammerers poised to waddle down the flank like a glacier performing a legal U-turn. Dwarves don’t do manoeuvres, they do gunpowder and big helmets and spurning alliances because somebody’s ancestor forgot to return the lawnmower. Micro? Well, I dare say some of those fancy northern Dawi tribes can find a use for it, but I’ve always set my watch by a good, solid shield-wall.

Wood Elves, it turns out, really, really do micro. When they aren’t doing micro, they also do getting knocked flat by a gentle breeze. A big round of applause, please, for Total War: Warhammer‘s definitive glass cannons. They’re being added to the game via the Realm Of The Wood Elves DLC and I’ve had an early play with them. Read the rest of this entry »

Sega and Wargaming cosy up for Total War: Arena

The Creative Assembly’s upcoming free-to-play historical rumble Total War: Arena [official site] will be published by Wargaming. The World of Tanks and World of Warships studio have more experience with free-to-play battles, see, and have signed Arena as the first game on their new Wargaming Alliance publishing label. Arena, to remind you, is about 10v10 battles where each player controls several small platoons/patrols/companies of units. No, it’s not a MOBA. Read the rest of this entry »

Parp Parp! Make Way! Motorsport Manager Released

It’s only three days ago — on the 7th — that Adam told us all Wot He Thought of new sportsdad ’em up Motorsport Manager [official site] yet it feels so much longer. Should you have been dazed and possibly a bit drunk this week, slightly out of sync with the world, you might well appreciate a reminder that the game has now actually come out, launched overnight. This here Motorsport Manager is an expanded spin-off from Playsport Games’ mobile series of the same name, but don’t be put off by that. Adam will tell you this is good stuff. Read the rest of this entry »

Wot I Think: Motorsport Manager

The sponsors won’t pay out if at least one of my two drivers doesn’t finish in the top six. There are six laps to go and Mustafa El Sadat, my best hope, is in fourth place, and far enough behind the three leaders that it doesn’t seem sensible to adopt an aggressive strategy. If he can maintain his current pace, he should be able to finish fourth and while I’d prefer a podium finish, a season of work has taught me that Motorsport Manager [official site] does not reward over-ambition. This is a game in which to choose your fights carefully and to celebrate every small victory rather than pushing for the big win against the odds.

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