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Posts tagged “Slightly Mad Studios”

Here’s all the news and trailers from the Game Awards

Like a heavily-sponsored Santa Claus, the Game Awards swept in last night and left us a pile of presents to unwrap. If you did the smart thing and slept through the event, you'll have missed a bunch of new announcements. Alice O and Graham did some amazing work in writing up as much as they could as it happened, but a few sly games snuck…

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Fast & Furious Crossroads exploding out next year

The delightfully daft Fast & Furious movies are getting a new video game adaptation next year from the makers of Project Cars and Need For Speed: Shift. Fast & Furious Crossroads is its name, and doing car crimes while dodging explosions and wrecking balls is its game. F&F is one of the few movies I worry would get less silly in a game but Slightly…

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Project Cars studio pull into the Codemasters garage

Codemasters, the makers of many zoom 'em ups, apparently want more power under their hood. They purchased the entirety of Slightly Mad Studios, developers of the Project Cars and Need For Speed: Shift games, this week to the tune of £23 million. The entirety of Slightly Mad's 150-person team will reportedly join the company.

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Project Cars developers making own console, the Mad Box

Slightly Mad Studios, the makers of honk 'em ups including Project Cars and Need For Speed: Shift, have announced plans to launch a games console of their very own. Less than one week into 2019, we already have a strong contender for Gaming Folly Of The Year. Unlike the Ouya, the last big attempt to establish a new player in the console market, this is…

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Three cars and the truth: a belated Project Cars 2 demo

My 2018 prediction: the demo is coming back, baby, back. With so many games to choose from, and so many big names that haven't chart-topped with the expected ease, The Man will pursue new ways of making people crave his output. By new ways, I mean old ways. Free, limited demonstration editions of videogames: they are the future.Earlier this week, Bethesda offered a belated Wolfenstein…

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Parp parp! Project CARS 2 released

Slightly Mad Studios flashed the starting lights for their racing game Project CARS 2 [official site] yesterday, sending it roaring into the night and onto Steam. Stirling Matheson celebrated it (with some reservations) in our Project CARS 2 review, and I know I'll certainly trust the racing opinions of someone with a name like Stirling Matheson.

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Feature: On track for greatness

Project Cars 2 review

Project Cars 2 [official site] threw me into so many different racing disciplines that I needed copious amounts of tea to reflect and recover. I got a taste of the game a few weeks ago and found it satisfying, but now that I’ve spent some time with the full version, due for release this week, I’m fully on board, in spite of a few significant…

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Feature:

Project Cars 2 is addressing the first game’s flaws

I've taken some flak for how much I like the first Project Cars. No, it's not iRacing, but iRacing also doesn't have AI that is ready to start a race at precisely 1:33 AM on a Tuesday night, pause halfway through because the popcorn started popping and the pan needs to be jiggled, and then resume after a light snack. I'm busy, and often the…

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Project Cars 2 trailer spares no thought for cold, wet cars

I worry about the cars in this new Project Cars 2 [official site] trailer. They're out in snow, ice, and torrential rain without so much as a scarf, mac, or mittens - dressed in the same liveries as on a sunny afternoon! I appreciate that weather systems with complex consequences are a big feature in the sequel to Slightly Mad's crowdfunded vroom 'em up but…

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What, Wheelie (Really)? Project Cars 2 Announced

Now that Project Cars (I refuse to roll with that daft 'Community Assisted Racing Simulator' backronym) has been out for a whole six weeks, it's time for a sequel. Yes, really.Developers Slightly Mad Studios yesterday announced Project Cars 2 [official site], a follow-up to their 2015 race 'em up. It'll bring new 'loose surface' track types, co-op career, and more. Slightly Mad are once again…

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Project CARS Released For Wheel (For Real)

"Here in my car I feel safest of all," sang Gary Numan. "I can lock all my doors," he added. "It's the only way to live - in cars." But what would our electric friend say about Project CARS [official site]. I phoned his agent, and, well, looks like I'm writing this news post.After delay after delay after delay (I'm missing a few there), Slightly…

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Car Porn: Project Cars Multiplayer Trailer Is A Menage-A-28

There's something about watching trailers for racing games like Project Cars [official site] that makes me feel like I'm going to have to confess it to my nearest priest. Even the taglines are full-throttle sex. In fact, let's play a little game of Who Said It:Who said the line "What matters is finishing first." Is it:a.) Project Cars b.) CaligulaFind out in the sweatily placed trailer…

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Project CARS Has A Release Date Again Again Again Again

November, March, April, May. Slightly Mad's extremely pretty racing game Project CARS [official site] has just named its latest date, and while the temptation to add a pinch of the old sodium chloride to this is there, perhaps the fact that May 8th (reports Eurogamer) is a mere three weeks away suggests this is actually, really, honestly happening this time.

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20 Thoughts On The Project CARS Renault Trailer

Project CARS [official site] - that racing game which should be coming out mid-May following a bunch of delays and shiny pictures of shiny cars being shiny - has a new trailer. It's far less about "racing" and far more about textures and surfaces and loving and caressing vehicles through camera angles. Here are twenty (20) thoughts about the whole thing:

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Revvin’ All Over The World: Project CARS Tracks Trailer

Numbers are very important to car fanatics, I understand. Torque, litres, cylinders, MPH, MPG - top numbers, great stuff. A new Project CARS [official site] trailer also focuses on numbers, even when showing all the pretty places it'll be racing around.About the California Highway track, for example, it says simply: LENGTH 26.4 km; TURNS 107. What of the fragrant Douglas-fir! The distant roar of the…

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Stalled: Project CARS’ Latest Delay

Back when I used to write about console games I remember covering racing game Driveclub's repeated delays - how the game slipped from a launch title for PS4 to an early 2014 title to a slightly later 2014 title and eventually came out in October of that year. Great times.It's nice, then, that Project CARS [official site] is trying to fill that delayed console game…

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Diverted: Project CARS Delayed To Dodge Competition

Project CARS? More like Project DELAYED! When we last gawped at Slighty Mad's oh-so-pretty drive 'em up, it was slated for release in November. Now that November is almost here, they've announced hey, wait, no, it's been delayed into next year. Until March 20th, to be precise -- a delay of four months. The official story is that this "positions the title away from the…

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Nearing The Finish Line: Project CARS Gamescom Trailer

There's all kinds of things I like to pretend I'm above, like throwing recyclable materials in the normal rubbish when there's no space left in the recycling bin. I feel no need to pretend that I'm above loving some shiny videogame graphics, though. The Project CARS Gamescom trailer is, like every image of the in-development racing game, absurdly gorgeous. And embedded below, obv.

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