Posts Tagged ‘Sleeping Dogs’

Sleeping Dogs 2 would have been set in a Chinese megacity and had online co-op but it was cancelled

The abandoned sequel to open-world martial arts game Sleeping Dogs would have had online co-op and other ambitious features that would change your city depending on the actions of other players, according to a trove of documents obtained by Waypoint. There were also plans to have a tie-in mobile app that affected events in the base game. All this is academic, however, since plans for a sequel were stuffed down the back of the couch in 2013. Even more unfortunately, United Front Games, the developers of the original, appears to have shut down just one month after releasing their last game, Smash + Grab.
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Rumour: Sleeping Dogs Studio United Front Closing

Rumour has it that Canadian studio United Front Games have closed down with a great suddenness. They’re best known for open-world crime simulator Sleeping Dogs, and most recently took multiplayer futurecrime brawler Smash+Grab to Steam Early Access. United Front haven’t formally announced anything yet, but scattered tweets and whispers suggest they’re done for. Smash+Grab has been pulled from sale too. Heck, this is mighty sudden – S+G held a free trial only last weekend. Hurling a brick as a Hail Mary pass.

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Smash + Grab = New Bruiser From Sleeping Dogs Team

The studio responsible for open-world martial arts brawler Sleeping Dogs is bringing out a competitive multiplayer punch-up set in a corporate dystopia, they announced today. Smash + Grab [official site] will feature the contestants of an underground competition in which factions smash windows and break down the doors of shops to collect as much loot as they can, fighting off other gangs in the process using third-person combat. The first gang to scoop $50,000 worth of riot loot wins. Come and see, it looks daft.

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In Celebration Of Perfectly Average Action Games

We don’t do scores on RPS, but sometimes we mourn for the inability to deploy a 7/10. The ur-score, the most double-edged of critical swords, the good but not great, the better than it deserves to be, the guilty pleasure, the bungled aspiration, the knows exactly what it is, the straight down the line. One score that can mean so much.

There is one particular type of 7/10 game that heralds joy, not disappointment: the solid, maybe ever so slightly wonky action game with no interest in being anything more than a solid action game.

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Sleeping Dogs F2P Spin-Off Triad Wars Closing

Sleeping Dogs is a pretty fun open-world murder simulator, sending an undercover cop punching and kicking and sticking-heads-in-fansing around the Hong Kong underworld (have you played it?), but its follow-up was not really the game expected or wanted. Triad Wars [official site] took the city into a free-to-play online thingy, played solo but with asynchronous multiplayer where you build an empire while interfering with AI-controlled representations of other players’ operations. It was not e.g. Sleeping Dogs 2. Soon it’ll be nothing, as it’s shutting down later this month without even leaving beta.

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Have You Played… Sleeping Dogs?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

The halfway house between GTA’s sneering arrogance and Saints’ Row’s chaotic nonchalance, and that’s exactly why Sleeping Dogs has a small but passionate fanbase. It’s not quite the Serious Sandbox, but it is very much no mess, no fuss, just cars and fights – which in some respects is more appealing than the excess of its contemporaries.
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Triad Wars Lets Sleeping Dogs Name Lie, Is Online-Only

One punch to your expectations.

Sleeping Dogs is one of those quietly under-appreciated games; not because it was brilliant, but because it was surprisingly alright despite all appearances to the contrary. Curiosity abounds then for the follow-up, which is called simply Triad Wars. It’s the “flip-side” of Sleeping Dogs, which apparently means it’s an online-only “open world action strategy game”. Hmm. There’s a a trailer full of footage and talking developers below, which explains more of what that means.

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