Posts Tagged ‘Sins-of-a-Solar-Empire’

WIN: Sins Of A Solar Empire


We know how much you love to conquer the universe. So with that in mind we’re delighted to be able to give away five copies of the excellent real-time interstellar space war strategy, Sins Of A Solar Empire. As you’ll recall from our previous discussions, this is a game that we’d definitely recommend people buying, so we’d triply recommend entering a competition to win a copy. Honestly, you might as well click through to the details.
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Sins of a Solar European Release Schedule

I think the subject line is funny. I don't know why
Good news for Europeans who are a bit wary around Digital Downloads – Stardock have announced that they’ve found someone with the good sense to bring Sins of a Solar Empire to retail in Europe, the Middle and Far East. Kudos to Kalypso Media for doing the decent thing and taking our money. The press release says that it’ll be for £29.99 (Or 39.99 Euro-poundies) and “will contain an additional bonus of six exclusive maps, a techtree poster and a comprehensive manual”. Late May/Early June is promised, though there’s no set date yet set. Until then, probably a good time to re-read our RPS Sins of a Solar Empire verdict. Yes.

[Thanks to Joachim for the heads up]

Verdict: Sins Of A Solar Empire


Kieron: Ready?
Jim: Ready.
Kieron: Okay. I stick on Mogwai Fears Satan, as it’s the most piece of SPACE WAR music I have to hand. And let’s consider Sins Of A Solar Empire, the game people are literally calling “Sins Of A Solar Empire”. It’s a Space-based RTS from some guys who we mainly know for Homeworld Cataclysm, published by the guys who made Gal Civ 2. As the lineage may suggest, it’s an enormous Space War game which mashes a load of Gal-Civ-esque elements into a more traditional RTS. I’ve played it since the Beta. What about you, Jim?
Jim: Hmm, well I tend to go for more Lustmord when in spacewar. I like that alien-thunder in the depths of space vibe, plus I’m secretly a goth from Manchester. Anyway, I’ve been playing the game since it arrived on my desk a few weeks ago.
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Sins Expansion Confirmed


Excuse me if I whoop and perhaps punch the air, but I am uncharacteristically over-excited by the announcement that RPS’ favourite space RTS of the moment, the gigantic and enthralling Sins Of A Solar Empire, is going to get an expansion pack. Wired are the couriers of this splendid news:

While he couldn’t nail down a date for the expansion pack’s release, Mr. Wardell did mention that the expansion would include some much-requested features including a “full on campaign” mode as well as new playable factions.

We’ll be talking more about Sins this week, probably.

Sins of a Solar Empire Demo

Green space... of DEATH

Just in time for the weekend, Stardock have released a Sins of a Solar Empire demo. Just over 38-Peggles in size, it includes the tutorials, a couple of pre-generated small maps and a randomly-generated medium one (Allowing up to two and three AI opponents respectively). Its’ limited to ninety minutes of play. Get it from here, and read my review and our interview with Ironclad to remind yourselves why you should give it a shot.

No jokes in an RPS post? I must be ill.

Grins of a Solar Empire

This’ll make you feel all fuzzy-warm inside. Sins Of A Solar Empire, Stardock’s mighty, but somewhat under-the-radar, space RTS, was the second-best selling PC game in February, according to omni-analysts NPD.

Yeah, we already knew it was doing well. Nonetheless, it looks really strange in there, coolly trumping all yer chart-mainstay Warcrafts and Simses and Orange Boxes – it’s like seeing Art Brut on Top of the Pops.

Stardock reckon that’s only half the story, as NPD doesn’t include digital downloads – which constitute “most sales of Sins of a Solar Empire thus far”, apparently – nor does it include copies bought in Walmart. “Unofficial tallies we’ve received internally put Sins at #1,” they say. Good work, those men.
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Eurogamer: Sins of a Solar Empire Review

LASER! LASER!

Eurogamer’s put up my review of Ironclad’s Space-epic RTS up on their fine organ. I start like this…

“The bits where you order a fleet of a hundred or so cruisers, frigates and capital ships to line up in an epic formation at the edge of a solar system, and jump simultaneously to a neighbouring solar system? Where dozens of portals open up, and your vessels accelerate through them trailing hyperbright lights? Wicked. When you get a mob of Siege Frigates in orbit above a populated world and giggle as the planet’s surface blossoms in what you have to presume to be nuclear detonations? Awesome. And when an enemy fleet appears in your solar system, and a dozen fighter and bomber wings take off, closing the distance to the incoming ships while your big boys ponderously manouevre to join in? Hell yeah!

It’s worthwhile to take a little time out to be shallow, because there’s going to be precious little opportunity for that as we go on.”

And then ramble on insensibly, as is my idiom. Our interview with Ironclad’s Blair Fraser and Stardock’s Brad Wardell can be still read over here. Oh – and expect a Sins Verdict at some point in the next few weeks.