Meet Mare Nostrum
Mare Nostrum, the galley warfare wargame currently in production at Turnopia, shouldn’t have any trouble eclipsing the competition. To my knowledge, in the forty or so years since home computing and tactical gaming first cuddled up, ancient naval aggro has inspired only one title and that title is probably best forgotten. Read the rest of this entry »
Exciting battles but a dull campaign
The never-ending conflict between Warhammer 40K’s Orks and the greatest warriors of the Imperium of Man, the Space Marines, is an ouroboros that’s already trapped us all inside it. An infinite war, spawning an infinite number of smaller digital wars on our PCs, making sure we can never, ever escape.
Warhammer 40K: Sanctus Reach [official site] is the latest snapshot of the war, a turn-based strategy affair that, of course, pits Space Marine against Ork over a planet that nobody in their right mind would want to live on anyway. Here’s wot I think. Read the rest of this entry »