Posts Tagged ‘Sledgehammer Games’

Call of Duty WW2 has solved face-rendering – and it scares me

codface

Videogames’ extended voyage through the uncanny valley would go on for at least another couple of decades, I’d presumed until recently. Real, believable people conjured from our graphics cards would surely remain a pipedream for many hardware generations to come. Then I played Call of Duty: WW2, and the first cracks appeared in the walls of reality.

All of sudden, videogames can do faces. Amazing faces. Terrifying faces.
Read the rest of this entry »

Call of Duty: WW2 PC patch delayed by server problems

About this time every year, everyone huddles around the open fire roasting chestnuts and singing songs, keenly awaiting the arrival of the first patch for this year’s new Call of Duty game. But while consoleers awoke on Friday to find a Call of Duty: WW2 patch hanging in the stocking over their TV, PCnauts have gone without. Are we… on the naughty list? Nah mate, turns out the patch is so busted on consoles that Sledgehammer Games took down multiplayer dedicated servers and are holding back its PC release. Bad news if you wanted the balance tweaks the patch brought, good news if you don’t want to reach into your stocking and get covered in rotten satsuma. Read the rest of this entry »

Podcast: Call of Duty WWII and Assassin’s Creed Origins

WAR. Huh. Yeah! Huh? What? Who is... what? Sorry

WAR. The men and women of the RPS podcast, the Electronic Wireless Show, are doing their part, but are you doing yours? We have shown bravery among the bullets and beaches of Call of Duty WWII, with John popping helmets in the “quite good” single player campaign, and Matt hiding in the bloodied crater of multiplayer. I’ve done sweet foxtrot alpha on the frontlines, so to make up for it I’ve invented another minigame for my fellow hosts. On top of that we’ve been horsing around (or unicorning around) in the Egypt of Assassin’s Creed Origins, appreciating our friend the eagle and taking nice photos of the ancient civilisation. Come listen. Read the rest of this entry »

Wot I Think: Call of Duty: WW2 Multiplayer

ww2multiplayer header

Call of Duty WW2 takes the series back to its roots, stripping out the jetpacks and wallrunning from the recent futuristic iterations. As Sledgehammer Games enthusiastically say, the game is back to being ‘boots on the ground’. It’s certainly a change of pace, but I was happier when my boots were sailing through the air at 50mph.

Read the rest of this entry »

We watched some soldiers as they watched some soldiers opening a loot crate in Call of Duty

Crate balls of fire

The new Call of Duty is out, and this time it’s War 2. Sledgehammer Games, not content with turning the beaches of Normandy into a “Headquarters” where players can run around like silent psychopaths, have introduced a system of loot crates in COD: WWII whereby you can see all the items your fellow infantrymen pull out of their goody boxes. Super. One strange mission, Eurogamer have noticed, even tasks you with watching people open their airborne presents.
Read the rest of this entry »

Call Of Duty fights ’em on the beaches once again today

cod-ww2-pc-release

All of this has happened before, and all of this will happen again. You can take your modern wars and future wars and shove ’em where the Soap don’t shine, because Call of Duty has, of today, gone back to the one-time future of first-person shooters: World War II. Call of Duty: WW2 is out now, y’see.

But is this latter-day noisenik shoutyman CoD with a 1940s skin on top, or is it really a concerted return to the glory days of the mid-2000s and the series’ earliest days? Early word from our man in Normandy – i.e. Mister John Walker, who’s currently reviewing CoD WW2 for us – is that the campaign is thus far Quite Good. He’s not exactly been a fan of recent CoD singleplayers, so this might just be one to sit up and pay attention to.
Read the rest of this entry »

Call of Duty: WW2 open beta starts preloading

After larking around in the present and future, Call of Duty this year returns to the war that kicked the series off, wrapping modern CoD in the spats and mud of the Second World War. How has that worked out? Well, you can see for yourself this weekend in the free PC open beta test for Call of Duty: WW2 [official site]. The test will begin on Friday but we can now preload the client. It’s a 14GB download so you might want to start now if your PC isn’t slurping a jackhose ripped to the nines with gigabits to spare. Read the rest of this entry »

Call of Duty: WW2 open beta hits PC on September 29th

Call of Duty [official site] is returning to its roots. No more orbital adventures and digital warfare, and little chance that the series will complete its full evolution into a sort of first-person Command & Conquer: Red Alert. Instead, the billboards that decorated E3 this year had a solemn air about them. “This,” they wanted us to know, “is serious business.”

