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Posts tagged “Slitherine”

Feature:

Have You Played… Warhammer 40,000: Armageddon?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time. I put off playing Slitherine's hexual take on Games Workshop's reliably ridiculous sci-fi tabletop game for the longest time. On paper, Warhammer 40,000: Armageddon [official site] sounded like exactly the Epic-scale adaptation I've long wanted from an Only War simulator, but I feared…

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Realms Of Possibility: Sovereignty – Crown Of Kings

I'd be the King Bee in a spelling tournament, even if RPS' own word management systems do insist on drawing squiggly red lines under my British "favours" and "honours". It's imported from the colonies, you see, the RPS machinery. It drinks coffee, we take tea, my dears. Despite my ability to put the right letters in the right order, certain words always have me reaching…

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Deathshed: Pike And Shot – Tercio To Salvo

Pike And Shot: Tercio To Salvo [official site] is an intimidating name for an expansion. You might know what a pike is, you almost certainly know what a shot is, but what the devil is a Tercio? An abrupt Italian Count? And what about Salvo? A cut-price branded soothing skin ointment? Fear not. Even if you don't know a keil from a kurassier, Pike And…

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Burns Night: Warhammer 40K Armageddon Expansion

Warhammer 40K Armageddon [official site] is a solid wargame - Panzer Corps with Orks and stonking great Titans - and the new ten-mission campaign will make for a pleasant evening of hex-bothering. The Salamanders Chapter of Space Marines are the focus. They're the ones who use volcanoes as jacuzzis and gulp down magma as if it were fizzy pop. They consider fire such a central…

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Feature: Adama Approved

The greatest strategy game of 2014 – Distant Worlds: Universe

Moving from the earliest steps toward the stars to space operas and sci-fi dreams that could be responsible for an expanded universe of spin-off novels, Distant Worlds has never seen a horizon that it doesn't want to touch. It copes with the enormous scale by allowing players to pick and choose their responsibilities. Yes, the game was first released four years ago and, yes, it's…

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Feature: There is only Waaagh!

Warhammer 40,000 – Armageddon review

This is the third Warhammer feature I've written in since revisiting Space Hulk a couple of weeks ago. If I'm not careful, I'm going to end up actually going into a Games Workshop and spending all of my Christmas shopping money on a pile of codices. I always liked the books more than the figures, truth be told, and as I was playing through the…

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Feature: Wheels Of Fury

The Bestest Best Racing Game Of 2014: Qvadriga

In what other racing game might your three horsepower engine collapse from over-zealous whipping? Qvadriga is a historical chariot simulator that spins stories of bloody rivalries and daring comebacks alongside its quickly spinning wheels, and that's why we love it. Adam: Of course our favourite racing game of the year is turn-based. Of COURSE it is.

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Waaagh! Warhammer 40,000: Armageddon Released

Games Workshop have been a bit weird with their licensing since the fall of THQ and the end of Relic's glorious Warhammer 40,000 games, greenlighting an unexpected variety of games. Sure, this has lead to humdrum oddities like WH40K: Storm of Vengeance, but I can't imagine they'd have given 40K: Armageddon the go-ahead before either. It's a serious-looking turn-based strategy game by the folks behind…

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The Cost Of War(gaming): Matrix Games Sale

In a world where it's increasingly likely that game bundles will soon be given away with Happy Meals, people are often flabbered right down to the gasts when they see the prices over on planet Matrix. The wargaming/strategy publisher doesn't discount its back catalogue as often as some companies discount their front catalogue, so when the annual holiday sale rolls around, it's worth paying attention…

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Feature: Looks like a roundhead, plays like a cavalier

Pike And Shot review

The Sixteenth Century equivalent of a Tiger tank was called a tercio. With a crew of between 1000 and 2000 souls, it moved extremely slowly, relying on its porcupine bristle of polearms for defence and its buttresses of constantly circulating arquebusiers and musketeers for attack. To have faced one of these ball-spewing, smoke-wreathed behemoths in battle would have been truly terrifying. To have had one…

