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Posts tagged “Sims”

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Unboxing The Early Access Version Of Youtubers Life

This morning I tried to become a successful YouTuber by playing the Early Access version of Youtubers Life [official site] (their capitalisation choice and non-apostrophe, not mine). I'm about an hour and a half in, still living with my mum, going to weird parties and uploading basic gameplay videos to an indifferent public. But enough about my life – how's the game?

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Feature: On the road to somewhere. Somewhere amazing.

Formula For Success: Breaking Into Driving Games, Part 2

If you missed part one of Craig Lager's two-part guide to getting going in proper racing games, that's here. Now read on for the final part, covering advanced techniques, what high-end kit to pick up and which games will best make you wheely good. Everyone will tell you that the most important thing with racing is consistency. One really fast lap is nothing compared to…

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Feature: You too can master the car wot goes fast

Off To The Races – Breaking Into Driving Sims, Part 1

Mr Craig Lager of GamingDaily fame takes to the podium to present a two-part guide to getting started in - and ultimately mastering - racing games. You can do it! “You’re not braking to slow down here, you’re braking to put weight at the front of the car so it’s easier to turn in” - my driving instructor shouts to be heard over the Lotus’s…

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The Siiims

Today is Sims-3-is-revealed-day. Which probably also means today is RPS-readers-complain-that-they-hate- the-Sims-day, but I'm going to talk about it anyway. Don't try to stop me. Open world is the big thing, and with that comes less emphasis on the more monotous aspects of daily life, in favour of ever-changing social possibility. It's the Sims as a freeform RPG. Or at least that's the theory - and…

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The Soul of The Sims

Here's a rare insight into the ways of a top-tier game designer. Don Hopkins, whose fascinating if slightly bewildering site we've linked to before, back when he was drawing back the curtain on the free version of SimCity for the One Laptop Per Child scheme, recently shared a remarkable game-history curio. It's Will Wright's original code for The Sims.

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Making Of: The Sims

[Our Making Of series returns! Since I'm starting to run low, I'm working on another string of articles to mix in with them on Fridays. It's a series of interviews with some of my favourite Indie-game stuff right now - basically, all the RPS favourites. However, in the meantime, here's what I think is good one - Will Wright, on the Sims, in typically expansive…

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