Posts Tagged ‘Sega’

New depths: Endless Space 2 adds new faction

“I’m not planning to go back until the Early Access period is done,” our Adam said after playing the still-in-development Endless Space 2 [official site], preferring to wait to enjoy the finished game. Fair enough! But if you’ve been playing Amplitude’s space strategy game or simply want to know how development is coming along, here’s word of the first big update. It’s expanding and extending the game, adding another major faction, the United Empire, along with three more minor factions, while extending the turn limit and adding the fourth tier of technologies. Read the rest of this entry »

Total War: Warhammer’s Wood Elves like to shoot and run

Let me summarise my highs and lows as a Wood Elf general in one phrase: I’m very much a Dwarf guy. You know where you are with Dwarves. Or rather, you know where they are – all the way over there on that ridge, Ironbreakers in front, Quarrellers behind, Hammerers poised to waddle down the flank like a glacier performing a legal U-turn. Dwarves don’t do manoeuvres, they do gunpowder and big helmets and spurning alliances because somebody’s ancestor forgot to return the lawnmower. Micro? Well, I dare say some of those fancy northern Dawi tribes can find a use for it, but I’ve always set my watch by a good, solid shield-wall.

Wood Elves, it turns out, really, really do micro. When they aren’t doing micro, they also do getting knocked flat by a gentle breeze. A big round of applause, please, for Total War: Warhammer‘s definitive glass cannons. They’re being added to the game via the Realm Of The Wood Elves DLC and I’ve had an early play with them. Read the rest of this entry »

Sega and Wargaming cosy up for Total War: Arena

The Creative Assembly’s upcoming free-to-play historical rumble Total War: Arena [official site] will be published by Wargaming. The World of Tanks and World of Warships studio have more experience with free-to-play battles, see, and have signed Arena as the first game on their new Wargaming Alliance publishing label. Arena, to remind you, is about 10v10 battles where each player controls several small platoons/patrols/companies of units. No, it’s not a MOBA. Read the rest of this entry »

Parp Parp! Make Way! Motorsport Manager Released

It’s only three days ago — on the 7th — that Adam told us all Wot He Thought of new sportsdad ’em up Motorsport Manager [official site] yet it feels so much longer. Should you have been dazed and possibly a bit drunk this week, slightly out of sync with the world, you might well appreciate a reminder that the game has now actually come out, launched overnight. This here Motorsport Manager is an expanded spin-off from Playsport Games’ mobile series of the same name, but don’t be put off by that. Adam will tell you this is good stuff. Read the rest of this entry »

Wot I Think: Motorsport Manager

The sponsors won’t pay out if at least one of my two drivers doesn’t finish in the top six. There are six laps to go and Mustafa El Sadat, my best hope, is in fourth place, and far enough behind the three leaders that it doesn’t seem sensible to adopt an aggressive strategy. If he can maintain his current pace, he should be able to finish fourth and while I’d prefer a podium finish, a season of work has taught me that Motorsport Manager [official site] does not reward over-ambition. This is a game in which to choose your fights carefully and to celebrate every small victory rather than pushing for the big win against the odds.

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Football Manager’s Miles Jacobson On Leicester, Brexit And Building Better Artificial Intelligence

Just before the launch of Football Manager 2017 [official site], with the beta already released to the many people who preordered the game, I spoke to Sports Interactive director Miles Jacobson about the changes his team have made in this latest game in the series. We talked about AI improvements, Brexit, and whether Leicester winning the Premier League was a happy day or a sad day at Sports Interactive.

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Wot I Think: Football Manager 2017

Football Manager 2017 [official site] is out tomorrow but I’ve been playing the beta for a couple of weeks now, striving to climb from the lower leagues to the dizzy heights, and seeing if I can do a better job with post-Ferguson Manchester United than Jose Mourinho. Neither of us know quite what to do with Paul Pogba, I have concluded.

Along the way to trophies and triumph, I’ve had to deal with social media, new artificial intelligence routines and a coaching staff that are chattier than ever. Here’s wot I think.

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Premature Evaluation: Endless Space 2

Every Monday we jettison Brendan into the uncharted quadrants of early access and demand constant progress reports. This week, Brendan is away so Adam did the only thing he knows how to do: he spent a few hours playing a strategy game. It’s Endless Space 2 [official site].

I’ve been looking forward to Endless Space 2 since around the time I played Endless Legend and fell for it hard. Actually, I’ve been looking forward to Endless Space 2 since I played the first Endless Space and a wonderful feeling washed over me – here, in Amplitude, was an exciting new studio making strategy games that were forward-thinking and unafraid to muck around with genre conventions.

Now that Endless Space 2 is available in Early Access, I should be soaking it up, exploring every corner of what already exists and speculating about the shape of things to come. Instead, I’ve been playing another 4X game and didn’t find a spare minute to look at Amplitude’s latest until this weekend just gone. And now, I’m not planning to go back until the Early Access period is done.

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Total Warhammer’s New DLC, Both Free And Paid

Civilization VI romped out last night with its own alternate histories but for folks who know that history and the world were actually shaped by the Old Ones, Total War: Warhammer [official site] is still kicking. Last night brought the release of two new DLC bits, one free and one paid. Everyone will get to play with Wurrzag Da Great Green Prophet, while folks who slap down £6 can play as the Night Goblin warlord Skarsnik or the Dwarven king Belegar Ironhammer. I’d like to see Ghandi deal with a herd of Squigs. Read the rest of this entry »

Football Manager 17 Includes A Brexit Simulator

Football Manager [official site] is not a political game. I recall being extremely surprised when the 2022 World Cup was relocated to Argentina from Qatar in my first playthrough of last year’s edition. Given reports about the bidding process and the feasibility of hosting the tournament there, as well as more troubling stories, I wondered what the reasons for the move were in the fictional future of the game. Turns out, it might simply be a case of Sports Interactive not wanting to rewrite the calendar for a winter World Cup.

