Shadowgate is back. The 1987 RPG adventure, probably the most fondly remembered MacVenture and a distinct entry into the NES’s catalogue, has been remade and expanded. It’s out now, and I’ve played it for an hour or so. I grumble.
RPS Feature Save Thyself
You can’t keep an old game down, not in this day and age. Kickstarter is our miracle cure, magically reanimating long-dead but fondly-remembered past games and genres. They skip towards us as we squeal in delight, trapped in a group hug between wave upon wave of adventure games and the vast hulks of space-sims. Hark! Another rises, this one gone since before my birth: the ancient golem of Shadowgate, last seen upon these lands in 1987. A bit too old to have had final judgement brought upon it by the juggernauts of RPS, though the slumbering Walker did offer this insight: “Gosh, I must have played it, but don’t remember.” Sound wisdom indeed. See it in its glorious new form below.