Posts Tagged ‘Sentinels of the Multiverse’

Superheroic Starter: Sentinels Of The Multiverse Demo

Sentinels of the Multiverse [official site] is one of the best digital adaptations of a physical game I’ve played in recent time. It takes the form of a card game that pits your team of superheroes against a villainous sort in one of several locations. Essentially it’s both comic book battle sequence and multi-stage boss fight translated into card-based singleplayer combat. Although it can be a tad too slow-paced, with the better powers taking several turns to utilise effectively, it’s a thematic triumph and now, around a year after release, there’s finally a demo available.

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Wot I Think: Sentinels Of The Multiverse

I suspect I’m going to spend a lot of time with singleplayer digital card games this year. I want that tactical, long-tail learning play, but too much of my life is currently spent having a midget shout “MILK” or “BANANA” at me to permit joining a local Netrunner group or similar. Also, I think the PC CCG might just be this year’s roguelike, in terms of it being a starting point for all kinds of great ideas, particularly ones which add structure and purpose to a non-competitive singleplayer mode. Sentinels of the Multiverse came out in the dregs of 2014, but I’ve just had a chance to look at this superhero-themed card-battler. Based on an existing dead tree-based card game, it goes full bore for its concept of capes in pitched battle against a super-villain.
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