But they’ve been rewriting a lot of code for another political event. Football Manager 2017 will simulate several possible Brexit scenarios.

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Back On The Net: Football Manager 17 Feature Reveal

I’m always a little bit upset that I can’t play the new version of Football Manager [official site] as soon as the season starts, though I understand the reasons why (namely, the fact that the bloody transfer window doesn’t stop when the football starts). Usually I console myself by reading about the new features that I can expect once the game arrives. This year, the feature reveal has been a little later than usual, but it’s here now in the form of a half hour video. Social media feeds! Improved transfer and on-pitch intelligence! EXCESSIVE DATA ANALYSIS.

You can watch it below.

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Offblast! Endless Space 2 Hits Steam Early Access

Endless Space 2 [official site] is not out. If you want the full and fancy 4X space strategy experience, you might need to wait another six or so months. However! If you want to play something of it, any of it, and you want to be a teacher’s pet and maybe help shape the game, you can now have a crack at a chunk on Steam Early Access. We’ve played a bit ourselves and it’s… clearly not finished, but you knew that because it’s not finished yet, yeah?

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Endless Space 2’s Early Access Is Bold And A Bit Rough

Endless Space 2 is warping into Steam Early Access next week, but since I’m not a particularly patient intergalactic conqueror, I got my hands on it a wee bit early. Already, I’ve gobbled up countless star systems and found myself in plenty of scraps with space-faring ne’er-do-wells. Last night, I gave my entire empire pets. This morning, I harvested the life-force of a planet full of peaceful aliens.

In the 100 turns on offer, there are already a lot of diversions and meaty choices to chew your lip over, and it makes for a compelling glimpse of the bigger picture.

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Motorsport Manager On The Grid November 10th

Sega are expanding their portfolio of sports management games again this year, slipping the non-footballing cars of Motorsport Manager [official site] in alongside their iced hockey sim, carless football sim, and copy of The Beano they covertly read during conference calls. Our Adam has enjoyed what his time managing an (off-brand) Formula 1 racing team in previews, and soon we’ll be allowed a crack. November 10th is when Motorsport Manager will launch, Sega announced today.

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Endless Space 2 Hits Early Access Next Week

Interstellar 4X strategy game Endless Space 2 [official site] will launch onto Steam Early Access on Thursday next week, October 6th, developers Amplitude Studios announced today – narrowly missing its planned September launch. The initial release will only come with half of its factions, but that’s early access for you – it’s not finished, yeah? Fraser Brown dug a preview version he played, so it sounds like it’ll have a good heart. Spacefingers crossed, anyway.

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Watch One Full Dawn Of War 3 Mission Two Ways

Our Adam got to play a preview version of Warhammer 40,000: Dawn of War III [official site] in July, reporting back with tales of Space Marines stomping heads, weathering waves of Eldar reinforcements, over-extending and leaving his base vulnerable, and stomping around with a giant stompy mech. Good tales, Adam. If you fancy seeing the mission he played for yourself, handily the folks at Games Pot have now recorded a 50-minute video showing their attempt.

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Total Warhammer’s The Grim & The Grave DLC Released

The vampires are really proud that they've managed to teach their murderparrot cusses AND the Archers theme tune.

The Grim and the Grave is not a sitcom. It is not the weekly antics of Robert Smith, Andrew Eldritch, Morrissey, Siouxsie Sioux, and the disinterred corpse of Bela Lugosi sharing a flat in Penge. There is no running gag with Smith head-over-heels for Siouxsie’s pal Patricia Morrison. You will not see the famous season-closing spit-take freeze-frame after everyone realises how weird it is Moz just served them spag bol with actual meat… and Eldritch finds a shred of Lugosi’s cape caught in his teeth.

No, The Grim and the Grave is only new DLC released today for Total Warhammer [official site]. Disappointing.

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Get Castle Of Illusion Cheap Before It Vanishes

As frustrating as it was to hunt for out-of-print games on eBay without spending a squillion quid, at least you could still get them. When digitally-distributed games are no longer sold, they’re just gone as far as the well-mannered electronic entertainment enthusiast is concerned. After tomorrow, Sega’s remake of ’90s Mickey Mouse jumpyjumper Castle of Illusion will be pulled from sale on Steam for… possibly forever? Sega won’t be allowed to sell it any more, because business. But folks who buy it before then will keep it, so Sega have helpfully put it on sale for £1.50.

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Motorsport Manager Is About Handling Egos And Cars

Motorsport Manager [official site] is about people as well as their cars. While you can spend time tinkering with the setup of the vehicles to some degree, all of your engineering and design work will come to nothing if your team can’t stand one another, and don’t understand their roles. As a person with little interest in cars wot go fast, I wasn’t sure this would be the game for me, despite my love of sports management, but after sitting down with the developer at Gamescom and spending some time with a preview build at home, I’m hooked.

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Sega On Amplitude, Strategy And Becoming A PC Giant

Even though Sega have been publishing PC strategy and simulation games for years now, I still can’t see the company logo or hear the word without thinking back to hours spent at schoolfriends’ houses, trying to work out if Sonic was too fast or I was too slow. The acquisition of Amplitude was the point that I decided that I needed to ask Sega a very simple question: “Do you want to marry PC strategy games?”

At Gamescom, I sat down with Jurgen Post, COO of Sega of Europe.

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