Posts Tagged ‘SeithCG’

Premature Evaluation: Ghost of a Tale

Every Monday, Brendan scurries through the undergrowth of the great early access fields. This week, he gets paws-on with rodent adventure Ghost of a Tale [official site].

Let’s just pick up all our jaws from the floor first. I mean, look at this game. Look at it. From the Gormenghast-style dungeons to the cute, gormless expression on protagonist Tilo’s mousey face, there is a beauty to this five-person project that many bigger studios could not hope to replicate. What do you expect when the head of the studio is a former Dreamworks animator? Yes, this world of mice and rats and spiders looks spectacular. I want us all to agree on that. Sadly, as a game, it is also perilously old-fashioned.

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Redwall-ish Ghost Of A Tale Squeaks Into Early Access

The Redwall series by Brian Jacques were some of my favorite novels growing up, so I’m absolutely giddy to try out Ghost of a Tale [official site], an action-RPG where you play a minstrel mouse. It launched into a few days back. With light elements of stealth, Ghost of a Tale lets you explore a medieval keep while you complete quests and interact with its anthropomorphic cast of characters—you know what? Just watch the trailer. It’s oozing with charm.

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Mouse Souls: Ghost Of A Tale

Ghost of a Tale is about an adorable mouse with a lute fighting giant crabs. Really I’d hope that was enough for you, but I’ll throw in some more info as a bonus. It’s set in a medieval fantasy entirely inhabited by animals, explored in third person with inspiration from the likes of Zelda and Ico. There’s a balance struck between the cute central character and a very dark, ruined world with sometimes terrifying enemies. Along with the aforementioned crabs, hero Tilo will find skeletal rats three times his height, hawks, badgers and spear-wielding frogs to contend with.

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Lionel Gallat Explains Ghost Of A Tale


Thanks to an unexpected extension by hosts IndieGoGo, the marvelous-looking Ghost Of A Tale gets another week to hit the all-or-nothing fundraising target. It’s one of those strange little projects that can come only from a talented individual with a very personal vision, and I have to declare that I really would like to see it get made. I talked to Lionel Gallat, who has quit the mainstream film industry to submerge himself in solo game dev, about this beautifully animated experiment.
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Mouse And Keyboard: Ghost Of A Tale


Some men are talented. Others, well, they are like Lionel “Seith” Gallat. Fresh from being the animation director on Despicable Me and The Lorax, Gallat has turned himself into a one-man game studio, and he’s single-handedly making an exquisite-looking little game called Ghost Of A Tale, the trailer for which you can see below. The game, in which the player takes control of an anthropomorphic mouse, references Ico and the Gothic games. Gallat explains: “The mysterious Island of Periclave, which has long been a disputed outpost for the Army of the Rats, is abandoned now, and reputed to be haunted. Of course tales are told of a fabulous treasure hidden high up in the Tower of Periclave, but it would be folly to try and get there, even for a mighty warrior – and the little mouse certainly doesn’t look like one.”
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