Posts Tagged ‘Sir You Are Being Hunted’

Sirs, You Are Being Hunted: Multiplayer Added

When I pop open and drink bottles I find in bushes, people gasp and scuttle away in horror. Yet it’s cause for celebration when we virtually get together with pals to drink cyber bushbeer. Go figure. The point is: steampunk countryside survive ‘em up Sir, You Are Being Hunted [official site] has finally added multiplayer.

RPS co-founder Jimmy Ro-ro is one of the folks behind Sir, I should of course mention, but I’ve only met him a few times myself and certainly never when sober so I couldn’t tell you much about him. He’s shorter than me, and I don’t care about the rest.

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Wot I Made: Sir, You Are Being Hunted V1.0

We’re not going to be publishing a Wot I Think of the game Sir, You Are Being Hunted because one of the principle people behind it – although secondary in overall accomplishment to the mercurial Tom Betts and the incendiary James Carey – is me. I started a small game design company (just the three of us) back in 2010, and in November 2012 we Kickstarted our first big project, which was the open-world stealth and survival game, Sir, You Are Being Hunted. Today, after just over eight months of Early Access, that project hits V1.0. This means that we’ve done what we promised we’d do in the Kickstarter, and the game is superb shape. It’s out and you should play it. That’s my objective analysis of the situation, anyway.

Oh, and there’s a Professor Elemental video below to celebrate the release. You should watch that.
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Sir, You Are Being Far Too Hunted At This Point

Sir, You Are Being Hunted, unquestionably the game of the year according to every gaming website except for this one (out of sheer modesty), has just released a big update. The Industrial Biome is now part of the game, which not only gives you a whole new style of territory to be terrified within, but also a couple of new terrific NPCs – The Scarecrow and the Bog Monster. You can see a video of it below. And before we get there, have a very hefty declaration that Sir is made by a phenomenally handsome team including our own Jim Rossignol, so what you’re witnessing here is grotesque corruption.

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Hands On: Sir, You Are Being Hunted

You can’t survive 15 years in the writing-about-games business without understanding the importance of magnanimity. Just because Jim & Co.¬†have, thus far, failed to implement any of my Sir, You Are Being Hunted improvement suggestions doesn’t mean I’m sulkily cold-shouldering their Hammer-House-of-Hannay creeping-around-on-the-moors game. Just because Sir’s player-protagonist still isn’t a) A downed Luftwaffe pilot endeavouring to retrieve and destroy parts of a top-secret radar jammer, b) King Charles II fleeing to France¬†across a Britain crawling with ruthless Robo-Roundheads, or c) A hedgepig the like of which Wiltshire has never seen the like of which, didn’t stop me spending the weekend with the latest alpha. Read the rest of this entry »

Sir, You Are Being Hunted Alpha Opens 19th August


EXCITING DISCLAIMER: Sir, You Are Being Hunted is a game made by Big Robot, a small studio which I help run. I am also a founder and editor of this website. Had to mention that. Just so you know.

Anyway! I was just thinking that I should probably mention the release date of the PC game I am working on, on the PC games website I work for. That just seems to link up somehow. So here we go: it’ll be available to download and play on Humble Store and Steam on the 19th of August. Holy crap that is soon! It’s an ‘alpha’ though, so it still has a few months to go before completion, as we’re only about half way through implementing all the robots that hunt you, and have two more biomes to set up. There may be minor glitches, too, but on the whole we’re really rather pleased with it.

You can be hunted, you can be horribly murdered by robots, you can drink tea, and you can escape from the islands. It works. And I think it’s beautiful.

Just in case you’ve not been following my witterings about the project, let me tell you a bit more about it, below.

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