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Feature: Wargame & simulation blather

The Flare Path: Edges Towards Edgehill

Growing up in the Seventies my favourite comic was probably Meteor, my favourite story within Meteor, Paddy the Pikeman. Paddy the Pikeman was set just after the English Civil War and told the story of an unemployed soldier who travelled round England righting wrongs and solving problems with the aid of an 18 foot-long polearm. One issue he might use his unwieldy weapon to push…

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Feature: Simualtion & wargame blather

The Flare Path: Attends Battle Academy 2

At Battle Academy 2 students study Student, Rag Week is known as StuG Week, and mortarboards are made from actual mortars. I've spent a few days sampling the syllabus in Slitherine's upcoming tactical TBS and, thus far, have found very few reasons to reach for my red biro. If you happen to be searching for a pacy WW2 wargame that won't weary your mouse hand,…

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Top-Down Troopers: Close Combat – Gateway To Caen

I'm expecting to be crushed beneath an avalanche of trailers at any moment as the E3 machine grumbles into action. There will be spectacle, there will be slaughter, there will be Molyneux Santa Claus. There is a trailer in this post but it has very little in common with the noise of E3, being the last of the veteran Close Combat series to utilise the…

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Feature: Simulation & wargame blather

The Flare Path: Slitherincoming

On May 14th this year, Castello di Pavone, one of Northern Italy's swankiest strongholds, was invaded by an army of conflict-obsessed game developers. Were the devs in question... a) Laser-scanning the fortress for a level in the soon-to-be-announced Hidden & Dangerous 3? b) Laser-scanning the fortress for a level in the soon-to-be-announced Commandos 5? c) Laser-scanning the fortress for a level in the soon-to-be-announced Bella…

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Rolling Out Today: Drums Of War

The last time I mentioned hex-based tactic 'em up Drums Of War, beta signups had opened. We now return to the heavily interactive and changeable battlefields as the game is released on the Slitherine store. Previous comment thread discussion focused on such noble instruments as the Alphorns of Animosity and Sousaphones of Siege, but twig_reads, an RPS commenter and transcriber of trees, refused to join…

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Feature: Chariots of Ire

Qvadriga review

Turn-based games are the best games. With that fact established, let us acknowledge how unfortunate it is that so many turn-based games focus on a small set of activities, mostly involving military squads, or rapidly expanding kingdoms and galactic federations. Conquest and combat. Qvadriga is different. It is, as far as I know, the first turn-based game about chariot racing in the circuses of the…

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Feature: Best laid planets

Pandora – First Contact review

After several months in cryosleep, I finally landed on Pandora, a world teeming with life and ripe for exploitation. The setting and intro movie stirred memories of Alpha Centuari in the muddy pool of my mind, and while it would be unfair to expect any game to live up to that legacy, I was hoping that Pandora would scratch certain troublesome itches. I spent a…

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Hex-A-Decimate: Drums Of War Beta

Beta signups are now open for Drums of War, a turn-based tactical combat game set in a world of "magic and mythical creatures". They mean fireballs and orcs. Looking through the screenshots, I was convinced I'd seen the game before but a quick trip to the RPS archives left me covered in dust and regret, but I found no evidence of these particular drums. I…

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Alpha Centaurish: Pandora: First Contact Out Now

I first heard about Pandora: First Contact when an RPS commenter linked to it as being 'maybe a bit like Alpha Centauri'. Except that's not true, because I've since remembered that I first heard about the planet-settling turn-based 4X game when frequent RPS contributor and friend-o-person Dan Griliopoulos updated his LinkedIn profile to mention he wrote for the game. Now the game is out. To…

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Buzz Aldrin’s Space Program Manager Semi-Lifts Off

Woah, woah, WOAH. You do NOT want to go to space in an alpha, unfinished, early access rocket. That's just asking for trouble. Things were tricky enough in Apollo 13 as they were - imagine if they set off in a craft they knew was full of bugs and had a missing door and just the word PLACEHOLDER in yellow paint where the oxygen recycler…

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