Posts Tagged ‘Sid Meier’s Civilization IV: Colonization’

Life After GameSpy: Civ 3, Civ 4 And Borderlands Go Steam

Secret gamegent man

You might well cheer the demise of GameSpy Technologies, but an awful lot of games will lose official online multiplayer support when the service shuts down on May 31. Publishers scour the battlefield running triage measuring pulses peeling eyelids shining lights flexing smashed bones jabbing fingers in wounds licking blood. “We’ve got a live one here!” they cry occasionally and haul the game up on their shoulder, but all too often stand up, brush themselves down, then step over the grasping bloodied hand as they quietly walk away.

2K Games shall save Borderlands, Civilization III, Civ IV, and Civ IV: Colonization, the publisher has confirmed, along with their expansions. A dozen of its less popular games will be less lucky.

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Closure & Colonization

In 2008, I took it upon myself to return to and finally finish a game that had hung over me for 14 years – the original Civilization sequel, Sid Meier’s Colonization (the old one, not the underwhelming Civ 4-based remake from a couple of years back). Here’s what happened.

This one’s about closure. Despite playing it zealously for weeks on end back in 1994, I didn’t ever complete a game of Sid Meier’s Colonization, a sequel of sorts to the first Civilization. Powered by Brian Reynolds as much as it was Meier, it’s a turn-based strategy tale of establishing colonies in the New World or Americas, and eventually winning independence from their avaricious motherland. My copy silently, immediately and cruelly crashed to a DOS prompt whenever I finally bested my imperial oppressors, denying me the ending sequence and sense of victory I so richly deserved. Disheartened, I duly forgot about the game for a decade and a half, but lately it flitted across my brain by chance, and a curious longing awoke within me. I need to win my colonies their independence at last. I need to know what happens. I don’t care how brief or stupid or hilariously low-tech it is. I need to know.
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The New New World – Civ 4: Colonization Reviewed

There's no way of telling it's based on Civ 4, is there?

My write-up of the official remake of one of my all-time favourite strategy games is in the current issue of PC Gamer UK, and now also on the magic internet. While a solid and largely faithful remake, the game wasn’t quite what I was hoping it would be, so I’m expecting outraged folk to shout at me and email a death threat or two because I didn’t score it 98% any day now.

Here’s a quote for the road:

Life is good to old Kingy. He’s fine whether or not he gets my money, and there’s not a damned thing I can do about it. He’s the bully at school you can’t touch because he’s the headmaster’s son, the seedy politician who never quite gets thrown out of office because his wife is friends with the Prime Minister’s wife. He’s unstoppable.

Civilization: Colonization: Pre-Renderization

Clipping problems in your released screenshots? Um.

Civilization IV: Colonization (prop. Sid Meier) is due out all sorts of soon, but we’ve yet to see a teaser or trailer. UNTIL NOW! See how I surprised you? Of course, showing me an RTS or TBS is the equivalent of showing a 12th century peasant an iPhone. I react with fear, suspicion, and ultimately setting things on fire. Fortunately, three other people in the RPS Orbital Station know all about the things, meaning I’m usually safe from them. But suddenly I find myself alone, frightened, and hiding in a corner from the conquesty complications of a Sid Meier game.

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