Posts Tagged ‘singularity’

In Celebration Of Perfectly Average Action Games

We don’t do scores on RPS, but sometimes we mourn for the inability to deploy a 7/10. The ur-score, the most double-edged of critical swords, the good but not great, the better than it deserves to be, the guilty pleasure, the bungled aspiration, the knows exactly what it is, the straight down the line. One score that can mean so much.

There is one particular type of 7/10 game that heralds joy, not disappointment: the solid, maybe ever so slightly wonky action game with no interest in being anything more than a solid action game.

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The One And Only: Singularity Out. Good?

Clearsil doesn't always work.

It comes my attention via stimulation of my optic nerve by photons that Raven’s Singularity is out. Which means you can buy it. We’re expecting a copy shortly, so will be trying to Wot-i-think-it as soon as possible. Until then, I thought it would be well inside the friendly RPS tradition to create a post to show you a relatively recent trailer and provide a place to talk about your experiences. That is, your experiences with Singularity. Not generally speaking, though I dare say that prohibition isn’t going to stop you.
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The Gloves Are, Er, On: Singularity Trailers

When I'm older I want to be a skellington too.

I have this glove that can manipulate objects through time. So I’ve been excited to follow the progress of Singularity, a game that I can identify with. However, now they’ve revealed that the glove in the game can also fire giant bursts of “Impulse Power”, which makes mine look like last year’s iPhone. It can also fire time bubbles to trap your enemies. I could do with one of those after yesterday. You can watch the glove-based action below. Along with a few other bits and pieces about the glove that have appeared in the last couple of weeks. It’s set for release at the end of next month, but I could of course just get a copy whenever I wanted by reaching into the future and grabbing it. I don’t, because of embargoes.

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Singularity: Actually This Year

No, the game, not the bizarre nerd rapture. And anyway, it’s a manshooter news day, alright. Raven’s time-bending shooter, Singularity – which I maintain should have been called TIME GLOVE! – is actually being released in 2010. In fact, we can be more precise still: it’s coming out on June 29th. And there’s a new trailer, which is around here somewhere… Blimey, it actually looks moderately interesting. Some of the time-based transformations are pretty impressive and… well, if Raven can make a full game out of them then we might just be in for a treat. Also, I want to fight people by making them old.
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The Year Ahead, Part Two

We’re peering through the futurescope at the games we can expect to see in the coming year. There’s plenty to work through, so let’s get on with a look at some of the notable games of Spring and Summer 2010. (You can read part one here.)
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Time’s Collapsing! Singularity Walkthrough Trailer

Oh please don't let the monsters be rubbish and mess this up.

I’m maintaining my optimism for Singularity. I love all the time-twisty effects and ideas, and I’m intrigued by the mysterious nature of what I’ve seen so far. The latest walkthrough video is just the one I’ve wanted to see – an explanation of how the time-bending works. Including details on the “null zone”, a place that exists between time, that I think looks rather spiffy.

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