I’ve been wondering for a while what kinds of games kids who grew up playing Minecraft and Roblox would go on to make for themselves. This is a generation that’s been immersed in modding culture and open objectives since it could grasp a mouse, and I’m fascinated to see how that might have formed new attitudes to games in general.
One particular answer is Unturned [official site], a free-to-play Day-Glo take on DayZ. Made by a Canadian school student, it’s just come out of Early Access, where it attracted nearly 25 million players. But was that simply because it’s free, or is there more to uncover in Unturned? Here’s wot I think. Read the rest of this entry »