We’ll have to wait ’til CoD: WW2’s singleplayer aspect is playable before we get a proper sense for the tone and the specific battlefields we’ll be (re)visiting, but the multiplayer open beta is coming to PC in a couple of weeks. It’s a little later than console and will run across the weekend, from the 29th September to the 2nd October. No real news on what exactly will be included yet but the announcement post gives a few more details.

Read the rest of this entry »

Call of Duty: WW2’s HQ social space looks a right lark

I welcome spaces to goof off in serious competitive games. On the Plunkbat loading runway, you’ll find me creeping along wonkily as I lean and wobble or launching myself into the air with the plane wing glitch. In Natural Selection’s ready room, you bet I’m climbing onto heads. And in Call of Duty: WW2 [official site], oh boy, the ‘Headquarters’ social space looks great fun. 48 players will get to fight, muck about, and shoot things in all sorts of fun ways. Have a look in this new trailer: Read the rest of this entry »

Call of Duty: WW2 recruits Doctor Who for Nazi Zombies

Actors including David Tennant (Ian Whom PhD), Elodie Yung (Electro), Katheryn Winnick (Ribs), Ving Rhames (Quentin Tarantino’s A True Story), and Udo Kier (Disturbia) are lending their voices to characters in the cooperative Nazi Zombies mode of Call of Duty: WW2 [official site], Activision announce. I’m sure they’re fine actors but the next CoD: Infinite Warfare zombie DLC has Elvira, Mistress of the Dark and I know which I find more exciting. Anyway, this announcement trailer fresh from San Diego Comic-Con shows some of the shambling horrors we’ll gun down with our chums: Read the rest of this entry »

Mens shoot mens in fresh Call of Duty: WWII trailer

We’ve already had some Nazi shooting with Wolfenstein 2 this E3, so why not shoot some more? Sony have shown off some more Call of Duty: WWII [official site] footage. This time it’s what multiplayer will look like (er, once all the names hovering above your friends and enemies are stripped away and it’s recorded from many other cinematic angles, that is) along with all the accompanying sounds of war – M1 Garand pings, shotgun cher-chicks and flamethrower fffsssshhhhhhhhssss’s. Yup, it’s CoD. War! Bullet belts! Grenade pins! I am duty bound to show you this footage because I am on the night shift! Pow pow! Etc!
Read the rest of this entry »

Call of Duty is unlikely to get WWII “right”

“Those who do not learn from from history, are doomed to make another World War II videogame.” A famous saying, and one we all know well. So when Activision hosted a live presentation for the reveal trailer of their latest shooter, Call of Duty: WWII [official site], I watched and felt nothing but a tired wave of low-burning resentment for everyone involved. During this presentation the word “visceral” was said a total of eight times and our own news editor Alice silently got up from her desk, walked solemnly out of her house, and never returned. If anyone has seen Alice, please call us. Read the rest of this entry »

Call of Duty: WW2 trailer shows off, y’know, WW2 stuff

A month after word of its existence leaked, today we have our first peek at Call of Duty: WW2 [official site]. At a livestreamed mega-reveal-o-world-first-a-exclusive-y-shoot-o-bang-a-blowout, developers Sledgehammer Games and publishers Activision have shown the first trailer. It looks pretty fun! Has all those scenes from the WW2 movies. Lots of explosions and shouting. The event is still ongoing but seems mostly to consist of men saying “visceral” and pretending the game is serious historical documentation. I can’t take this anymore. Look, I’ll drop this trailer here then be on my way. Read the rest of this entry »

Call of Duty: WW2 is real, obvs

Cor blimey, love a duck, and stone the crows: Activision have announced that the next Call of Duty game will be Call of Duty: WWII [official site]. Their official announcement says about as much as the leak which gave this away four weeks ago. Another supposed leak has sprung with unconfirmed babbling about unsurprising things like D-Day and a co-op mode. But what’s most important is that ↑ teaser artwork up there. What’s going on with the man we shall assume is named Robert Gunnington? Read the rest of this entry »

Editorial: It’s great news that Call Of Duty is returning to World War 2

If the rumours are true, and they most likely are, this year we’ll be seeing Call Of Duty: WWII. People have reacted with concern, but I’m here to argue it’s the best possible news.

There was a time when learning a game was set in World War II was deserving of the heaviest of sighs. Not only did it mean that it would be one of seven thousand other games that year plundering the past for an excuse to bob a gun at the bottom of the screen, but it was more likely to be crass and ignorant than a tribute to the bravery and miserable deaths of our ancestors. We got well and truly sick of WW2 games. Then to save us, the march of the zombies began. We had a whole new theme to groan at, and the Second World War has had something of a break.

The temptation of hearing the rumours that the all-conquering shooter series is to return to its own origins is to start sighing once again. But there are some really good reasons not to. In fact, if there’s anything that could save CoD from itself, it’s heading back. Read the rest of this entry »

Rumour! Call of Duty: WW2 is real, and a real bad name

Rumours of Call of Duty’s return to World War 2 have circulated since, well, since Activision’s mega-hit FPS series left it almost a decade ago. This time it’s really for really real, folks including our chums at Eurogamer say. Whispers, rumours, and supposedly leaked artwork say this year’s game will bear the rubbish name Call of Duty: WWII. Presumably this would mean a sad farewell to the wall-running and double-jumping of futureCoDs but the welcome return of the M1 Garand rifle’s ping, the loveliest sound in all murderdom. Read the rest of this entry »

Huah! CoD: Advanced Warfare Multiplayer Trial Weekend

What happens if I press- oh no! Graham! It's doing that purple beam again.

More than any Call of Duty in a long time, I fancy a crack at Advanced Warfare. I want to see how those exosuits and zany futuristic weapons shake up what was already a pretty fast for a modern FPS, but I’m not curious enough to splash out – strewth! – £40. Thankfully, the multiplayer side is free to play on Steam this weekend, so I’m downloading that now. One minor issue: the download is 36.5GB, so you might not have much time left to play by the time that’s finished.

Read the rest of this entry »

Wot I Think – Call Of Duty: Advanced Warfare Singleplayer

The Call of Duty games are often best understood not as first-person shooters in the lineage of Half-Life 2 and Halo, but as extensions of light-gun rail shooters. They’re games set in strictly scripted corridors, with one button to pop in and out of cover, one to shoot, and another to reload. That you can move your legs around a bit hardly matters, and taken on these terms, the entries in the series which lean towards boyish action romp are at least lightly entertaining.

Call of Duty: Advanced Warfare resists even these acts of apologia. If the first Crysis game was made by a team of people asking themselves, “How can we create a videogame which approximates the thrilling freedom and power of being a super-suited soldier?”, Advanced Warfare was made by people asking, “How can we create a Call of Duty game that approximates the thrilling freedom and power of playing Crysis?” Much like the metallic ‘exosuits’ that wrap around its grizzled heroes, this is Call of Duty wearing the artificial shell of a more interesting game.

Read the rest of this entry »

CoD Advanced Warfare Launches Trailer, Not Game

Mitchell's just seen your twitter account

It’s a good year for videogame trailer one-liners, but who would have guessed at the start of the year that the best of them would be delivered by Kevin Spacey? The poster-boy of this year’s Call of Duty installment and for Evil Capitalism actually says the name of the game in the launch trailer. That’s bold – and I’ve never smiled so hard at something so cliché.

Read the rest of this entry »